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-rw-r--r--src/jake2/game/GameSpawn.java4
-rw-r--r--src/jake2/game/GameUtil.java4
-rw-r--r--src/jake2/game/Monster.java4
-rw-r--r--src/jake2/qcommon/Com.java87
-rw-r--r--src/jake2/qcommon/PMove.java15
-rw-r--r--src/jake2/render/fastjogl/Light.java115
6 files changed, 123 insertions, 106 deletions
diff --git a/src/jake2/game/GameSpawn.java b/src/jake2/game/GameSpawn.java
index 6fe9924..fb96d12 100644
--- a/src/jake2/game/GameSpawn.java
+++ b/src/jake2/game/GameSpawn.java
@@ -19,7 +19,7 @@
*/
// Created on 18.11.2003 by RST.
-// $Id: GameSpawn.java,v 1.9 2004-09-22 19:22:05 salomo Exp $
+// $Id: GameSpawn.java,v 1.10 2005-01-12 12:14:17 hzi Exp $
package jake2.game;
import jake2.Defines;
@@ -349,7 +349,7 @@ public class GameSpawn {
float[] vec = { 0, 0, 0 };
if (key.equals("nextmap"))
- Com.p("nextmap: " + value);
+ Com.Println("nextmap: " + value);
if (!GameBase.st.set(key, value))
if (!ent.set(key, value))
GameBase.gi.dprintf("??? The key [" + key
diff --git a/src/jake2/game/GameUtil.java b/src/jake2/game/GameUtil.java
index 90c266c..8867a7e 100644
--- a/src/jake2/game/GameUtil.java
+++ b/src/jake2/game/GameUtil.java
@@ -19,7 +19,7 @@
*/
// Created on 01.11.2003 by RST.
-// $Id: GameUtil.java,v 1.7 2004-09-22 19:22:05 salomo Exp $
+// $Id: GameUtil.java,v 1.8 2005-01-12 12:14:17 hzi Exp $
package jake2.game;
import jake2.Defines;
@@ -828,7 +828,7 @@ public class GameUtil {
if (it.pickup_name.equalsIgnoreCase(pickup_name))
return it;
}
- Com.p("Item not found:" + pickup_name);
+ Com.Println("Item not found:" + pickup_name);
return null;
}
diff --git a/src/jake2/game/Monster.java b/src/jake2/game/Monster.java
index 8ced270..f74612f 100644
--- a/src/jake2/game/Monster.java
+++ b/src/jake2/game/Monster.java
@@ -19,7 +19,7 @@
*/
// Created on 17.12.2003 by RST.
-// $Id: Monster.java,v 1.4 2004-09-22 19:22:06 salomo Exp $
+// $Id: Monster.java,v 1.5 2005-01-12 12:14:17 hzi Exp $
package jake2.game;
import jake2.Defines;
@@ -348,7 +348,7 @@ public class Monster {
public static EntThinkAdapter monster_triggered_start = new EntThinkAdapter() {
public boolean think(edict_t self) {
if (self.index == 312)
- Com.p("monster_triggered_start");
+ Com.Printf("monster_triggered_start\n");
self.solid = Defines.SOLID_NOT;
self.movetype = Defines.MOVETYPE_NONE;
self.svflags |= Defines.SVF_NOCLIENT;
diff --git a/src/jake2/qcommon/Com.java b/src/jake2/qcommon/Com.java
index b7ae3b4..cc6907c 100644
--- a/src/jake2/qcommon/Com.java
+++ b/src/jake2/qcommon/Com.java
@@ -2,7 +2,7 @@
