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Diffstat (limited to 'src/jake2/render/lwjgl/LWJGLBase.java')
-rw-r--r--src/jake2/render/lwjgl/LWJGLBase.java365
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diff --git a/src/jake2/render/lwjgl/LWJGLBase.java b/src/jake2/render/lwjgl/LWJGLBase.java
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+/*
+ * LWJGLBase.java
+ * Copyright (C) 2004
+ *
+ * $Id: LWJGLBase.java,v 1.1 2004-12-16 19:53:41 cawe Exp $
+ */
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+package jake2.render.lwjgl;
+
+import jake2.Defines;
+import jake2.client.VID;
+import jake2.client.viddef_t;
+import jake2.game.cvar_t;
+import jake2.qcommon.xcommand_t;
+
+import java.awt.Dimension;
+import java.util.LinkedList;
+
+import org.lwjgl.LWJGLException;
+import org.lwjgl.opengl.Display;
+import org.lwjgl.opengl.DisplayMode;
+import org.lwjgl.opengl.GL11;
+import org.lwjgl.util.GLImpl;
+
+public abstract class LWJGLBase {
+ // IMPORTED FUNCTIONS
+ protected DisplayMode oldDisplayMode;
+
+ protected GLImpl gl=new GLImpl();
+
+ // window position on the screen
+ int window_xpos, window_ypos;
+ protected viddef_t vid = new viddef_t();
+
+ // handles the post initialization with JoglRenderer
+ protected boolean post_init = false;
+ protected boolean contextInUse = false;
+ protected abstract boolean R_Init2();
+
+ protected final xcommand_t INIT_CALLBACK = new xcommand_t() {
+ public void execute() {
+ // only used for the first run (initialization)
+ // clear the screen
+ gl.glClearColor(0, 0, 0, 0);
+ gl.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
+
+ //
+ // check the post init process
+ //
+ if (!post_init) {
+ VID.Printf(Defines.PRINT_ALL, "Missing multi-texturing for FastJOGL renderer\n");
+ }
+
+ GLimp_EndFrame();
+ }
+ };
+ protected xcommand_t callback = INIT_CALLBACK;
+
+ protected cvar_t vid_fullscreen;
+
+ // enum rserr_t
+ protected static final int rserr_ok = 0;
+ protected static final int rserr_invalid_fullscreen = 1;
+ protected static final int rserr_invalid_mode = 2;
+ protected static final int rserr_unknown = 3;
+
+ private java.awt.DisplayMode toAwtDisplayMode(DisplayMode m)
+ {
+ return new java.awt.DisplayMode(m.getWidth(),m.getHeight(),m.getBitsPerPixel(),m.getFrequency());
+ }
+
+ public java.awt.DisplayMode[] getModeList()
+ {
+ DisplayMode[] modes = Display.getAvailableDisplayModes();
+
+ LinkedList l = new LinkedList();
+ l.add(toAwtDisplayMode(oldDisplayMode));
+
+ for (int i = 0; i < modes.length; i++) {
+ DisplayMode m = modes[i];
+
+ if (m.getBitsPerPixel() != oldDisplayMode.getBitsPerPixel()) continue;
+ if (m.getFrequency() > oldDisplayMode.getFrequency()) continue;
+ if (m.getHeight() < 240 || m.getWidth() < 320) continue;
+
+ int j = 0;
+ java.awt.DisplayMode ml = null;
+ for (j = 0; j < l.size(); j++) {
+ ml = (java.awt.DisplayMode)l.get(j);
+ if (ml.getWidth() > m.getWidth()) break;
+ if (ml.getWidth() == m.getWidth() && ml.getHeight() >= m.getHeight()) break;
+ }
+ if (j == l.size()) {
+ l.addLast(toAwtDisplayMode(m));
+ } else if (ml.getWidth() > m.getWidth() || ml.getHeight() > m.getHeight()) {
+ l.add(j, toAwtDisplayMode(m));
+ } else if (m.getFrequency() > ml.getRefreshRate()){
+ l.remove(j);
+ l.add(j, toAwtDisplayMode(m));
+ }
+ }
+ java.awt.DisplayMode[] ma = new java.awt.DisplayMode[l.size()];
+ l.toArray(ma);
+ return ma;
+ }
+
+ public DisplayMode[] getLWJGLModeList() {
+ DisplayMode[] modes = Display.getAvailableDisplayModes();
+
+ LinkedList l = new LinkedList();
+ l.add(oldDisplayMode);
+
+ for (int i = 0; i < modes.length; i++) {
+ DisplayMode m = modes[i];
+
+ if (m.getBitsPerPixel() != oldDisplayMode.getBitsPerPixel()) continue;
+ if (m.getFrequency() > oldDisplayMode.getFrequency()) continue;
+ if (m.getHeight() < 240 || m.getWidth() < 320) continue;
+
+ int j = 0;
+ DisplayMode ml = null;
+ for (j = 0; j < l.size(); j++) {
+ ml = (DisplayMode)l.get(j);
+ if (ml.getWidth() > m.getWidth()) break;
+ if (ml.getWidth() == m.getWidth() && ml.getHeight() >= m.getHeight()) break;
+ }
+ if (j == l.size()) {
+ l.addLast(m);
+ } else if (ml.getWidth() > m.getWidth() || ml.getHeight() > m.getHeight()) {
+ l.add(j, m);
