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-rw-r--r--src/jake2/render/fast/Draw.java8
-rw-r--r--src/jake2/render/fast/Main.java29
-rw-r--r--src/jake2/render/fast/Misc.java18
3 files changed, 29 insertions, 26 deletions
diff --git a/src/jake2/render/fast/Draw.java b/src/jake2/render/fast/Draw.java
index db6dfb2..6eeb937 100644
--- a/src/jake2/render/fast/Draw.java
+++ b/src/jake2/render/fast/Draw.java
@@ -2,7 +2,7 @@
* Draw.java
* Copyright (C) 2003
*
- * $Id: Draw.java,v 1.3 2007-05-12 23:20:29 cawe Exp $
+ * $Id: Draw.java,v 1.4 2008-03-02 14:56:23 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -285,9 +285,9 @@ public abstract class Draw extends Image {
gl.glBegin(GL_QUADS);
gl.glVertex2f(0,0);
- gl.glVertex2f(vid.width, 0);
- gl.glVertex2f(vid.width, vid.height);
- gl.glVertex2f(0, vid.height);
+ gl.glVertex2f(vid.getWidth(), 0);
+ gl.glVertex2f(vid.getWidth(), vid.getHeight());
+ gl.glVertex2f(0, vid.getHeight());
gl.glEnd();
gl.glColor4f(1,1,1,1);
diff --git a/src/jake2/render/fast/Main.java b/src/jake2/render/fast/Main.java
index 98d2b2c..e5583cd 100644
--- a/src/jake2/render/fast/Main.java
+++ b/src/jake2/render/fast/Main.java
@@ -2,7 +2,7 @@
* Main.java
* Copyright (C) 2003
*
- * $Id: Main.java,v 1.5 2006-12-12 14:46:04 cawe Exp $
+ * $Id: Main.java,v 1.6 2008-03-02 14:56:23 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -667,7 +667,7 @@ public abstract class Main extends Base {
gl.glClearColor(0.3f, 0.3f, 0.3f, 1.0f);
gl.glScissor(
r_newrefdef.x,
- vid.height - r_newrefdef.height - r_newrefdef.y,
+ vid.getHeight() - r_newrefdef.height - r_newrefdef.y,
r_newrefdef.width,
r_newrefdef.height);
gl.glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -705,14 +705,14 @@ public abstract class Main extends Base {
//
// set up viewport
//
- //int x = (int) Math.floor(r_newrefdef.x * vid.width / vid.width);
+ //int x = (int) Math.floor(r_newrefdef.x * vid.getWidth() / vid.getWidth());
int x = r_newrefdef.x;
- //int x2 = (int) Math.ceil((r_newrefdef.x + r_newrefdef.width) * vid.width / vid.width);
+ //int x2 = (int) Math.ceil((r_newrefdef.x + r_newrefdef.width) * vid.getWidth() / vid.getWidth());
int x2 = r_newrefdef.x + r_newrefdef.width;
- //int y = (int) Math.floor(vid.height - r_newrefdef.y * vid.height / vid.height);
- int y = vid.height - r_newrefdef.y;
- //int y2 = (int) Math.ceil(vid.height - (r_newrefdef.y + r_newrefdef.height) * vid.height / vid.height);
- int y2 = vid.height - (r_newrefdef.y + r_newrefdef.height);
+ //int y = (int) Math.floor(vid.getHeight() - r_newrefdef.y * vid.getHeight() / vid.getHeight());
+ int y = vid.getHeight() - r_newrefdef.y;
+ //int y2 = (int) Math.ceil(vid.getHeight() - (r_newrefdef.y + r_newrefdef.height) * vid.getHeight() / vid.getHeight());
+ int y2 = vid.getHeight() - (r_newrefdef.y + r_newrefdef.height);
int w = x2 - x;
int h = y - y2;
@@ -861,10 +861,10 @@ public abstract class Main extends Base {
*/
void R_SetGL2D() {
// set 2D virtual screen size
- gl.glViewport(0, 0, vid.width, vid.height);
+ gl.glViewport(0, 0, vid.getWidth(), vid.getHeight());
gl.glMatrixMode(GL_PROJECTION);
gl.glLoadIdentity();
- gl.glOrtho(0, vid.width, vid.height, 0, -99999, 99999);
+ gl.glOrtho(0, vid.getWidth(), vid.getHeight(), 0, -99999, 99999);
gl.glMatrixMode(GL_MODELVIEW);
gl.glLoadIdentity();
gl.glDisable(GL_DEPTH_TEST);
