diff options
Diffstat (limited to 'src/jake2/sound/joal/JOALSoundImpl.java')
-rw-r--r-- | src/jake2/sound/joal/JOALSoundImpl.java | 793 |
1 files changed, 793 insertions, 0 deletions
diff --git a/src/jake2/sound/joal/JOALSoundImpl.java b/src/jake2/sound/joal/JOALSoundImpl.java new file mode 100644 index 0000000..8a005ce --- /dev/null +++ b/src/jake2/sound/joal/JOALSoundImpl.java @@ -0,0 +1,793 @@ +/* + * JOALSoundImpl.java + * Copyright (C) 2004 + * + * $Id: JOALSoundImpl.java,v 1.1 2004-07-09 06:50:52 hzi Exp $ + */ +package jake2.sound.joal; + + +import jake2.Defines; +import jake2.Globals; +import jake2.client.CL; +import jake2.game.*; +import jake2.qcommon.*; +import jake2.sound.*; +import jake2.util.Math3D; +import jake2.util.Vargs; + +import java.io.IOException; +import java.io.RandomAccessFile; +import java.util.*; + +import net.java.games.joal.*; + +/** + * JOALSoundImpl + */ +public final class JOALSoundImpl implements Sound { + + static { + S.register(new JOALSoundImpl()); + }; + + static AL al; + static ALC alc; + + cvar_t s_volume; + + private static final int MAX_SFX = Defines.MAX_SOUNDS * 2; + private static final int MAX_CHANNELS = 32; + + private int[] buffers = new int[MAX_SFX]; + private int[] sources = new int[MAX_CHANNELS]; + private Channel[] channels = null; + + private JOALSoundImpl() { + } + + + /* (non-Javadoc) + * @see jake2.sound.SoundImpl#Init() + */ + public boolean Init() { + + try { + initOpenAL(); + al = ALFactory.getAL(); + checkError(); + } catch (OpenALException e) { + Com.Printf(e.getMessage() + '\n'); + return false; + } + + checkError(); + al.alGenBuffers(MAX_SFX, buffers); + al.alGenSources(MAX_CHANNELS, sources); + checkError(); + s_volume = Cvar.Get("s_volume", "0.7", Defines.CVAR_ARCHIVE); + initChannels(); + al.alDistanceModel(AL.AL_INVERSE_DISTANCE_CLAMPED); +// al.alDistanceModel(AL.AL_INVERSE_DISTANCE); + Cmd.AddCommand("play", new xcommand_t() { + public void execute() { + Play(); + } + }); + Cmd.AddCommand("stopsound", new xcommand_t() { + public void execute() { + StopAllSounds(); + } + }); + Cmd.AddCommand("soundlist", new xcommand_t() { + public void execute() { + SoundList(); + } + }); + Cmd.AddCommand("soundinfo", new xcommand_t() { + public void execute() { + SoundInfo_f(); + } + }); + + num_sfx = 0; + + + Com.Printf("sound sampling rate: 44100Hz\n"); + + StopAllSounds(); + Com.Printf("------------------------------------\n"); + return true; + } + + + private void initOpenAL() throws OpenALException { + ALFactory.initialize(); + alc = ALFactory.getALC(); + String deviceName = null; + + String os = System.getProperty("os.name"); + if (os.startsWith("Windows")) { + deviceName = "DirectSound3D"; + } + ALC.Device device = alc.alcOpenDevice(deviceName); + String deviceSpecifier = alc.alcGetString(device, ALC.ALC_DEVICE_SPECIFIER); + String defaultSpecifier = alc.alcGetString(device, ALC.ALC_DEFAULT_DEVICE_SPECIFIER); + + Com.Printf(os + " using " + ((deviceName == null) ? defaultSpecifier : deviceName) + '\n'); + + ALC.Context context = alc.alcCreateContext(device, new int[] {0}); + alc.alcMakeContextCurrent(context); + // Check for an error. + if (alc.alcGetError(device) != ALC.ALC_NO_ERROR) { + Com.DPrintf("Error with SoundDevice"); + } + } + + void exitOpenAL() { + // Get the current context. + ALC.Context curContext = alc.alcGetCurrentContext(); + // Get the device used by that context. + ALC.Device curDevice = alc.alcGetContextsDevice(curContext); + // Reset the current context to NULL. + alc.alcMakeContextCurrent(null); + // Release the context and the device. + alc.alcDestroyContext(curContext); + alc.alcCloseDevice(curDevice); + } + + private void initChannels() { + + // create channels + channels = new Channel[MAX_CHANNELS]; + + int sourceId; + for (int i = 0; i < MAX_CHANNELS; i++) { + sourceId = sources[i]; + channels[i] = new Channel(sourceId); + + // set default values for AL sources + al.alSourcef (sourceId, AL.AL_GAIN, s_volume.value); + al.alSourcef (sourceId, AL.AL_PITCH, 1.0f); + al.alSourcei (sourceId, AL.AL_SOURCE_ABSOLUTE, AL.AL_TRUE); + al.alSourcefv(sourceId, AL.AL_VELOCITY, NULLVECTOR); + al.alSourcei (sourceId, AL.AL_LOOPING, AL.AL_FALSE); + al.alSourcef (sourceId, AL.AL_REFERENCE_DISTANCE, 300.0f); + al.alSourcef (sourceId, AL.AL_MIN_GAIN, 0.0005f); + al.alSourcef (sourceId, AL.AL_MAX_GAIN, 1.0f); + } + } + + + /* (non-Javadoc) + * @see jake2.sound.SoundImpl#RegisterSound(jake2.sound.sfx_t) + */ + private void initBuffer(sfx_t sfx) + { + if (sfx.cache == null ) { + //System.out.println(sfx.name + " " + sfx.cache.length+ " " + sfx.cache.loopstart + " " + sfx.cache.speed + " " + sfx.cache.stereo + " " + sfx.cache.width); + return; + } + + int format = AL.AL_FORMAT_MONO16; + byte[] data = sfx.cache.data; + int freq = sfx.cache.speed; + int size = data.length; + +// if (buffers[sfx.id] != 0) +// al.alDeleteBuffers(1, new int[] {buffers[sfx.id] }); +// +// int[] bid = new int[1]; +// al.alBufferData( bid[0], format, data, size, freq); +// buffers[sfx.id] = bid[0]; +// al.alBufferData( bid[0], format, data, size, freq); + + al.alBufferData( buffers[sfx.id], format, data, size, freq); +// int error; +// if ((error = al.alGetError()) != AL.AL_NO_ERROR) { +// String message; +// switch(error) { +// case AL.AL_INVALID_OPERATION: message = "invalid operation"; break; +// case AL.AL_INVALID_VALUE: message = "invalid value"; break; +// case AL.AL_INVALID_ENUM: message = "invalid enum"; break; +// case AL.AL_INVALID_NAME: message = "invalid name"; break; +// default: message = "" + error; +// } +// Com.DPrintf("Error Buffer " + sfx.id + ": " + sfx.name + " (" + size + ") --> " + message + '\n'); +// } + } + + private void checkError() { + int error; + if ((error = al.alGetError()) != AL.AL_NO_ERROR) { + String message; + switch(error) { + case AL.AL_INVALID_OPERATION: message = "invalid operation"; break; + case AL.AL_INVALID_VALUE: message = "invalid value"; break; + case AL.AL_INVALID_ENUM: message = "invalid enum"; break; + case AL.AL_INVALID_NAME: message = "invalid name"; break; + default: message = "" + error; + } + Com.DPrintf("AL Error: " + message +'\n'); + } + } + + + /* (non-Javadoc) + * @see jake2.sound.SoundImpl#Shutdown() + */ + public void Shutdown() { + StopAllSounds(); + al.alDeleteSources(sources.length, sources); + al.alDeleteBuffers(buffers.length, buffers); + exitOpenAL(); + //ALut.alutExit(); + Cmd.RemoveCommand("play"); + Cmd.RemoveCommand("stopsound"); + Cmd.RemoveCommand("soundlist"); + Cmd.RemoveCommand("soundinfo"); + + // free all sounds + for (int i = 0; i < num_sfx; i++) { + if (known_sfx[i].name == null) + continue; + known_sfx[i].clear(); + } + num_sfx = 0; + } + + private final static float[] NULLVECTOR = {0, 0, 0}; + private float[] entityOrigin = {0, 0, 0}; + private float[] sourceOrigin = {0, 0, 0}; + + /* (non-Javadoc) + * @see jake2.sound.SoundImpl#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float) + */ + public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) { + + if (sfx == null) + return; + + if (sfx.name.charAt(0) == '*') + sfx = RegisterSexedSound(Globals.cl_entities[entnum].current, sfx.name); + + if (LoadSound(sfx) == null) + return; // can't load sound + + if (attenuation != Defines.ATTN_STATIC) + attenuation *= 0.5f; + + Channel ch = pickChannel(entnum, entchannel, buffers[sfx.id], attenuation); + + if (ch == null) return; + + if (entnum == Globals.cl.playernum + 1) { + ch.addListener(); + } else if (origin != null) { + ch.addFixed(origin); + } else { + ch.addDynamic(entnum); + } + } + + Channel pickChannel(int entnum, int entchannel, int bufferId, float rolloff) { + + Channel ch = null; + int