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Diffstat (limited to 'src/jake2/render/common/Base.java')
-rw-r--r-- | src/jake2/render/common/Base.java | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/src/jake2/render/common/Base.java b/src/jake2/render/common/Base.java new file mode 100644 index 0000000..9cd2b0f --- /dev/null +++ b/src/jake2/render/common/Base.java @@ -0,0 +1,97 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +// Created on 19.08.2006 by RST. +// $Id: Base.java,v 1.1 2006-10-31 13:06:32 salomo Exp $ + +package jake2.render.common; + +public class Base { + + public static GenericGL ggl; + + // to be initialized! + protected int GL_TEXTURE0 = -1; + protected int GL_TEXTURE1 = -1; + protected int GL_COLOR_INDEX8_EXT = ggl.GL_COLOR_INDEX; + public static final String REF_VERSION = "GL 0.01"; + + + // up / down + public static final int PITCH = 0; + // left / right + public static final int YAW = 1; + // fall over + public static final int ROLL = 2; + + // enum imagetype_t + public static final int it_skin = 0; + public static final int it_sprite = 1; + public static final int it_wall = 2; + public static final int it_pic = 3; + public static final int it_sky = 4; + // enum modtype_t + public static final int mod_bad = 0; + public static final int mod_brush = 1; + public static final int mod_sprite = 2; + public static final int mod_alias = 3; + public static final int TEXNUM_LIGHTMAPS = 1024; + public static final int TEXNUM_SCRAPS = 1152; + public static final int TEXNUM_IMAGES = 1153; + public static final int MAX_GLTEXTURES = 1024; + public static final int MAX_LBM_HEIGHT = 480; + public static final float BACKFACE_EPSILON = 0.01f; + /* + * * GL config stuff + */ + public static final int GL_RENDERER_VOODOO = 0x00000001; + public static final int GL_RENDERER_VOODOO2 = 0x00000002; + public static final int GL_RENDERER_VOODOO_RUSH = 0x00000004; + public static final int GL_RENDERER_BANSHEE = 0x00000008; + public static final int GL_RENDERER_3DFX = 0x0000000F; + public static final int GL_RENDERER_PCX1 = 0x00000010; + public static final int GL_RENDERER_PCX2 = 0x00000020; + public static final int GL_RENDERER_PMX = 0x00000040; + public static final int GL_RENDERER_POWERVR = 0x00000070; + public static final int GL_RENDERER_PERMEDIA2 = 0x00000100; + public static final int GL_RENDERER_GLINT_MX = 0x00000200; + public static final int GL_RENDERER_GLINT_TX = 0x00000400; + public static final int GL_RENDERER_3DLABS_MISC = 0x00000800; + public static final int GL_RENDERER_3DLABS = 0x00000F00; + public static final int GL_RENDERER_REALIZM = 0x00001000; + public static final int GL_RENDERER_REALIZM2 = 0x00002000; + public static final int GL_RENDERER_INTERGRAPH = 0x00003000; + public static final int GL_RENDERER_3DPRO = 0x00004000; + public static final int GL_RENDERER_REAL3D = 0x00008000; + public static final int GL_RENDERER_RIVA128 = 0x00010000; + public static final int GL_RENDERER_DYPIC = 0x00020000; + public static final int GL_RENDERER_V1000 = 0x00040000; + public static final int GL_RENDERER_V2100 = 0x00080000; + public static final int GL_RENDERER_V2200 = 0x00100000; + public static final int GL_RENDERER_RENDITION = 0x001C0000; + public static final int GL_RENDERER_O2 = 0x00100000; + public static final int GL_RENDERER_IMPACT = 0x00200000; + public static final int GL_RENDERER_RE = 0x00400000; + public static final int GL_RENDERER_IR = 0x00800000; + public static final int GL_RENDERER_SGI = 0x00F00000; + public static final int GL_RENDERER_MCD = 0x01000000; + public static final int GL_RENDERER_OTHER = 0x80000000; + +} |