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Diffstat (limited to 'src/jake2/render/lwjgl/Base.java')
-rw-r--r-- | src/jake2/render/lwjgl/Base.java | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/src/jake2/render/lwjgl/Base.java b/src/jake2/render/lwjgl/Base.java deleted file mode 100644 index b536298..0000000 --- a/src/jake2/render/lwjgl/Base.java +++ /dev/null @@ -1,154 +0,0 @@ -/* - * Base.java - * Copyright (C) 2003 - * - * $Id: Base.java,v 1.4 2005-06-08 21:24:52 cawe Exp $ - */ -/* - Copyright (C) 1997-2001 Id Software, Inc. - - This program is free software; you can redistribute it and/or - modify it under the terms of the GNU General Public License - as published by the Free Software Foundation; either version 2 - of the License, or (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - - See the GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - */ -package jake2.render.lwjgl; - -import org.lwjgl.opengl.GL11; - -/** - * Base - * - * @author dsanders/cwei - */ -public abstract class Base extends LWJGLBase { - - static final int GL_COLOR_INDEX8_EXT = GL11.GL_COLOR_INDEX; - - static final String REF_VERSION = "GL 0.01"; - - // up / down - static final int PITCH = 0; - - // left / right - static final int YAW = 1; - - // fall over - static final int ROLL = 2; - - /* - * skins will be outline flood filled and mip mapped pics and sprites with - * alpha will be outline flood filled pic won't be mip mapped - * - * model skin sprite frame wall texture pic - */ - // enum imagetype_t - static final int it_skin = 0; - - static final int it_sprite = 1; - - static final int it_wall = 2; - - static final int it_pic = 3; - - static final int it_sky = 4; - - // enum modtype_t - static final int mod_bad = 0; - - static final int mod_brush = 1; - - static final int mod_sprite = 2; - - static final int mod_alias = 3; - - static final int TEXNUM_LIGHTMAPS = 1024; - - static final int TEXNUM_SCRAPS = 1152; - - static final int TEXNUM_IMAGES = 1153; - - static final int MAX_GLTEXTURES = 1024; - - static final int MAX_LBM_HEIGHT = 480; - - static final float BACKFACE_EPSILON = 0.01f; - - /* - * * GL config stuff - */ - static final int GL_RENDERER_VOODOO = 0x00000001; - - static final int GL_RENDERER_VOODOO2 = 0x00000002; - - static final int GL_RENDERER_VOODOO_RUSH = 0x00000004; - - static final int GL_RENDERER_BANSHEE = 0x00000008; - - static final int GL_RENDERER_3DFX = 0x0000000F; - - static final int GL_RENDERER_PCX1 = 0x00000010; - - static final int GL_RENDERER_PCX2 = 0x00000020; - - static final int GL_RENDERER_PMX = 0x00000040; - - static final int GL_RENDERER_POWERVR = 0x00000070; - - static final int GL_RENDERER_PERMEDIA2 = 0x00000100; - - static final int GL_RENDERER_GLINT_MX = 0x00000200; - - static final int GL_RENDERER_GLINT_TX = 0x00000400; - - static final int GL_RENDERER_3DLABS_MISC = 0x00000800; - - static final int GL_RENDERER_3DLABS = 0x00000F00; - - static final int GL_RENDERER_REALIZM = 0x00001000; - - static final int GL_RENDERER_REALIZM2 = 0x00002000; - - static final int GL_RENDERER_INTERGRAPH = 0x00003000; - - static final int GL_RENDERER_3DPRO = 0x00004000; - - static final int GL_RENDERER_REAL3D = 0x00008000; - - static final int GL_RENDERER_RIVA128 = 0x00010000; - - static final int GL_RENDERER_DYPIC = 0x00020000; - - static final int GL_RENDERER_V1000 = 0x00040000; - - static final int GL_RENDERER_V2100 = 0x00080000; - - static final int GL_RENDERER_V2200 = 0x00100000; - - static final int GL_RENDERER_RENDITION = 0x001C0000; - - static final int GL_RENDERER_O2 = 0x00100000; - - static final int GL_RENDERER_IMPACT = 0x00200000; - - static final int GL_RENDERER_RE = 0x00400000; - - static final int GL_RENDERER_IR = 0x00800000; - - static final int GL_RENDERER_SGI = 0x00F00000; - - static final int GL_RENDERER_MCD = 0x01000000; - - static final int GL_RENDERER_OTHER = 0x80000000; -}
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