* Com.java
* Copyright (C) 2003
*
- * $Id: Com.java,v 1.6 2004-08-22 18:30:15 hzi Exp $
+ * $Id: Com.java,v 1.7 2005-01-12 12:14:16 hzi Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -91,10 +91,12 @@ public final class Com
if (in == null)
{
data= null;
+ length = 0;
}
else
{
data= in.toCharArray();
+ length = data.length;
}
index= 0;
}
@@ -108,39 +110,50 @@ public final class Com
{
data= in;
index= offset;
+ if (data != null) length = data.length;
+ else length = 0;
}
public char getchar()
{
- // faster than if
- try
- {
- return data[index];
- }
- catch (Exception e)
- {
- data= null;
- // last char
- return 0;
- }
+ if (index < length) {
+ return data[index];
+ }
+ return 0;
+// // faster than if
+// try
+// {
+// return data[index];
+// }
+// catch (Exception e)
+// {
+// data= null;
+// // last char
+// return 0;
+// }
}
public char nextchar()
{
// faster than if
- try
- {
- index++;
- return data[index];
- }
- catch (Exception e)
- {
- data= null;
- // avoid int wraps;
- index--;
- // last char
- return 0;
- }
+ index++;
+ if (index < length) {
+ return data[index];
+ }
+ return 0;
+// try
+// {
+// index++;
+// return data[index];
+// }
+// catch (Exception e)
+// {
+// data= null;
+// // avoid int wraps;
+// index--;
+// // last char
+// return 0;
+// }
}
public char prevchar() {
@@ -154,32 +167,33 @@ public final class Com
public boolean isEof()
{
- return data == null;
+ return index >= length;
}
public int index;
public char data[];
+ private int length;
public char skipwhites()
{
- char c;
- while (((c= getchar()) <= ' ') && c != 0)
+ char c = 0;
+ while ( index < length && ((c= data[index]) <= ' ') && c != 0)
index++;
return c;
}
public char skipwhitestoeol()
{
- char c;
- while (((c= getchar()) <= ' ') && c != '\n' && c != 0)
+ char c = 0;
+ while ( index < length &&((c= data[index]) <= ' ') && c != '\n' && c != 0)
index++;
return c;
}
public char skiptoeol()
{
- char c;
- while ((c= getchar()) != '\n' && c != 0)
+ char c = 0;
+ while ( index < length &&(c= data[index]) != '\n' && c != 0)
index++;
return c;
}
@@ -407,14 +421,7 @@ public final class Com
public static void Println(String fmt)
{
- Printf(fmt);
- Printf("\n");
- }
-
- public static void p(String fmt)
- {
- Printf(fmt);
- Printf("\n");
+ Printf(fmt + "\n");
}
public static String sprintf(String fmt, Vargs vargs)
diff --git a/src/jake2/qcommon/PMove.java b/src/jake2/qcommon/PMove.java
index f4e92c3..3a35523 100644
--- a/src/jake2/qcommon/PMove.java
+++ b/src/jake2/qcommon/PMove.java
@@ -19,14 +19,12 @@
*/
// Created on 25.01.2004 by RST.
