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-rw-r--r--src/jake2/render/common/Base.java63
-rw-r--r--src/jake2/render/common/Mesh.java31
-rw-r--r--src/jake2/render/common/Misc.java10
-rw-r--r--src/jake2/render/common/Model.java8
-rw-r--r--src/jake2/render/common/Surf.java40
-rw-r--r--src/jake2/render/common/Warp.java6
6 files changed, 101 insertions, 57 deletions
diff --git a/src/jake2/render/common/Base.java b/src/jake2/render/common/Base.java
index 9cd2b0f..a9e09c4 100644
--- a/src/jake2/render/common/Base.java
+++ b/src/jake2/render/common/Base.java
@@ -19,21 +19,22 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 19.08.2006 by RST.
-// $Id: Base.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+// $Id: Base.java,v 1.2 2006-10-31 14:00:23 salomo Exp $
package jake2.render.common;
+import java.nio.*;
+
public class Base {
public static GenericGL ggl;
- // to be initialized!
+ // to be initialized
protected int GL_TEXTURE0 = -1;
protected int GL_TEXTURE1 = -1;
protected int GL_COLOR_INDEX8_EXT = ggl.GL_COLOR_INDEX;
public static final String REF_VERSION = "GL 0.01";
-
// up / down
public static final int PITCH = 0;
// left / right
@@ -94,4 +95,60 @@ public class Base {
public static final int GL_RENDERER_MCD = 0x01000000;
public static final int GL_RENDERER_OTHER = 0x80000000;
+ // to unify BufferUtils.
+
+ public static final int SIZEOF_BYTE = 1;
+ public static final int SIZEOF_SHORT = 2;
+ public static final int SIZEOF_INT = 4;
+ public static final int SIZEOF_FLOAT = 4;
+ public static final int SIZEOF_LONG = 8;
+ public static final int SIZEOF_DOUBLE = 8;
+
+ // ----------------------------------------------------------------------
+ // Allocation routines
+ //
+
+ /**
+ * Allocates a new direct ByteBuffer with the specified number of elements.
+ * The returned buffer will have its byte order set to the host platform's
+ * native byte order.
+ */
+ public static ByteBuffer newByteBuffer(int numElements) {
+ ByteBuffer bb = ByteBuffer.allocateDirect(numElements);
+ bb.order(ByteOrder.nativeOrder());
+ return bb;
+ }
+
+ /** Allocates a new direct DoubleBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static DoubleBuffer newDoubleBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE);
+ return bb.asDoubleBuffer();
+ }
+
+ /** Allocates a new direct FloatBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static FloatBuffer newFloatBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT);
+ return bb.asFloatBuffer();
+ }
+
+ /** Allocates a new direct IntBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static IntBuffer newIntBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT);
+ return bb.asIntBuffer();
+ }
+
+ /** Allocates a new direct LongBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static LongBuffer newLongBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG);
+ return bb.asLongBuffer();
+ }
+
}
diff --git a/src/jake2/render/common/Mesh.java b/src/jake2/render/common/Mesh.java
index 182dfc8..f00f982 100644
--- a/src/jake2/render/common/Mesh.java
+++ b/src/jake2/render/common/Mesh.java
@@ -19,7 +19,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 25.08.2006 by RST.
-// $Id: Mesh.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+
+// $Id: Mesh.java,v 1.2 2006-10-31 14:00:23 salomo Exp $
package jake2.render.common;
@@ -35,9 +36,6 @@ import jake2.util.Vec3Cache;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
-import net.java.games.joal.util.BufferUtils;
-
-
public abstract class Mesh extends Light {
@@ -57,13 +55,17 @@ public abstract class Mesh extends Light {
protected float[] shadedots = r_avertexnormal_dots[0];
// bounding box
- protected float[][] bbox = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 },
- { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } };
+ protected float[][] bbox = {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 },
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }
+ };
/*
- * ================== R_InitParticleTexture ==================
- */
+ ==================
+ R_InitParticleTexture
+ ==================
+ */
protected byte[][] dottexture = { { 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 1, 1, 0, 0, 0, 0 }, { 0, 1, 1, 1, 1, 0, 0, 0 },
{ 0, 1, 1, 1, 1, 0, 0, 0 }, { 0, 0, 1, 1, 0, 0, 0, 0 },
@@ -140,9 +142,9 @@ public abstract class Mesh extends Light {
}
}
- protected FloatBuffer colorArrayBuf = BufferUtils.newFloatBuffer(qfiles.MAX_VERTS * 4);
- protected FloatBuffer vertexArrayBuf = BufferUtils.newFloatBuffer(qfiles.MAX_VERTS * 3);
- protected FloatBuffer textureArrayBuf = BufferUtils.newFloatBuffer(qfiles.MAX_VERTS * 2);
+ protected FloatBuffer colorArrayBuf = newFloatBuffer(qfiles.MAX_VERTS * 4);
+ protected FloatBuffer vertexArrayBuf = newFloatBuffer(qfiles.MAX_VERTS * 3);
+ protected FloatBuffer textureArrayBuf = newFloatBuffer(qfiles.MAX_VERTS * 2);
protected boolean isFilled = false;
@@ -460,9 +462,10 @@ public abstract class Mesh extends Light {
}
/*
- * ================= R_DrawAliasModel
- *
- * =================
+ =================
+ R_DrawAliasModel
+
+ =================
*/
// TODO sync with jogl renderer. hoz
protected void R_DrawAliasModel(entity_t e) {
diff --git a/src/jake2/render/common/Misc.java b/src/jake2/render/common/Misc.java
index 6464c6b..01865ca 100644
--- a/src/jake2/render/common/Misc.java
+++ b/src/jake2/render/common/Misc.java
@@ -19,17 +19,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 25.08.2006 by RST.
