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-rw-r--r--src/jake2/sound/joal/JOALSoundImpl.java793
1 files changed, 0 insertions, 793 deletions
diff --git a/src/jake2/sound/joal/JOALSoundImpl.java b/src/jake2/sound/joal/JOALSoundImpl.java
deleted file mode 100644
index 8a005ce..0000000
--- a/src/jake2/sound/joal/JOALSoundImpl.java
+++ /dev/null
@@ -1,793 +0,0 @@
-/*
- * JOALSoundImpl.java
- * Copyright (C) 2004
- *
- * $Id: JOALSoundImpl.java,v 1.1 2004-07-09 06:50:52 hzi Exp $
- */
-package jake2.sound.joal;
-
-
-import jake2.Defines;
-import jake2.Globals;
-import jake2.client.CL;
-import jake2.game.*;
-import jake2.qcommon.*;
-import jake2.sound.*;
-import jake2.util.Math3D;
-import jake2.util.Vargs;
-
-import java.io.IOException;
-import java.io.RandomAccessFile;
-import java.util.*;
-
-import net.java.games.joal.*;
-
-/**
- * JOALSoundImpl
- */
-public final class JOALSoundImpl implements Sound {
-
- static {
- S.register(new JOALSoundImpl());
- };
-
- static AL al;
- static ALC alc;
-
- cvar_t s_volume;
-
- private static final int MAX_SFX = Defines.MAX_SOUNDS * 2;
- private static final int MAX_CHANNELS = 32;
-
- private int[] buffers = new int[MAX_SFX];
- private int[] sources = new int[MAX_CHANNELS];
- private Channel[] channels = null;
-
- private JOALSoundImpl() {
- }
-
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Init()
- */
- public boolean Init() {
-
- try {
- initOpenAL();
- al = ALFactory.getAL();
- checkError();
- } catch (OpenALException e) {
- Com.Printf(e.getMessage() + '\n');
- return false;
- }
-
- checkError();
- al.alGenBuffers(MAX_SFX, buffers);
- al.alGenSources(MAX_CHANNELS, sources);
- checkError();
- s_volume = Cvar.Get("s_volume", "0.7", Defines.CVAR_ARCHIVE);
- initChannels();
- al.alDistanceModel(AL.AL_INVERSE_DISTANCE_CLAMPED);
-// al.alDistanceModel(AL.AL_INVERSE_DISTANCE);
- Cmd.AddCommand("play", new xcommand_t() {
- public void execute() {
- Play();
- }
- });
- Cmd.AddCommand("stopsound", new xcommand_t() {
- public void execute() {
- StopAllSounds();
- }
- });
- Cmd.AddCommand("soundlist", new xcommand_t() {
- public void execute() {
- SoundList();
- }
- });
- Cmd.AddCommand("soundinfo", new xcommand_t() {
- public void execute() {
- SoundInfo_f();
- }
- });
-
- num_sfx = 0;
-
-
- Com.Printf("sound sampling rate: 44100Hz\n");
-
- StopAllSounds();
- Com.Printf("------------------------------------\n");
- return true;
- }
-
-
- private void initOpenAL() throws OpenALException {
- ALFactory.initialize();
- alc = ALFactory.getALC();
- String deviceName = null;
-
- String os = System.getProperty("os.name");
- if (os.startsWith("Windows")) {
- deviceName = "DirectSound3D";
- }
- ALC.Device device = alc.alcOpenDevice(deviceName);
- String deviceSpecifier = alc.alcGetString(device, ALC.ALC_DEVICE_SPECIFIER);
- String defaultSpecifier = alc.alcGetString(device, ALC.ALC_DEFAULT_DEVICE_SPECIFIER);
-
- Com.Printf(os + " using " + ((deviceName == null) ? defaultSpecifier : deviceName) + '\n');
-
- ALC.Context context = alc.alcCreateContext(device, new int[] {0});
- alc.alcMakeContextCurrent(context);
- // Check for an error.
- if (alc.alcGetError(device) != ALC.ALC_NO_ERROR) {
- Com.DPrintf("Error with SoundDevice");
- }
- }
-
- void exitOpenAL() {
- // Get the current context.
- ALC.Context curContext = alc.alcGetCurrentContext();
- // Get the device used by that context.
- ALC.Device curDevice = alc.alcGetContextsDevice(curContext);
- // Reset the current context to NULL.
- alc.alcMakeContextCurrent(null);
- // Release the context and the device.
