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-rw-r--r--src/jake2/render/opengl/CountGL.java134
-rw-r--r--src/jake2/render/opengl/DummyGL.java4
-rw-r--r--src/jake2/render/opengl/JoglGL.java4
-rw-r--r--src/jake2/render/opengl/Jsr231GL.java4
-rw-r--r--src/jake2/render/opengl/LwjglGL.java4
-rw-r--r--src/jake2/render/opengl/QGL.java2
-rw-r--r--src/jake2/render/opengl/QGLConst.java4
7 files changed, 90 insertions, 66 deletions
diff --git a/src/jake2/render/opengl/CountGL.java b/src/jake2/render/opengl/CountGL.java
index 393387b..1e2f525 100644
--- a/src/jake2/render/opengl/CountGL.java
+++ b/src/jake2/render/opengl/CountGL.java
@@ -18,108 +18,108 @@ public class CountGL implements QGL {
}
public void glAlphaFunc(int func, float ref) {
- count++;
+ ++count;
}
public void glBegin(int mode) {
- count++;
+ ++count;
}
public void glBindTexture(int target, int texture) {
- count++;
+ ++count;
}
public void glBlendFunc(int sfactor, int dfactor) {
- count++;
+ ++count;
}
public void glClear(int mask) {
- count++;
+ ++count;
}
public void glClearColor(float red, float green, float blue, float alpha) {
- count++;
+ ++count;
}
public void glColor3f(float red, float green, float blue) {
- count++;
+ ++count;
}
public void glColor3ub(byte red, byte green, byte blue) {
- count++;
+ ++count;
}
public void glColor4f(float red, float green, float blue, float alpha) {
- count++;
+ ++count;
}
public void glColor4ub(byte red, byte green, byte blue, byte alpha) {
- count++;
+ ++count;
}
public void glColorPointer(int size, boolean unsigned, int stride,
ByteBuffer pointer) {
- count++;
+ ++count;
}
public void glColorPointer(int size, int stride, FloatBuffer pointer) {
- count++;
+ ++count;
}
public void glCullFace(int mode) {
- count++;
+ ++count;
}
public void glDeleteTextures(IntBuffer textures) {
- count++;
+ ++count;
}
public void glDepthFunc(int func) {
- count++;
+ ++count;
}
public void glDepthMask(boolean flag) {
- count++;
+ ++count;
}
public void glDepthRange(double zNear, double zFar) {
- count++;
+ ++count;
}
public void glDisable(int cap) {
- count++;
+ ++count;
}
public void glDisableClientState(int cap) {
- count++;
+ ++count;
}
public void glDrawArrays(int mode, int first, int count) {
- count++;
+ ++count;
}
public void glDrawBuffer(int mode) {
- count++;
+ ++count;
}
public void glDrawElements(int mode, IntBuffer indices) {
- count++;
+ ++count;
}
public void glEnable(int cap) {
- count++;
+ ++count;
}
public void glEnableClientState(int cap) {
- count++;
+ ++count;
}
public void glEnd() {
- count++;
+ ++count;
}
public void glFinish() {
- count++;
+ ++count;
}
public void glFlush() {
@@ -129,7 +129,7 @@ public class CountGL implements QGL {
public void glFrustum(double left, double right, double bottom,
double top, double zNear, double zFar) {
- count++;
+ ++count;
}
public int glGetError() {
@@ -137,7 +137,7 @@ public class CountGL implements QGL {
}
public void glGetFloat(int pname, FloatBuffer params) {
- count++;
+ ++count;
}
public String glGetString(int name) {
@@ -149,162 +149,166 @@ public class CountGL implements QGL {
}
}
+ public void glHint(int target, int mode) {
+ ++count;
+ }
+
public void glInterleavedArrays(int format, int stride,
FloatBuffer pointer) {
- count++;
+ ++count;
}
public void glLoadIdentity() {
- count++;
+ ++count;
}
public void glLoadMatrix(FloatBuffer m) {
- count++;
+ ++count;
}
public void glMatrixMode(int mode) {
- count++;
+ ++count;
}
public void glOrtho(double left, double right, double bottom,
double top, double zNear, double zFar) {
- count++;
+ ++count;
}
public void glPixelStorei(int pname, int param) {
- count++;
+ ++count;
}
public void glPointSize(float size) {
- count++;
+ ++count;
}
public void glPolygonMode(int face, int mode) {
- count++;
+ ++count;
}
public void glPopMatrix() {
- count++;
+ ++count;
}
public void glPushMatrix() {
- count++;
+ ++count;
}
public void glReadPixels(int x, int y, int width, int height,
int format, int type, ByteBuffer pixels) {
- count++;
+ ++count;
}
public void glRotatef(float angle, float x, float y, float z) {
- count++;
+ ++count;
}
public void glScalef(float x, float y, float z) {
- count++;
+ ++count;
}
public void glScissor(int x, int y, int width, int height) {
- count++;
+ ++count;
}
public void glShadeModel(int mode) {
- count++;
+ ++count;
}
public void glTexCoord2f(float s, float t) {
- count++;
+ ++count;
}
public void glTexCoordPointer(int size, int stride, FloatBuffer pointer) {
- count++;
+ ++count;
}
public void glTexEnvi(int target, int pname, int param) {
- count++;
+ ++count;
}
public void glTexImage2D(int target, int level, int internalformat,