-// $Id: PMove.java,v 1.5 2004-09-22 19:22:09 salomo Exp $
+// $Id: PMove.java,v 1.6 2005-01-12 12:14:16 hzi Exp $
package jake2.qcommon;
-import jake2.*;
-import jake2.client.*;
+import jake2.Defines;
+import jake2.Globals;
import jake2.game.*;
-import jake2.render.*;
-import jake2.server.*;
import jake2.util.Math3D;
public class PMove {
@@ -47,8 +45,6 @@ public class PMove {
public csurface_t groundsurface;
- public cplane_t groundplane = new cplane_t();
-
public int groundcontents;
public float[] previous_origin = { 0, 0, 0 };
@@ -618,7 +614,6 @@ public class PMove {
} else {
trace = PMove.pm.trace.trace(PMove.pml.origin, PMove.pm.mins,
PMove.pm.maxs, point);
- PMove.pml.groundplane = trace.plane;
PMove.pml.groundsurface = trace.surface;
PMove.pml.groundcontents = trace.contents;
@@ -1069,8 +1064,8 @@ public class PMove {
PMove.pm.watertype = 0;
PMove.pm.waterlevel = 0;
- // clear all pmove local vars
- PMove.pml = new PMove.pml_t();
+ PMove.pml.groundsurface = null;
+ PMove.pml.groundcontents = 0;
// convert origin and velocity to float values
PMove.pml.origin[0] = PMove.pm.s.origin[0] * 0.125f;
diff --git a/src/jake2/render/fastjogl/Light.java b/src/jake2/render/fastjogl/Light.java
index 97d0e18..208946b 100644
--- a/src/jake2/render/fastjogl/Light.java
+++ b/src/jake2/render/fastjogl/Light.java
@@ -2,7 +2,7 @@
* Light.java
* Copyright (C) 2003
*
- * $Id: Light.java,v 1.9 2004-09-22 19:22:11 salomo Exp $
+ * $Id: Light.java,v 1.10 2005-01-12 12:14:27 hzi Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -208,7 +208,9 @@ public abstract class Light extends Warp {
cplane_t lightplane; // used as shadow plane
float[] lightspot = { 0, 0, 0 }; // vec3_t
-
+
+ float scalef = 1.0f/255;
+
int RecursiveLightPoint(mnode_t node, float[] start, float[] end) {
if (node.contents != -1)
return -1; // didn't hit anything
@@ -219,7 +221,6 @@ public abstract class Light extends Warp {
mtexinfo_t tex;
ByteBuffer lightmap;
int maps;
- float[] mid = { 0, 0, 0 };
// calculate mid point
@@ -234,6 +235,7 @@ public abstract class Light extends Warp {
return RecursiveLightPoint(node.children[sideIndex], start, end);
float frac = front / (front - back);
+ float[] mid = { 0, 0, 0 };
mid[0] = start[0] + (end[0] - start[0]) * frac;
mid[1] = start[1] + (end[1] - start[1]) * frac;
mid[2] = start[2] + (end[2] - start[2]) * frac;
@@ -251,7 +253,9 @@ public abstract class Light extends Warp {
lightplane = plane;
int surfIndex = node.firstsurface;
- float[] scale = { 0, 0, 0 };
+ float scale0;
+ float scale1;
+ float scale2;
for (i = 0; i < node.numsurfaces; i++, surfIndex++) {
surf = r_worldmodel.surfaces[surfIndex];
@@ -283,23 +287,22 @@ public abstract class Light extends Warp {
Math3D.VectorCopy(Globals.vec3_origin, pointcolor);
if (lightmap != null) {
- //float[] scale = {0, 0, 0};
float[] rgb;
lightmapIndex += 3 * (dt * ((surf.extents[0] >> 4) + 1) + ds);
for (maps = 0; maps < Defines.MAXLIGHTMAPS
&& surf.styles[maps] != (byte) 255; maps++) {
rgb = r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb;
- scale[0] = gl_modulate.value * rgb[0];
- scale[1] = gl_modulate.value * rgb[1];
- scale[2] = gl_modulate.value * rgb[2];
+ scale0 = gl_modulate.value * rgb[0];
+ scale1 = gl_modulate.value * rgb[1];