- alc.alcDestroyContext(curContext);
- alc.alcCloseDevice(curDevice);
- }
-
- private void initChannels() {
-
- // create channels
- channels = new Channel[MAX_CHANNELS];
-
- int sourceId;
- for (int i = 0; i < MAX_CHANNELS; i++) {
- sourceId = sources[i];
- channels[i] = new Channel(sourceId);
-
- // set default values for AL sources
- al.alSourcef (sourceId, AL.AL_GAIN, s_volume.value);
- al.alSourcef (sourceId, AL.AL_PITCH, 1.0f);
- al.alSourcei (sourceId, AL.AL_SOURCE_ABSOLUTE, AL.AL_TRUE);
- al.alSourcefv(sourceId, AL.AL_VELOCITY, NULLVECTOR);
- al.alSourcei (sourceId, AL.AL_LOOPING, AL.AL_FALSE);
- al.alSourcef (sourceId, AL.AL_REFERENCE_DISTANCE, 300.0f);
- al.alSourcef (sourceId, AL.AL_MIN_GAIN, 0.0005f);
- al.alSourcef (sourceId, AL.AL_MAX_GAIN, 1.0f);
- }
- }
-
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#RegisterSound(jake2.sound.sfx_t)
- */
- private void initBuffer(sfx_t sfx)
- {
- if (sfx.cache == null ) {
- //System.out.println(sfx.name + " " + sfx.cache.length+ " " + sfx.cache.loopstart + " " + sfx.cache.speed + " " + sfx.cache.stereo + " " + sfx.cache.width);
- return;
- }
-
- int format = AL.AL_FORMAT_MONO16;
- byte[] data = sfx.cache.data;
- int freq = sfx.cache.speed;
- int size = data.length;
-
-// if (buffers[sfx.id] != 0)
-// al.alDeleteBuffers(1, new int[] {buffers[sfx.id] });
-//
-// int[] bid = new int[1];
-// al.alBufferData( bid[0], format, data, size, freq);
-// buffers[sfx.id] = bid[0];
-// al.alBufferData( bid[0], format, data, size, freq);
-
- al.alBufferData( buffers[sfx.id], format, data, size, freq);
-// int error;
-// if ((error = al.alGetError()) != AL.AL_NO_ERROR) {
-// String message;
-// switch(error) {
-// case AL.AL_INVALID_OPERATION: message = "invalid operation"; break;
-// case AL.AL_INVALID_VALUE: message = "invalid value"; break;
-// case AL.AL_INVALID_ENUM: message = "invalid enum"; break;
-// case AL.AL_INVALID_NAME: message = "invalid name"; break;
-// default: message = "" + error;
-// }
-// Com.DPrintf("Error Buffer " + sfx.id + ": " + sfx.name + " (" + size + ") --> " + message + '\n');
-// }
- }
-
- private void checkError() {
- int error;
- if ((error = al.alGetError()) != AL.AL_NO_ERROR) {
- String message;
- switch(error) {
- case AL.AL_INVALID_OPERATION: message = "invalid operation"; break;
- case AL.AL_INVALID_VALUE: message = "invalid value"; break;
- case AL.AL_INVALID_ENUM: message = "invalid enum"; break;
- case AL.AL_INVALID_NAME: message = "invalid name"; break;
- default: message = "" + error;
- }
- Com.DPrintf("AL Error: " + message +'\n');
- }
- }
-
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Shutdown()
- */
- public void Shutdown() {
- StopAllSounds();
- al.alDeleteSources(sources.length, sources);
- al.alDeleteBuffers(buffers.length, buffers);
- exitOpenAL();
- //ALut.alutExit();
- Cmd.RemoveCommand("play");
- Cmd.RemoveCommand("stopsound");
- Cmd.RemoveCommand("soundlist");
- Cmd.RemoveCommand("soundinfo");
-
- // free all sounds
- for (int i = 0; i < num_sfx; i++) {
- if (known_sfx[i].name == null)
- continue;
- known_sfx[i].clear();
- }
- num_sfx = 0;
- }
-
- private final static float[] NULLVECTOR = {0, 0, 0};
- private float[] entityOrigin = {0, 0, 0};
- private float[] sourceOrigin = {0, 0, 0};
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float)
- */
- public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) {
-
- if (sfx == null)
- return;
-
- if (sfx.name.charAt(0) == '*')
- sfx = RegisterSexedSound(Globals.cl_entities[entnum].current, sfx.name);
-
- if (LoadSound(sfx) == null)
- return; // can't load sound
-
- if (attenuation != Defines.ATTN_STATIC)
- attenuation *= 0.5f;
-
- Channel ch = pickChannel(entnum, entchannel, buffers[sfx.id], attenuation);
-
- if (ch == null) return;
-
- if (entnum == Globals.cl.playernum + 1) {
- ch.addListener();
- } else if (origin != null) {
- ch.addFixed(origin);