int width, int height, int border, int format, int type,
ByteBuffer pixels) {
- count++;
+ ++count;
}
public void glTexImage2D(int target, int level, int internalformat,
int width, int height, int border, int format, int type,
IntBuffer pixels) {
- count++;
+ ++count;
}
public void glTexParameterf(int target, int pname, float param) {
- count++;
+ ++count;
}
public void glTexParameteri(int target, int pname, int param) {
- count++;
+ ++count;
}
public void glTexSubImage2D(int target, int level, int xoffset,
int yoffset, int width, int height, int format, int type,
IntBuffer pixels) {
- count++;
+ ++count;
}
public void glTranslatef(float x, float y, float z) {
- count++;
+ ++count;
}
public void glVertex2f(float x, float y) {
- count++;
+ ++count;
}
public void glVertex3f(float x, float y, float z) {
- count++;
+ ++count;
}
public void glVertexPointer(int size, int stride, FloatBuffer pointer) {
- count++;
+ ++count;
}
public void glViewport(int x, int y, int width, int height) {
- count++;
+ ++count;
}
public void glColorTable(int target, int internalFormat, int width,
int format, int type, ByteBuffer data) {
- count++;
+ ++count;
}
public void glActiveTextureARB(int texture) {
- count++;
+ ++count;
}
public void glClientActiveTextureARB(int texture) {
- count++;
+ ++count;
}
public void glPointParameterEXT(int pname, FloatBuffer pfParams) {
- count++;
+ ++count;
}
public void glPointParameterfEXT(int pname, float param) {
- count++;
+ ++count;
}
public void glLockArraysEXT(int first, int count) {
- count++;
+ ++count;
}
public void glArrayElement(int index) {
- count++;
+ ++count;
}
public void glUnlockArraysEXT() {
- count++;
+ ++count;
}
public void glMultiTexCoord2f(int target, float s, float t) {
- count++;
+ ++count;
}
}
diff --git a/src/jake2/render/opengl/DummyGL.java b/src/jake2/render/opengl/DummyGL.java
index 42fca3c..c1c592b 100644
--- a/src/jake2/render/opengl/DummyGL.java
+++ b/src/jake2/render/opengl/DummyGL.java
@@ -145,6 +145,10 @@ public class DummyGL implements QGL {
return "";
}
}
+
+ public void glHint(int target, int mode) {
+ // do nothing
+ }
public void glInterleavedArrays(int format, int stride,
FloatBuffer pointer) {
diff --git a/src/jake2/render/opengl/JoglGL.java b/src/jake2/render/opengl/JoglGL.java
index d3e37b5..cac4cc9 100644
--- a/src/jake2/render/opengl/JoglGL.java
+++ b/src/jake2/render/opengl/JoglGL.java
@@ -143,6 +143,10 @@ public class JoglGL implements QGL {
return jogl.glGetString(name);
}
+ public void glHint(int target, int mode) {
+ jogl.glHint(target, mode);
+ }
+
public void glInterleavedArrays(int format, int stride,
FloatBuffer pointer) {
jogl.glInterleavedArrays(format, stride, pointer);
diff --git a/src/jake2/render/opengl/Jsr231GL.java b/src/jake2/render/opengl/Jsr231GL.java
index a4fef10..02d9e87 100644
--- a/src/jake2/render/opengl/Jsr231GL.java
+++ b/src/jake2/render/opengl/Jsr231GL.java
@@ -142,6 +142,10 @@ public class Jsr231GL implements QGL {
public String glGetString(int name) {
return gl.glGetString(name);
}
+
+ public void glHint(int target, int mode) {
+ gl.glHint(target, mode);
+ }
public void glInterleavedArrays(int format, int stride,
FloatBuffer pointer) {
diff --git a/src/jake2/render/opengl/LwjglGL.java b/src/jake2/render/opengl/LwjglGL.java
index 8134d46..3557aea 100644
--- a/src/jake2/render/opengl/LwjglGL.java
+++ b/src/jake2/render/opengl/LwjglGL.java
@@ -136,6 +136,10 @@ public class LwjglGL implements QGL {
return GL11.glGetString(name);
}
+ public void glHint(int target, int mode) {
+ GL11.glHint(target, mode);
+ }
+
public final void glInterleavedArrays(int format, int stride,
FloatBuffer pointer) {
GL11.glInterleavedArrays(format, stride, pointer);
diff --git a/src/jake2/render/opengl/QGL.java b/src/jake2/render/opengl/QGL.java
index ad79052..653da22 100644
--- a/src/jake2/render/opengl/QGL.java
+++ b/src/jake2/render/opengl/QGL.java
@@ -80,6 +80,8 @@ public interface QGL extends QGLConst {
void glGetFloat(int pname, FloatBuffer params);
String glGetString(int name);
+
+ void glHint(int target, int mode);
void glInterleavedArrays(int format, int stride, FloatBuffer pointer);
diff --git a/src/jake2/render/opengl/QGLConst.java b/src/jake2/render/opengl/QGLConst.java
index 024abef..7744e6e 100644
--- a/src/jake2/render/opengl/QGLConst.java
+++ b/src/jake2/render/opengl/QGLConst.java
@@ -130,8 +130,10 @@ public interface QGLConst {
public static final int GL_TEXTURE_2D = 0x0DE1;
/*
- * hint modes
+ * hints
*/
+ public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
+
public static final int GL_DONT_CARE = 0x1100;
public static final int GL_FASTEST = 0x1101;