state; + int i; + + for (i = 0; i < MAX_CHANNELS; i++) { + ch = channels[i]; + + if (entchannel != 0 && ch.entnum == entnum && ch.entchannel == entchannel) { + // always override sound from same entity + break; + } + + // don't let monster sounds override player sounds + if ((ch.entnum == Globals.cl.playernum+1) && (entnum != Globals.cl.playernum+1) && ch.bufferId != -1) + continue; + + // looking for a free AL source + if (!ch.active) { + break; + } + } + + if (i == MAX_CHANNELS) + return null; + + ch.entnum = entnum; + ch.entchannel = entchannel; + if (ch.bufferId != bufferId) { + ch.bufferId = bufferId; + ch.bufferChanged = true; + } + ch.rolloff = rolloff * 2; + ch.active = true; + ch.modified = true; + + return ch; + } + + private float[] listenerOrigin = {0, 0, 0}; + private float[] listenerOrientation = {0, 0, 0, 0, 0, 0}; + + /* (non-Javadoc) + * @see jake2.sound.SoundImpl#Update(float[], float[], float[], float[]) + */ + public void Update(float[] origin, float[] forward, float[] right, float[] up) { + + convertVector(origin, listenerOrigin); + al.alListenerfv(AL.AL_POSITION, listenerOrigin); + + convertOrientation(forward, up, listenerOrientation); + al.alListenerfv(AL.AL_ORIENTATION, listenerOrientation); + + AddLoopSounds(origin); + playChannels(listenerOrigin); + } + + Map looptable = new Hashtable(2 * MAX_CHANNELS); + + /* + ================== + S_AddLoopSounds + + Entities with a ->sound field will generated looped sounds + that are automatically started, stopped, and merged together + as the entities are sent to the client + ================== + */ + void AddLoopSounds(float[] listener) { + + if (Globals.cl_paused.value != 0.0f) { + removeUnusedLoopSounds(); + return; + } + + if (Globals.cls.state != Globals.ca_active) { + removeUnusedLoopSounds(); + return; + } + + if (!Globals.cl.sound_prepped) { + removeUnusedLoopSounds(); + return; + } + + Channel ch; + sfx_t sfx; + sfxcache_t sc; + int num; + entity_state_t ent; + Object key; + int sound = 0; + + for (int i=0 ; i<Globals.cl.frame.num_entities ; i++) { + num = (Globals.cl.frame.parse_entities + i)&(Defines.MAX_PARSE_ENTITIES-1); + ent = Globals.cl_parse_entities[num]; + sound = ent.sound; + + if (sound == 0) continue; + + key = new Integer(ent.number); + ch = (Channel)looptable.get(key); + + if (ch != null) { + // keep on looping + ch.autosound = true; + ch.origin = ent.origin; + continue; + } + + sfx = Globals.cl.sound_precache[sound]; + if (sfx == null) + continue; // bad sound effect + + sc = sfx.cache; + if (sc == null) + continue; + + // allocate a channel + ch = pickChannel(0, 0, buffers[sfx.id], 6); + if (ch == null) + break; + + ch.addFixed(ent.origin); + ch.autosound = true; + + looptable.put(key, ch); + al.alSourcei(ch.sourceId, AL.AL_LOOPING, AL.AL_TRUE); + } + + removeUnusedLoopSounds(); + + } + + void removeUnusedLoopSounds() { + Channel ch; + // stop unused loopsounds + for (Iterator iter = looptable.values().iterator(); iter.hasNext();) { + ch = (Channel)iter.next(); + if (!ch.autosound) { + al.alSourceStop(ch.sourceId); + al.alSourcei(ch.sourceId, AL.AL_LOOPING, AL.AL_FALSE); + iter.remove(); + ch.clear(); + } + } + } + + void playChannels(float[] listenerOrigin) { + + float[] sourceOrigin = {0, 0, 0}; + float[] entityOrigin = {0, 0, 0}; + Channel ch; + int sourceId; + int state; + + for (int i = 0; i < MAX_CHANNELS; i++) { + ch = channels[i]; + if (ch.active) { + sourceId = ch.sourceId; + + switch (ch.type) { + case Channel.LISTENER: + Math3D.VectorCopy(listenerOrigin, sourceOrigin); + break; + case Channel.DYNAMIC: + CL.GetEntitySoundOrigin(ch.entity, entityOrigin); + convertVector(entityOrigin, sourceOrigin); + break; + case Channel.FIXED: + convertVector(ch.origin, sourceOrigin); + break; + } + + if (ch.modified) { + if (ch.bufferChanged) + al.alSourcei (sourceId, AL.AL_BUFFER, ch.bufferId); + + al.alSourcef (sourceId, AL.AL_GAIN, s_volume.value); + al.alSourcef (sourceId, AL.AL_ROLLOFF_FACTOR, ch.rolloff); + al.alSourcefv(sourceId, AL.AL_POSITION, sourceOrigin); + al.alSourcePlay(sourceId); + ch.modified = false; + } else { + state = al.alGetSourcei(ch.sourceId, AL.AL_SOURCE_STATE); + if (state == AL.AL_PLAYING) { + al.alSourcefv(sourceId, AL.AL_POSITION, sourceOrigin); + } else { + ch.clear(); + } + } + ch.autosound = false; + } + } + } + + + /* (non-Javadoc) + * @see jake2.sound.SoundImpl#StopAllSounds() + */ + public void StopAllSounds() { + for (int i = 0; i < MAX_CHANNELS; i++) { + al.alSourceStop(sources[i]); + al.alSourcei(sources[i], AL.AL_BUFFER, 0); + channels[i].clear(); + } + } + + static void convertVector(float[] from, float[] to) { + to[0] = from[0]; + to[1] = from[2]; + to[2] = -from[1]; + } + + static void convertOrientation(float[] forward, float[] up, float[] orientation) { + orientation[0] = forward[0]; + orientation[1] = forward[2]; + orientation[2] = -forward[1]; + orientation[3] = up[0]; + orientation[4] = up[2]; + orientation[5] = -up[1]; + } + + /* (non-Javadoc) + * @see jake2.sound.Sound#getName() + */ + public String getName() { + return "joal"; + } + + + int s_registration_sequence; + boolean s_registering; + + /* (non-Javadoc) + * @see jake2.sound.Sound#BeginRegistration() + */ + public void BeginRegistration() { + s_registration_sequence++; + s_registering = true; + } + + /* (non-Javadoc) + * @see jake2.sound.Sound#RegisterSound(java.lang.String) + */ + public sfx_t RegisterSound(String name) { + sfx_t sfx = FindName(name, true); + sfx.registration_sequence = s_registration_sequence; + + if (!s_registering) + LoadSound(sfx); + + return sfx; + } + + /* (non-Javadoc) + * @see jake2.sound.Sound#EndRegistration() + */ + public void EndRegistration() { + int i; + sfx_t sfx; + int size; + + // free any sounds not from this registration sequence + for (i = 0; i < num_sfx; i++) { + sfx = known_sfx[i]; + if (sfx.name == null) + continue; + if (sfx.registration_sequence != s_registration_sequence) { + // don't need this sound + sfx.clear(); + } + } + + // load everything in + for (i = 0; i < num_sfx; i++) { + sfx = known_sfx[i]; + if (sfx.name == null) + continue; + LoadSound(sfx); + } + + s_registering = false; + } + + sfx_t RegisterSexedSound(entity_state_t ent, String base) { + + sfx_t sfx = null; + + // determine what model the client is using + String model = "male"; + int n = Globals.CS_PLAYERSKINS + ent.number - 1; + if (Globals.cl.configstrings[n] != null) { + int p = Globals.cl.configstrings[n].indexOf('\\'); + if (p >= 0) { + p++; + model = Globals.cl.configstrings[n].substring(p); + //strcpy(model, p); + p = model.indexOf('/'); + if (p > 0) + model = model.substring(0, p); + } + } + // if we can't figure it out, they're male + if (model == null || model.length() == 0) + model = "male"; + + // see if we already know of the model specific sound + String sexedFilename = "#players/" + model + "/" + base.substring(1); + //Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); + sfx = FindName(sexedFilename, false); + + if (sfx == null) { + // no, so see if it exists + RandomAccessFile f = null; + try { + f = FS.FOpenFile(sexedFilename.substring(1)); + } catch (IOException e) {} + if (f != null) { + // yes, close the file and register it + try { + FS.FCloseFile(f); + } catch (IOException e1) {} + sfx = RegisterSound(sexedFilename); + } else { + // no, revert to the male sound in the pak0.pak + //Com_sprintf (maleFilename, sizeof(maleFilename), "player/%s/%s", "male", base+1); + String maleFilename = "player/male/" + base.substring(1); + sfx = AliasName(sexedFilename, maleFilename); + } + } + + //System.out.println(sfx.name); + return sfx; + } + + + static sfx_t[] known_sfx = new sfx_t[MAX_SFX]; + static { + for (int i = 0; i< known_sfx.length; i++) + known_sfx[i] = new sfx_t(); + } + static int num_sfx; + + sfx_t FindName(String name, boolean create) { + int i; + sfx_t sfx = null; + + if (name == null) + Com.Error(Defines.ERR_FATAL, "S_FindName: NULL\n"); + if (name.length() == 0) + Com.Error(Defines.ERR_FATAL, "S_FindName: empty name\n"); + + if (name.length() >= Defines.MAX_QPATH) + Com.Error(Defines.ERR_FATAL, "Sound name too long: " + name); + + // see if already loaded + for (i = 0; i < num_sfx; i++) + if (name.equals(known_sfx[i].name)) { + return known_sfx[i]; + } + + if (!create) + return null; + + // find a free sfx + for (i = 0; i < num_sfx; i++) + if (known_sfx[i].name == null) + // registration_sequence < s_registration_sequence) + break; + + if (i == num_sfx) { + if (num_sfx == MAX_SFX) + Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t"); + num_sfx++; + } + + sfx = known_sfx[i]; + sfx.clear(); + sfx.name = name; + sfx.registration_sequence = s_registration_sequence; + // cwei + sfx.id = i; + + return sfx; + } + + /* + ================== + S_AliasName + + ================== + */ + sfx_t AliasName(String aliasname, String truename) + { + sfx_t sfx = null; + String s; + int i; + + s = new String(truename); + + // find a free sfx + for (i=0 ; i < num_sfx ; i++) + if (known_sfx[i].name == null) + break; + + if (i == num_sfx) + { + if (num_sfx == MAX_SFX) + Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t"); + num_sfx++; + } + + sfx = known_sfx[i]; + sfx.clear(); + sfx.name = new String(aliasname); + sfx.registration_sequence = s_registration_sequence; + sfx.truename = s; + // cwei + sfx.id = i; + + return sfx; + } + + /* + ============== + S_LoadSound + ============== + */ + public sfxcache_t LoadSound(sfx_t s) { + sfxcache_t sc = WaveLoader.LoadSound(s); + initBuffer(s); + return sc; + } + + /* (non-Javadoc) + * @see jake2.sound.Sound#StartLocalSound(java.lang.String) + */ + public void StartLocalSound(String sound) { + sfx_t sfx; + + sfx = RegisterSound(sound); + if (sfx == null) { + Com.Printf("S_StartLocalSound: can't cache " + sound + "\n"); + return; + } + StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1, 1, 0); + } + + /* (non-Javadoc) + * @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[]) + */ + public void RawSamples(int samples, int rate, int width, int channels, byte[] data) { + // TODO implement RawSamples + } + + /* + =============================================================================== + + console functions + + =============================================================================== + */ + + void Play() { + int i; + String name; + sfx_t sfx; + + i = 1; + while (i < Cmd.Argc()) { + name = new String(Cmd.Argv(i)); + if (name.indexOf('.') == -1) + name += ".wav"; + + sfx = RegisterSound(name); + StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1.0f, 1.0f, 0.0f); + i++; + } + } + + void SoundList() { + int i; + sfx_t sfx; + sfxcache_t sc; + int size, total; + + total = 0; + for (i = 0; i < num_sfx; i++) { + sfx = known_sfx[i]; + if (sfx.registration_sequence == 0) + continue; + sc = sfx.cache; + if (sc != null) { + size = sc.length * sc.width * (sc.stereo + 1); + total += size; + if (sc.loopstart >= 0) + Com.Printf("L"); + else + Com.Printf(" "); + Com.Printf("(%2db) %6i : %s\n", new Vargs(3).add(sc.width * 8).add(size).add(sfx.name)); + } else { + if (sfx.name.charAt(0) == '*') + Com.Printf(" placeholder : " + sfx.name + "\n"); + else + Com.Printf(" not loaded : " + sfx.name + "\n"); + } + } + Com.Printf("Total resident: " + total + "\n"); + } + + void SoundInfo_f() { + + Com.Printf("%5d stereo\n", new Vargs(1).add(1)); + Com.Printf("%5d samples\n", new Vargs(1).add(22050)); + Com.Printf("%5d samplebits\n", new Vargs(1).add(16)); + Com.Printf("%5d speed\n", new Vargs(1).add(44100)); + } + +} |