+ } else if (m.getFrequency() > ml.getFrequency()){
+ l.remove(j);
+ l.add(j, m);
+ }
+ }
+ DisplayMode[] ma = new DisplayMode[l.size()];
+ l.toArray(ma);
+ return ma;
+ }
+
+ private DisplayMode findDisplayMode(Dimension dim) {
+ DisplayMode mode = null;
+ DisplayMode m = null;
+ DisplayMode[] modes = getLWJGLModeList();
+ int w = dim.width;
+ int h = dim.height;
+
+ for (int i = 0; i < modes.length; i++) {
+ m = modes[i];
+ if (m.getWidth() == w && m.getHeight() == h) {
+ mode = m;
+ break;
+ }
+ }
+ if (mode == null) mode = oldDisplayMode;
+ return mode;
+ }
+
+ String getModeString(DisplayMode m) {
+ StringBuffer sb = new StringBuffer();
+ sb.append(m.getWidth());
+ sb.append('x');
+ sb.append(m.getHeight());
+ sb.append('x');
+ sb.append(m.getBitsPerPixel());
+ sb.append('@');
+ sb.append(m.getFrequency());
+ sb.append("Hz");
+ return sb.toString();
+ }
+
+ /**
+ * @param dim
+ * @param mode
+ * @param fullscreen
+ * @return enum rserr_t
+ */
+ protected int GLimp_SetMode(Dimension dim, int mode, boolean fullscreen) {
+
+ Dimension newDim = new Dimension();
+
+ VID.Printf(Defines.PRINT_ALL, "Initializing OpenGL display\n");
+
+ VID.Printf(Defines.PRINT_ALL, "...setting mode " + mode + ":");
+
+ /*
+ * fullscreen handling
+ */
+ if (oldDisplayMode == null) {
+ oldDisplayMode = Display.getDisplayMode();
+ }
+
+ if (!VID.GetModeInfo(newDim, mode)) {
+ VID.Printf(Defines.PRINT_ALL, " invalid mode\n");
+ return rserr_invalid_mode;
+ }
+
+ VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n');
+
+ // destroy the existing window
+ GLimp_Shutdown();
+
+ Display.setTitle("Jake2");
+
+ DisplayMode displayMode = findDisplayMode(newDim);
+ newDim.width = displayMode.getWidth();
+ newDim.height = displayMode.getHeight();
+
+ if (fullscreen)
+ {
+ try {
+ Display.setDisplayMode(displayMode);
+ }
+ catch (LWJGLException e)
+ {
+ return rserr_invalid_mode;
+ }
+
+ Display.setLocation(0,0);
+
+ try {
+ Display.setFullscreen(fullscreen);
+ }
+ catch (LWJGLException e)
+ {
+ return rserr_invalid_fullscreen;
+ }
+
+ VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n');
+
+ }
+ else
+ {
+ try
+ {
+ Display.setDisplayMode(displayMode);
+ }
+ catch (LWJGLException e)
+ {
+ return rserr_invalid_mode;
+ }
+
+ try {
+ Display.setFullscreen(false);
+ }
+ catch (LWJGLException e)
+ {
+ return rserr_invalid_fullscreen;
+ }
+ Display.setLocation(window_xpos, window_ypos);
+ }
+
+ vid.width = newDim.width;
+ vid.height = newDim.height;
+
+ try
+ {
+ Display.create();
+ }
+ catch (LWJGLException e)
+ {
+ return rserr_unknown;
+ }
+
+ // let the sound and input subsystems know about the new window
+ VID.NewWindow(vid.width, vid.height);
+
+ post_init = R_Init2();
+
+ updateScreen();
+
+ return rserr_ok;
+ }
+
+ protected void GLimp_Shutdown() {
+ if (oldDisplayMode != null && Display.isFullscreen()) {
+ try {
+ Display.setFullscreen(false);
+ Display.setDisplayMode(oldDisplayMode);
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
+
+ if (Display.isCreated()) Display.destroy();
+
+ post_init = false;
+ callback = INIT_CALLBACK;
+ }
+
+ /**
+ * @return true
+ */
+ protected boolean GLimp_Init(int xpos, int ypos) {
+ // do nothing
+ window_xpos = xpos;
+ window_ypos = ypos;
+ return true;
+ }
+
+ protected void GLimp_EndFrame() {
+ gl.glFlush();
+ // swap buffer
+// TODO this and a new JOGL-release solves the flickering bug (Loading)
+// canvas.swapBuffers();
+ }
+ protected void GLimp_BeginFrame(float camera_separation) {
+ // do nothing
+ }
+
+ protected void GLimp_AppActivate(boolean activate) {
+ // do nothing
+ }
+
+ protected void GLimp_EnableLogging(boolean enable) {
+ // doesn't need jogl logging
+ // do nothing
+ }
+
+ protected void GLimp_LogNewFrame() {
+ // doesn't need jogl logging
+ // do nothing
+ }
+
+ /*
+ * @see jake2.client.refexport_t#updateScreen()
+ */
+ public void updateScreen() {
+ this.callback = INIT_CALLBACK;
+
+ contextInUse = true;
+ callback.execute();
+ contextInUse = false;
+
+ Display.update();
+ }
+
+ public void updateScreen(xcommand_t callback) {
+ this.callback = callback;
+
+ contextInUse = true;
+ callback.execute();
+ contextInUse = false;
+
+ Display.update();
+ }
+}