+ scale2 = gl_modulate.value * rgb[2];
pointcolor[0] += (lightmap.get(lightmapIndex + 0) & 0xFF)
- * scale[0] * (1.0f / 255);
+ * scale0 * scalef;
pointcolor[1] += (lightmap.get(lightmapIndex + 1) & 0xFF)
- * scale[1] * (1.0f / 255);
+ * scale1 * scalef;
pointcolor[2] += (lightmap.get(lightmapIndex + 2) & 0xFF)
- * scale[2] * (1.0f / 255);
+ * scale2 * scalef;
lightmapIndex += 3 * ((surf.extents[0] >> 4) + 1)
* ((surf.extents[1] >> 4) + 1);
}
@@ -318,15 +321,12 @@ public abstract class Light extends Warp {
assert (p.length == 3) : "vec3_t bug";
assert (color.length == 3) : "rgb bug";
- float[] end = { 0, 0, 0 };
- dlight_t dl;
- float add;
-
if (r_worldmodel.lightdata == null) {
color[0] = color[1] = color[2] = 1.0f;
return;
}
-
+
+ float[] end = { 0, 0, 0 };
end[0] = p[0];
end[1] = p[1];
end[2] = p[2] - 2048;
@@ -342,14 +342,16 @@ public abstract class Light extends Warp {
//
// add dynamic lights
//
+ float add;
+ dlight_t dl;
for (int lnum = 0; lnum < r_newrefdef.num_dlights; lnum++) {
dl = r_newrefdef.dlights[lnum];
Math3D.VectorSubtract(currententity.origin, dl.origin, end);
- add = dl.intensity - Math3D.VectorLength(end);
- add *= (1.0f / 256);
+ add = (dl.intensity - Math3D.VectorLength(end));
+
if (add > 0) {
- Math3D.VectorMA(color, add, dl.color, color);
+ Math3D.VectorMA(color, add * scalef, dl.color, color);
}
}
@@ -368,7 +370,6 @@ public abstract class Light extends Warp {
int sd, td;
float fdist, frad, fminlight;
float[] impact = { 0, 0, 0 };
- float[] local = { 0, 0, 0 };
int s, t;
dlight_t dl;
float[] pfBL;
@@ -378,6 +379,8 @@ public abstract class Light extends Warp {
int tmax = (surf.extents[1] >> 4) + 1;
mtexinfo_t tex = surf.texinfo;
+ float local0;
+ float local1;
for (int lnum = 0; lnum < r_newrefdef.num_dlights; lnum++) {
if ((surf.dlightbits & (1 << lnum)) == 0)
continue; // not lit by this light
@@ -398,20 +401,20 @@ public abstract class Light extends Warp {
impact[i] = dl.origin[i] - surf.plane.normal[i] * fdist;
}
- local[0] = Math3D.DotProduct(impact, tex.vecs[0]) + tex.vecs[0][3]
+ local0 = Math3D.DotProduct(impact, tex.vecs[0]) + tex.vecs[0][3]
- surf.texturemins[0];
- local[1] = Math3D.DotProduct(impact, tex.vecs[1]) + tex.vecs[1][3]
+ local1 = Math3D.DotProduct(impact, tex.vecs[1]) + tex.vecs[1][3]
- surf.texturemins[1];
pfBL = s_blocklights;
int pfBLindex = 0;
for (t = 0, ftacc = 0; t < tmax; t++, ftacc += 16) {
- td = (int) (local[1] - ftacc);
+ td = (int) (local1 - ftacc);
if (td < 0)
td = -td;
for (s = 0, fsacc = 0; s < smax; s++, fsacc += 16, pfBLindex += 3) {
- sd = (int) (local[0] - fsacc);
+ sd = (int) (local0 - fsacc);
if (sd < 0)
sd = -sd;
@@ -451,8 +454,6 @@ public abstract class Light extends Warp {
void R_BuildLightMap(msurface_t surf, IntBuffer dest, int stride) {
int r, g, b, a, max;
int i, j;
- ByteBuffer lightmap;
- float[] scale = { 0, 0, 0 };
int nummaps;
float[] bl;
//lightstyle_t style;
@@ -492,10 +493,13 @@ public abstract class Light extends Warp {
&& surf.styles[nummaps] != (byte) 255; nummaps++)
;
- lightmap = surf.samples;
+ ByteBuffer lightmap = surf.samples;
int lightmapIndex = 0;
// add all the lightmaps
+ float scale0;
+ float scale1;
+ float scale2;
if (nummaps == 1) {
int maps;
@@ -504,12 +508,15 @@ public abstract class Light extends Warp {
