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-rw-r--r--src/jake2/render/lwjgl/Base.java154
1 files changed, 0 insertions, 154 deletions
diff --git a/src/jake2/render/lwjgl/Base.java b/src/jake2/render/lwjgl/Base.java
deleted file mode 100644
index b536298..0000000
--- a/src/jake2/render/lwjgl/Base.java
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- * Base.java
- * Copyright (C) 2003
- *
- * $Id: Base.java,v 1.4 2005-06-08 21:24:52 cawe Exp $
- */
-/*
- Copyright (C) 1997-2001 Id Software, Inc.
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
- See the GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-package jake2.render.lwjgl;
-
-import org.lwjgl.opengl.GL11;
-
-/**
- * Base
- *
- * @author dsanders/cwei
- */
-public abstract class Base extends LWJGLBase {
-
- static final int GL_COLOR_INDEX8_EXT = GL11.GL_COLOR_INDEX;
-
- static final String REF_VERSION = "GL 0.01";
-
- // up / down
- static final int PITCH = 0;
-
- // left / right
- static final int YAW = 1;
-
- // fall over
- static final int ROLL = 2;
-
- /*
- * skins will be outline flood filled and mip mapped pics and sprites with
- * alpha will be outline flood filled pic won't be mip mapped
- *
- * model skin sprite frame wall texture pic
- */
- // enum imagetype_t
- static final int it_skin = 0;
-
- static final int it_sprite = 1;
-
- static final int it_wall = 2;
-
- static final int it_pic = 3;
-
- static final int it_sky = 4;
-
- // enum modtype_t
- static final int mod_bad = 0;
-
- static final int mod_brush = 1;
-
- static final int mod_sprite = 2;
-
- static final int mod_alias = 3;
-
- static final int TEXNUM_LIGHTMAPS = 1024;
-
- static final int TEXNUM_SCRAPS = 1152;
-
- static final int TEXNUM_IMAGES = 1153;
-
- static final int MAX_GLTEXTURES = 1024;
-
- static final int MAX_LBM_HEIGHT = 480;
-
- static final float BACKFACE_EPSILON = 0.01f;
-
- /*
- * * GL config stuff
- */
- static final int GL_RENDERER_VOODOO = 0x00000001;
-
- static final int GL_RENDERER_VOODOO2 = 0x00000002;
-
- static final int GL_RENDERER_VOODOO_RUSH = 0x00000004;
-
- static final int GL_RENDERER_BANSHEE = 0x00000008;
-
- static final int GL_RENDERER_3DFX = 0x0000000F;
-
- static final int GL_RENDERER_PCX1 = 0x00000010;
-
- static final int GL_RENDERER_PCX2 = 0x00000020;
-
- static final int GL_RENDERER_PMX = 0x00000040;
-
- static final int GL_RENDERER_POWERVR = 0x00000070;
-
- static final int GL_RENDERER_PERMEDIA2 = 0x00000100;
-
- static final int GL_RENDERER_GLINT_MX = 0x00000200;
-
- static final int GL_RENDERER_GLINT_TX = 0x00000400;
-
- static final int GL_RENDERER_3DLABS_MISC = 0x00000800;
-
- static final int GL_RENDERER_3DLABS = 0x00000F00;
-
- static final int GL_RENDERER_REALIZM = 0x00001000;
-
- static final int GL_RENDERER_REALIZM2 = 0x00002000;
-
- static final int GL_RENDERER_INTERGRAPH = 0x00003000;
-
- static final int GL_RENDERER_3DPRO = 0x00004000;
-
- static final int GL_RENDERER_REAL3D = 0x00008000;
-
- static final int GL_RENDERER_RIVA128 = 0x00010000;
-
- static final int GL_RENDERER_DYPIC = 0x00020000;
-
- static final int GL_RENDERER_V1000 = 0x00040000;
-
- static final int GL_RENDERER_V2100 = 0x00080000;
-
- static final int GL_RENDERER_V2200 = 0x00100000;
-
- static final int GL_RENDERER_RENDITION = 0x001C0000;
-
- static final int GL_RENDERER_O2 = 0x00100000;
-
- static final int GL_RENDERER_IMPACT = 0x00200000;
-
- static final int GL_RENDERER_RE = 0x00400000;
-
- static final int GL_RENDERER_IR = 0x00800000;
-
- static final int GL_RENDERER_SGI = 0x00F00000;
-
- static final int GL_RENDERER_MCD = 0x01000000;
-
- static final int GL_RENDERER_OTHER = 0x80000000;
-} \ No newline at end of file