@@ -1015,7 +1015,7 @@ public abstract class Main extends Base {
vid_fullscreen.modified = false;
gl_mode.modified = false;
- Dimension dim = new Dimension(vid.width, vid.height);
+ Dimension dim = new Dimension(vid.getWidth(), vid.getHeight());
int err; // enum rserr_t
if ((err = glImpl.setMode(dim, (int) gl_mode.value, fullscreen)) == rserr_ok) {
@@ -1312,6 +1312,9 @@ public abstract class Main extends Base {
* R_BeginFrame
*/
public void R_BeginFrame(float camera_separation) {
+
+ vid.update();
+
gl_state.camera_separation = camera_separation;
@@ -1364,10 +1367,10 @@ public abstract class Main extends Base {
/*
** go into 2D mode
*/
- gl.glViewport(0, 0, vid.width, vid.height);
+ gl.glViewport(0, 0, vid.getWidth(), vid.getHeight());
gl.glMatrixMode(GL_PROJECTION);
gl.glLoadIdentity();
- gl.glOrtho(0, vid.width, vid.height, 0, -99999, 99999);
+ gl.glOrtho(0, vid.getWidth(), vid.getHeight(), 0, -99999, 99999);
gl.glMatrixMode(GL_MODELVIEW);
gl.glLoadIdentity();
gl.glDisable(GL_DEPTH_TEST);
diff --git a/src/jake2/render/fast/Misc.java b/src/jake2/render/fast/Misc.java
index d611f34..0479d59 100644
--- a/src/jake2/render/fast/Misc.java
+++ b/src/jake2/render/fast/Misc.java
@@ -2,7 +2,7 @@
* Misc.java
* Copyright (C) 2003
*
- * $Id: Misc.java,v 1.4 2007-01-11 23:36:21 cawe Exp $
+ * $Id: Misc.java,v 1.5 2008-03-02 14:56:23 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -136,7 +136,7 @@ public final class Misc extends Mesh {
try {
RandomAccessFile out = new RandomAccessFile(file, "rw");
FileChannel ch = out.getChannel();
- int fileLength = TGA_HEADER_SIZE + vid.width * vid.height * 3;
+ int fileLength = TGA_HEADER_SIZE + vid.getWidth() * vid.getHeight() * 3;
out.setLength(fileLength);
MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0,
fileLength);
@@ -144,10 +144,10 @@ public final class Misc extends Mesh {
// write the TGA header
image.put(0, (byte) 0).put(1, (byte) 0);
image.put(2, (byte) 2); // uncompressed type
- image.put(12, (byte) (vid.width & 0xFF)); // vid.width
- image.put(13, (byte) (vid.width >> 8)); // vid.width
- image.put(14, (byte) (vid.height & 0xFF)); // vid.height
- image.put(15, (byte) (vid.height >> 8)); // vid.height
+ image.put(12, (byte) (vid.getWidth() & 0xFF)); // vid.getWidth()
+ image.put(13, (byte) (vid.getWidth() >> 8)); // vid.getWidth()
+ image.put(14, (byte) (vid.getHeight() & 0xFF)); // vid.getHeight()
+ image.put(15, (byte) (vid.getHeight() >> 8)); // vid.getHeight()
image.put(16, (byte) 24); // pixel size
// go to image data position
@@ -155,7 +155,7 @@ public final class Misc extends Mesh {
// change pixel alignment for reading
- if (vid.width % 4 != 0) {
+ if (vid.getWidth() % 4 != 0) {
gl.glPixelStorei(GL_PACK_ALIGNMENT, 1);
}
@@ -164,10 +164,10 @@ public final class Misc extends Mesh {
// e.g.: 1.5.2 NVIDIA 66.29
if (gl_config.getOpenGLVersion() >= 1.2f) {
// read the BGR values into the image buffer
- gl.glReadPixels(0, 0, vid.width, vid.height, GL_BGR, GL_UNSIGNED_BYTE, image);
+ gl.glReadPixels(0, 0, vid.getWidth(), vid.getHeight(), GL_BGR, GL_UNSIGNED_BYTE, image);
} else {
// read the RGB values into the image buffer
- gl.glReadPixels(0, 0, vid.width, vid.height, GL_RGB, GL_UNSIGNED_BYTE, image);
+ gl.glReadPixels(0, 0, vid.getWidth(), vid.getHeight(), GL_RGB, GL_UNSIGNED_BYTE, image);
// flip RGB to BGR
byte tmp;
for (i = TGA_HEADER_SIZE; i < fileLength; i += 3) {