- } else {
- ch.addDynamic(entnum);
- }
- }
-
- Channel pickChannel(int entnum, int entchannel, int bufferId, float rolloff) {
-
- Channel ch = null;
- int state;
- int i;
-
- for (i = 0; i < MAX_CHANNELS; i++) {
- ch = channels[i];
-
- if (entchannel != 0 && ch.entnum == entnum && ch.entchannel == entchannel) {
- // always override sound from same entity
- break;
- }
-
- // don't let monster sounds override player sounds
- if ((ch.entnum == Globals.cl.playernum+1) && (entnum != Globals.cl.playernum+1) && ch.bufferId != -1)
- continue;
-
- // looking for a free AL source
- if (!ch.active) {
- break;
- }
- }
-
- if (i == MAX_CHANNELS)
- return null;
-
- ch.entnum = entnum;
- ch.entchannel = entchannel;
- if (ch.bufferId != bufferId) {
- ch.bufferId = bufferId;
- ch.bufferChanged = true;
- }
- ch.rolloff = rolloff * 2;
- ch.active = true;
- ch.modified = true;
-
- return ch;
- }
-
- private float[] listenerOrigin = {0, 0, 0};
- private float[] listenerOrientation = {0, 0, 0, 0, 0, 0};
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Update(float[], float[], float[], float[])
- */
- public void Update(float[] origin, float[] forward, float[] right, float[] up) {
-
- convertVector(origin, listenerOrigin);
- al.alListenerfv(AL.AL_POSITION, listenerOrigin);
-
- convertOrientation(forward, up, listenerOrientation);
- al.alListenerfv(AL.AL_ORIENTATION, listenerOrientation);
-
- AddLoopSounds(origin);
- playChannels(listenerOrigin);
- }
-
- Map looptable = new Hashtable(2 * MAX_CHANNELS);
-
- /*
- ==================
- S_AddLoopSounds
-
- Entities with a ->sound field will generated looped sounds
- that are automatically started, stopped, and merged together
- as the entities are sent to the client
- ==================
- */
- void AddLoopSounds(float[] listener) {
-
- if (Globals.cl_paused.value != 0.0f) {
- removeUnusedLoopSounds();
- return;
- }
-
- if (Globals.cls.state != Globals.ca_active) {
- removeUnusedLoopSounds();
- return;
- }
-
- if (!Globals.cl.sound_prepped) {
- removeUnusedLoopSounds();
- return;
- }
-
- Channel ch;
- sfx_t sfx;
- sfxcache_t sc;
- int num;
- entity_state_t ent;
- Object key;
- int sound = 0;
-
- for (int i=0 ; i<Globals.cl.frame.num_entities ; i++) {
- num = (Globals.cl.frame.parse_entities + i)&(Defines.MAX_PARSE_ENTITIES-1);
- ent = Globals.cl_parse_entities[num];
- sound = ent.sound;
-
- if (sound == 0) continue;
-
- key = new Integer(ent.number);
- ch = (Channel)looptable.get(key);
-
- if (ch != null) {
- // keep on looping
- ch.autosound = true;
- ch.origin = ent.origin;
- continue;
- }
-
- sfx = Globals.cl.sound_precache[sound];
- if (sfx == null)
- continue; // bad sound effect
-
- sc = sfx.cache;
- if (sc == null)
- continue;
-
- // allocate a channel
- ch = pickChannel(0, 0, buffers[sfx.id], 6);
- if (ch == null)
- break;
-
- ch.addFixed(ent.origin);
- ch.autosound = true;
-
- looptable.put(key, ch);
- al.alSourcei(ch.sourceId, AL.AL_LOOPING, AL.AL_TRUE);
- }
-
- removeUnusedLoopSounds();
-
- }
-
- void removeUnusedLoopSounds() {
- Channel ch;
- // stop unused loopsounds
- for (Iterator iter = looptable.values().iterator(); iter.hasNext();) {
- ch = (Channel)iter.next();
- if (!ch.autosound) {
- al.alSourceStop(ch.sourceId);
- al.alSourcei(ch.sourceId, AL.AL_LOOPING, AL.AL_FALSE);
- iter.remove();
- ch.clear();
- }
- }
- }
-
- void playChannels(float[] listenerOrigin) {
-
- float[] sourceOrigin = {0, 0, 0};
- float[] entityOrigin = {0, 0, 0};
- Channel ch;
- int sourceId;
- int state;
-
- for (int i = 0; i < MAX_CHANNELS; i++) {
- ch = channels[i];
- if (ch.active) {
- sourceId = ch.sourceId;
-
- switch (ch.type) {
- case Channel.LISTENER:
- Math3D.VectorCopy(listenerOrigin, sourceOrigin);
- break;
- case Channel.DYNAMIC:
- CL.GetEntitySoundOrigin(ch.entity, entityOrigin);
- convertVector(entityOrigin, sourceOrigin);
- break;
- case Channel.FIXED:
- convertVector(ch.origin, sourceOrigin);
- break;
- }
-
- if (ch.modified) {
- if (ch.bufferChanged)
- al.alSourcei (sourceId, AL.AL_BUFFER, ch.bufferId);
-
- al.alSourcef (sourceId, AL.AL_GAIN, s_volume.value);
- al.alSourcef (sourceId, AL.AL_ROLLOFF_FACTOR, ch.rolloff);
- al.alSourcefv(sourceId, AL.AL_POSITION, sourceOrigin);
- al.alSourcePlay(sourceId);
- ch.modified = false;
- } else {
- state = al.alGetSourcei(ch.sourceId, AL.AL_SOURCE_STATE);
- if (state == AL.AL_PLAYING) {
- al.alSourcefv(sourceId, AL.AL_POSITION, sourceOrigin);
- } else {
- ch.clear();
- }
- }
- ch.autosound = false;
- }
- }
- }
-
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#StopAllSounds()
- */
- public void StopAllSounds() {
- for (int i = 0; i < MAX_CHANNELS; i++) {
- al.alSourceStop(sources[i]);
- al.alSourcei(sources[i], AL.AL_BUFFER, 0);
- channels[i].clear();
- }
- }
-
- static void convertVector(float[] from, float[] to) {
- to[0] = from[0];
- to[1] = from[2];
- to[2] = -from[1];
- }
-
- static void convertOrientation(float[] forward, float[] up, float[] orientation) {
- orientation[0] = forward[0];
- orientation[1] = forward[2];
- orientation[2] = -forward[1];
- orientation[3] = up[0];
- orientation[4] = up[2];
- orientation[5] = -up[1];
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#getName()
- */
- public String getName() {
- return "joal";
- }
-
-
- int s_registration_sequence;
- boolean s_registering;
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#BeginRegistration()
- */
- public void BeginRegistration() {
- s_registration_sequence++;
- s_registering = true;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#RegisterSound(java.lang.String)
- */
- public sfx_t RegisterSound(String name) {
- sfx_t sfx = FindName(name, true);
- sfx.registration_sequence = s_registration_sequence;
-
- if (!s_registering)
- LoadSound(sfx);
-
- return sfx;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#EndRegistration()
- */
- public void EndRegistration() {
- int i;
- sfx_t sfx;
- int size;
-
- // free any sounds not from this registration sequence
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.name == null)
- continue;
- if (sfx.registration_sequence != s_registration_sequence) {
- // don't need this sound
- sfx.clear();
- }
- }
-
- // load everything in
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.name == null)
- continue;
- LoadSound(sfx);
- }
-
- s_registering = false;
- }
-
- sfx_t RegisterSexedSound(entity_state_t ent, String base) {
-
- sfx_t sfx = null;
-
- // determine what model the client is using
- String model = "male";
- int n = Globals.CS_PLAYERSKINS + ent.number - 1;
- if (Globals.cl.configstrings[n] != null) {
- int p = Globals.cl.configstrings[n].indexOf('\\');
- if (p >= 0) {
- p++;
- model = Globals.cl.configstrings[n].substring(p);
- //strcpy(model, p);
- p = model.indexOf('/');
- if (p > 0)
- model = model.substring(0, p);
- }
- }
- // if we can't figure it out, they're male
- if (model == null || model.length() == 0)
- model = "male";
-
- // see if we already know of the model specific sound
- String sexedFilename = "#players/" + model + "/" + base.substring(1);
- //Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1);
- sfx = FindName(sexedFilename, false);
-
- if (sfx == null) {
- // no, so see if it exists
- RandomAccessFile f = null;
- try {
- f = FS.FOpenFile(sexedFilename.substring(1));
- } catch (IOException e) {}
- if (f != null) {
- // yes, close the file and register it
- try {
- FS.FCloseFile(f);
- } catch (IOException e1) {}
- sfx = RegisterSound(sexedFilename);
- } else {
- // no, revert to the male sound in the pak0.pak
- //Com_sprintf (maleFilename, sizeof(maleFilename), "player/%s/%s", "male", base+1);
- String maleFilename = "player/male/" + base.substring(1);
- sfx = AliasName(sexedFilename, maleFilename);
- }
- }
-
- //System.out.println(sfx.name);