bl = s_blocklights;
int blp = 0;
- for (i = 0; i < 3; i++)
- scale[i] = gl_modulate.value
- * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i];
+// for (i = 0; i < 3; i++)
+// scale[i] = gl_modulate.value
+// * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i];
+ scale0 = gl_modulate.value * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[0];
+ scale1 = gl_modulate.value * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[1];
+ scale2 = gl_modulate.value * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[2];
- if (scale[0] == 1.0F && scale[1] == 1.0F
- && scale[2] == 1.0F) {
+ if (scale0 == 1.0F && scale1 == 1.0F
+ && scale2 == 1.0F) {
for (i = 0; i < size; i++) {
bl[blp++] = lightmap.get(lightmapIndex++) & 0xFF;
bl[blp++] = lightmap.get(lightmapIndex++) & 0xFF;
@@ -518,11 +525,11 @@ public abstract class Light extends Warp {
} else {
for (i = 0; i < size; i++) {
bl[blp++] = (lightmap.get(lightmapIndex++) & 0xFF)
- * scale[0];
+ * scale0;
bl[blp++] = (lightmap.get(lightmapIndex++) & 0xFF)
- * scale[1];
+ * scale1;
bl[blp++] = (lightmap.get(lightmapIndex++) & 0xFF)
- * scale[2];
+ * scale2;
}
}
//lightmap += size*3; // skip to next lightmap
@@ -540,12 +547,21 @@ public abstract class Light extends Warp {
bl = s_blocklights;
int blp = 0;
- for (i = 0; i < 3; i++)
- scale[i] = gl_modulate.value
- * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i];
+// for (i = 0; i < 3; i++)
+// scale[i] = gl_modulate.value
+// * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i];
+ scale0 = gl_modulate.value
+ * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[0];
+ scale1 = gl_modulate.value
+ * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[1];
+ scale2 = gl_modulate.value
+ * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[2];
+
+
+
- if (scale[0] == 1.0F && scale[1] == 1.0F
- && scale[2] == 1.0F) {
+ if (scale0 == 1.0F && scale1 == 1.0F
+ && scale2 == 1.0F) {
for (i = 0; i < size; i++) {
bl[blp++] += lightmap.get(lightmapIndex++) & 0xFF;
bl[blp++] += lightmap.get(lightmapIndex++) & 0xFF;
@@ -554,11 +570,11 @@ public abstract class Light extends Warp {
} else {
for (i = 0; i < size; i++) {
bl[blp++] += (lightmap.get(lightmapIndex++) & 0xFF)
- * scale[0];
+ * scale0;
bl[blp++] += (lightmap.get(lightmapIndex++) & 0xFF)
- * scale[1];
+ * scale1;
bl[blp++] += (lightmap.get(lightmapIndex++) & 0xFF)
- * scale[2];
+ * scale2;
}
}
//lightmap += size*3; // skip to next lightmap
@@ -630,8 +646,7 @@ public abstract class Light extends Warp {
a = (int) (a * t);
}
//r &= 0xFF; g &= 0xFF; b &= 0xFF; a &= 0xFF;
- dest.put(destp++, (a << 24) | (b << 16) | (g << 8)
- | (r << 0));
+ dest.put(destp++, (a << 24) | (b << 16) | (g << 8) | r);
}
}
} else {
@@ -696,9 +711,10 @@ public abstract class Light extends Warp {
case 'C':
// try faking colored lighting
a = 255 - ((r + g + b) / 3);
- r *= a / 255.0f;
- g *= a / 255.0f;
- b *= a / 255.0f;
+ float af = a / 255.0f;
+ r *= af;
+ g *= af;
+ b *= af;
break;
case 'A':
default:
@@ -707,8 +723,7 @@ public abstract class Light extends Warp {
break;
}
//r &= 0xFF; g &= 0xFF; b &= 0xFF; a &= 0xFF;
- dest.put(destp++, (a << 24) | (b << 16) | (g << 8)
- | (r << 0));
+ dest.put(destp++, (a << 24) | (b << 16) | (g << 8) | r);
}
}
}