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+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// Created on 19.08.2006 by RST.
+// $Id: Base.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+
+package jake2.render.common;
+
+public class Base {
+
+ public static GenericGL ggl;
+
+ // to be initialized!
+ protected int GL_TEXTURE0 = -1;
+ protected int GL_TEXTURE1 = -1;
+ protected int GL_COLOR_INDEX8_EXT = ggl.GL_COLOR_INDEX;
+ public static final String REF_VERSION = "GL 0.01";
+
+
+ // up / down
+ public static final int PITCH = 0;
+ // left / right
+ public static final int YAW = 1;
+ // fall over
+ public static final int ROLL = 2;
+
+ // enum imagetype_t
+ public static final int it_skin = 0;
+ public static final int it_sprite = 1;
+ public static final int it_wall = 2;
+ public static final int it_pic = 3;
+ public static final int it_sky = 4;
+ // enum modtype_t
+ public static final int mod_bad = 0;
+ public static final int mod_brush = 1;
+ public static final int mod_sprite = 2;
+ public static final int mod_alias = 3;
+ public static final int TEXNUM_LIGHTMAPS = 1024;
+ public static final int TEXNUM_SCRAPS = 1152;
+ public static final int TEXNUM_IMAGES = 1153;
+ public static final int MAX_GLTEXTURES = 1024;
+ public static final int MAX_LBM_HEIGHT = 480;
+ public static final float BACKFACE_EPSILON = 0.01f;
+ /*
+ * * GL config stuff
+ */
+ public static final int GL_RENDERER_VOODOO = 0x00000001;
+ public static final int GL_RENDERER_VOODOO2 = 0x00000002;
+ public static final int GL_RENDERER_VOODOO_RUSH = 0x00000004;
+ public static final int GL_RENDERER_BANSHEE = 0x00000008;
+ public static final int GL_RENDERER_3DFX = 0x0000000F;
+ public static final int GL_RENDERER_PCX1 = 0x00000010;
+ public static final int GL_RENDERER_PCX2 = 0x00000020;
+ public static final int GL_RENDERER_PMX = 0x00000040;
+ public static final int GL_RENDERER_POWERVR = 0x00000070;
+ public static final int GL_RENDERER_PERMEDIA2 = 0x00000100;
+ public static final int GL_RENDERER_GLINT_MX = 0x00000200;
+ public static final int GL_RENDERER_GLINT_TX = 0x00000400;
+ public static final int GL_RENDERER_3DLABS_MISC = 0x00000800;
+ public static final int GL_RENDERER_3DLABS = 0x00000F00;
+ public static final int GL_RENDERER_REALIZM = 0x00001000;
+ public static final int GL_RENDERER_REALIZM2 = 0x00002000;
+ public static final int GL_RENDERER_INTERGRAPH = 0x00003000;
+ public static final int GL_RENDERER_3DPRO = 0x00004000;
+ public static final int GL_RENDERER_REAL3D = 0x00008000;
+ public static final int GL_RENDERER_RIVA128 = 0x00010000;
+ public static final int GL_RENDERER_DYPIC = 0x00020000;
+ public static final int GL_RENDERER_V1000 = 0x00040000;
+ public static final int GL_RENDERER_V2100 = 0x00080000;
+ public static final int GL_RENDERER_V2200 = 0x00100000;
+ public static final int GL_RENDERER_RENDITION = 0x001C0000;
+ public static final int GL_RENDERER_O2 = 0x00100000;
+ public static final int GL_RENDERER_IMPACT = 0x00200000;
+ public static final int GL_RENDERER_RE = 0x00400000;
+ public static final int GL_RENDERER_IR = 0x00800000;
+ public static final int GL_RENDERER_SGI = 0x00F00000;
+ public static final int GL_RENDERER_MCD = 0x01000000;
+ public static final int GL_RENDERER_OTHER = 0x80000000;
+
+}