- return sfx;
- }
-
-
- static sfx_t[] known_sfx = new sfx_t[MAX_SFX];
- static {
- for (int i = 0; i< known_sfx.length; i++)
- known_sfx[i] = new sfx_t();
- }
- static int num_sfx;
-
- sfx_t FindName(String name, boolean create) {
- int i;
- sfx_t sfx = null;
-
- if (name == null)
- Com.Error(Defines.ERR_FATAL, "S_FindName: NULL\n");
- if (name.length() == 0)
- Com.Error(Defines.ERR_FATAL, "S_FindName: empty name\n");
-
- if (name.length() >= Defines.MAX_QPATH)
- Com.Error(Defines.ERR_FATAL, "Sound name too long: " + name);
-
- // see if already loaded
- for (i = 0; i < num_sfx; i++)
- if (name.equals(known_sfx[i].name)) {
- return known_sfx[i];
- }
-
- if (!create)
- return null;
-
- // find a free sfx
- for (i = 0; i < num_sfx; i++)
- if (known_sfx[i].name == null)
- // registration_sequence < s_registration_sequence)
- break;
-
- if (i == num_sfx) {
- if (num_sfx == MAX_SFX)
- Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
- num_sfx++;
- }
-
- sfx = known_sfx[i];
- sfx.clear();
- sfx.name = name;
- sfx.registration_sequence = s_registration_sequence;
- // cwei
- sfx.id = i;
-
- return sfx;
- }
-
- /*
- ==================
- S_AliasName
-
- ==================
- */
- sfx_t AliasName(String aliasname, String truename)
- {
- sfx_t sfx = null;
- String s;
- int i;
-
- s = new String(truename);
-
- // find a free sfx
- for (i=0 ; i < num_sfx ; i++)
- if (known_sfx[i].name == null)
- break;
-
- if (i == num_sfx)
- {
- if (num_sfx == MAX_SFX)
- Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
- num_sfx++;
- }
-
- sfx = known_sfx[i];
- sfx.clear();
- sfx.name = new String(aliasname);
- sfx.registration_sequence = s_registration_sequence;
- sfx.truename = s;
- // cwei
- sfx.id = i;
-
- return sfx;
- }
-
- /*
- ==============
- S_LoadSound
- ==============
- */
- public sfxcache_t LoadSound(sfx_t s) {
- sfxcache_t sc = WaveLoader.LoadSound(s);
- initBuffer(s);
- return sc;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#StartLocalSound(java.lang.String)
- */
- public void StartLocalSound(String sound) {
- sfx_t sfx;
-
- sfx = RegisterSound(sound);
- if (sfx == null) {
- Com.Printf("S_StartLocalSound: can't cache " + sound + "\n");
- return;
- }
- StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1, 1, 0);
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[])
- */
- public void RawSamples(int samples, int rate, int width, int channels, byte[] data) {
- // TODO implement RawSamples
- }
-
- /*
- ===============================================================================
-
- console functions
-
- ===============================================================================
- */
-
- void Play() {
- int i;
- String name;
- sfx_t sfx;
-
- i = 1;
- while (i < Cmd.Argc()) {
- name = new String(Cmd.Argv(i));
- if (name.indexOf('.') == -1)
- name += ".wav";
-
- sfx = RegisterSound(name);
- StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1.0f, 1.0f, 0.0f);
- i++;
- }
- }
-
- void SoundList() {
- int i;
- sfx_t sfx;
- sfxcache_t sc;
- int size, total;
-
- total = 0;
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.registration_sequence == 0)
- continue;
- sc = sfx.cache;
- if (sc != null) {
- size = sc.length * sc.width * (sc.stereo + 1);
- total += size;
- if (sc.loopstart >= 0)
- Com.Printf("L");
- else
- Com.Printf(" ");
- Com.Printf("(%2db) %6i : %s\n", new Vargs(3).add(sc.width * 8).add(size).add(sfx.name));
- } else {
- if (sfx.name.charAt(0) == '*')
- Com.Printf(" placeholder : " + sfx.name + "\n");
- else
- Com.Printf(" not loaded : " + sfx.name + "\n");
- }
- }
- Com.Printf("Total resident: " + total + "\n");
- }
-
- void SoundInfo_f() {
-
- Com.Printf("%5d stereo\n", new Vargs(1).add(1));
- Com.Printf("%5d samples\n", new Vargs(1).add(22050));
- Com.Printf("%5d samplebits\n", new Vargs(1).add(16));
- Com.Printf("%5d speed\n", new Vargs(1).add(44100));
- }
-
-}