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Diffstat (limited to 'src/jake2/render/common/Base.java')
-rw-r--r-- | src/jake2/render/common/Base.java | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/src/jake2/render/common/Base.java b/src/jake2/render/common/Base.java deleted file mode 100644 index a9e09c4..0000000 --- a/src/jake2/render/common/Base.java +++ /dev/null @@ -1,154 +0,0 @@ -/* -Copyright (C) 1997-2001 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ - -// Created on 19.08.2006 by RST. -// $Id: Base.java,v 1.2 2006-10-31 14:00:23 salomo Exp $ - -package jake2.render.common; - -import java.nio.*; - -public class Base { - - public static GenericGL ggl; - - // to be initialized - protected int GL_TEXTURE0 = -1; - protected int GL_TEXTURE1 = -1; - protected int GL_COLOR_INDEX8_EXT = ggl.GL_COLOR_INDEX; - public static final String REF_VERSION = "GL 0.01"; - - // up / down - public static final int PITCH = 0; - // left / right - public static final int YAW = 1; - // fall over - public static final int ROLL = 2; - - // enum imagetype_t - public static final int it_skin = 0; - public static final int it_sprite = 1; - public static final int it_wall = 2; - public static final int it_pic = 3; - public static final int it_sky = 4; - // enum modtype_t - public static final int mod_bad = 0; - public static final int mod_brush = 1; - public static final int mod_sprite = 2; - public static final int mod_alias = 3; - public static final int TEXNUM_LIGHTMAPS = 1024; - public static final int TEXNUM_SCRAPS = 1152; - public static final int TEXNUM_IMAGES = 1153; - public static final int MAX_GLTEXTURES = 1024; - public static final int MAX_LBM_HEIGHT = 480; - public static final float BACKFACE_EPSILON = 0.01f; - /* - * * GL config stuff - */ - public static final int GL_RENDERER_VOODOO = 0x00000001; - public static final int GL_RENDERER_VOODOO2 = 0x00000002; - public static final int GL_RENDERER_VOODOO_RUSH = 0x00000004; - public static final int GL_RENDERER_BANSHEE = 0x00000008; - public static final int GL_RENDERER_3DFX = 0x0000000F; - public static final int GL_RENDERER_PCX1 = 0x00000010; - public static final int GL_RENDERER_PCX2 = 0x00000020; - public static final int GL_RENDERER_PMX = 0x00000040; - public static final int GL_RENDERER_POWERVR = 0x00000070; - public static final int GL_RENDERER_PERMEDIA2 = 0x00000100; - public static final int GL_RENDERER_GLINT_MX = 0x00000200; - public static final int GL_RENDERER_GLINT_TX = 0x00000400; - public static final int GL_RENDERER_3DLABS_MISC = 0x00000800; - public static final int GL_RENDERER_3DLABS = 0x00000F00; - public static final int GL_RENDERER_REALIZM = 0x00001000; - public static final int GL_RENDERER_REALIZM2 = 0x00002000; - public static final int GL_RENDERER_INTERGRAPH = 0x00003000; - public static final int GL_RENDERER_3DPRO = 0x00004000; - public static final int GL_RENDERER_REAL3D = 0x00008000; - public static final int GL_RENDERER_RIVA128 = 0x00010000; - public static final int GL_RENDERER_DYPIC = 0x00020000; - public static final int GL_RENDERER_V1000 = 0x00040000; - public static final int GL_RENDERER_V2100 = 0x00080000; - public static final int GL_RENDERER_V2200 = 0x00100000; - public static final int GL_RENDERER_RENDITION = 0x001C0000; - public static final int GL_RENDERER_O2 = 0x00100000; - public static final int GL_RENDERER_IMPACT = 0x00200000; - public static final int GL_RENDERER_RE = 0x00400000; - public static final int GL_RENDERER_IR = 0x00800000; - public static final int GL_RENDERER_SGI = 0x00F00000; - public static final int GL_RENDERER_MCD = 0x01000000; - public static final int GL_RENDERER_OTHER = 0x80000000; - - // to unify BufferUtils. - - public static final int SIZEOF_BYTE = 1; - public static final int SIZEOF_SHORT = 2; - public static final int SIZEOF_INT = 4; - public static final int SIZEOF_FLOAT = 4; - public static final int SIZEOF_LONG = 8; - public static final int SIZEOF_DOUBLE = 8; - - // ---------------------------------------------------------------------- - // Allocation routines - // - - /** - * Allocates a new direct ByteBuffer with the specified number of elements. - * The returned buffer will have its byte order set to the host platform's - * native byte order. - */ - public static ByteBuffer newByteBuffer(int numElements) { - ByteBuffer bb = ByteBuffer.allocateDirect(numElements); - bb.order(ByteOrder.nativeOrder()); - return bb; - } - - /** Allocates a new direct DoubleBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static DoubleBuffer newDoubleBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); - return bb.asDoubleBuffer(); - } - - /** Allocates a new direct FloatBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static FloatBuffer newFloatBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); - return bb.asFloatBuffer(); - } - - /** Allocates a new direct IntBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static IntBuffer newIntBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); - return bb.asIntBuffer(); - } - - /** Allocates a new direct LongBuffer with the specified number of - elements. The returned buffer will have its byte order set to - the host platform's native byte order. */ - public static LongBuffer newLongBuffer(int numElements) { - ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG); - return bb.asLongBuffer(); - } - -} |