-// $Id: Misc.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+// $Id: Misc.java,v 1.2 2006-10-31 14:00:23 salomo Exp $
package jake2.render.common;
-import jake2.*;
-import jake2.client.*;
-import jake2.game.*;
-import jake2.qcommon.*;
-import jake2.render.*;
-import jake2.server.*;
+import jake2.Defines;
+import jake2.client.VID;
public abstract class Misc extends Mesh {
diff --git a/src/jake2/render/common/Model.java b/src/jake2/render/common/Model.java
index 8c585b0..a1cdc3a 100644
--- a/src/jake2/render/common/Model.java
+++ b/src/jake2/render/common/Model.java
@@ -20,7 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// Created on 19.08.2006 by RST.
-// $Id: Model.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+// $Id: Model.java,v 1.2 2006-10-31 14:00:23 salomo Exp $
package jake2.render.common;
@@ -38,8 +38,6 @@ import java.nio.*;
import java.util.Arrays;
import java.util.Vector;
-import net.java.games.jogl.util.BufferUtils;
-
/**
* model loading and caching.
*/
@@ -1181,10 +1179,10 @@ public abstract class Model extends Image {
protected static final int MODEL_BUFFER_SIZE = 50000;
protected static FloatBuffer globalModelTextureCoordBuf =
- BufferUtils.newFloatBuffer(MODEL_BUFFER_SIZE * 2);
+ newFloatBuffer(MODEL_BUFFER_SIZE * 2);
protected static IntBuffer globalModelVertexIndexBuf =
- BufferUtils.newIntBuffer(MODEL_BUFFER_SIZE);
+ newIntBuffer(MODEL_BUFFER_SIZE);
protected void precompileGLCmds(qfiles.dmdl_t model) {
model.textureCoordBuf = globalModelTextureCoordBuf.slice();
diff --git a/src/jake2/render/common/Surf.java b/src/jake2/render/common/Surf.java
index b91ad2c..2847b7c 100644
--- a/src/jake2/render/common/Surf.java
+++ b/src/jake2/render/common/Surf.java
@@ -20,28 +20,20 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// Created on 20.08.2006 by RST.
-// $Id: Surf.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+// $Id: Surf.java,v 1.2 2006-10-31 14:00:23 salomo Exp $
package jake2.render.common;
-import java.nio.*;
-import java.util.Arrays;
-
-import org.lwjgl.opengl.GL11;
-
-import net.java.games.jogl.GL;
-import net.java.games.jogl.util.BufferUtils;
-
-import jake2.*;
+import jake2.Defines;
import jake2.client.*;
-import jake2.game.*;
-import jake2.qcommon.*;
+import jake2.game.cplane_t;
+import jake2.qcommon.Com;
import jake2.render.*;
-import jake2.render.common.Image.pos_t;
-import jake2.server.*;
import jake2.util.*;
+import java.nio.*;
+import java.util.Arrays;
public abstract class Surf extends Draw {
@@ -462,7 +454,7 @@ public abstract class Surf extends Draw {
}
}
- IntBuffer dummy = BufferUtils.newIntBuffer(128 * 128);
+ IntBuffer dummy = newIntBuffer(128 * 128);
/**
* GL_BeginBuildingLightmaps.
@@ -597,7 +589,7 @@ public abstract class Surf extends Draw {
image.texturechain = null;
}
- GL_TexEnv(GL.GL_REPLACE);
+ GL_TexEnv(ggl.GL_REPLACE);
}
protected void GL_RenderLightmappedPoly(msurface_t surf) {
@@ -651,9 +643,9 @@ public abstract class Surf extends Draw {
lmtex = surf.lightmaptexturenum;
- ggl.glTexSubImage2D(GL.GL_TEXTURE_2D, 0, surf.light_s,
+ ggl.glTexSubImage2D(ggl.GL_TEXTURE_2D, 0, surf.light_s,
surf.light_t, smax, tmax, GL_LIGHTMAP_FORMAT,
- GL.GL_UNSIGNED_BYTE, temp);
+ ggl.GL_UNSIGNED_BYTE, temp);
} else {
smax = (surf.extents[0] >> 4) + 1;
@@ -665,9 +657,9 @@ public abstract class Surf extends Draw {
lmtex = 0;
- ggl.glTexSubImage2D(GL.GL_TEXTURE_2D, 0, surf.light_s,
+ ggl.glTexSubImage2D(ggl.GL_TEXTURE_2D, 0, surf.light_s,
surf.light_t, smax, tmax, GL_LIGHTMAP_FORMAT,
- GL.GL_UNSIGNED_BYTE, temp);
+ ggl.GL_UNSIGNED_BYTE, temp);
}
@@ -688,12 +680,12 @@ public abstract class Surf extends Draw {
for (p = surf.polys; p != null; p = p.chain) {
p.beginScrolling(scroll);
- ggl.glDrawArrays(GL.GL_POLYGON, p.pos, p.numverts);
+ ggl.glDrawArrays(ggl.GL_POLYGON, p.pos, p.numverts);
p.endScrolling();
}
} else {
for (p = surf.polys; p != null; p = p.chain) {
- ggl.glDrawArrays(GL.GL_POLYGON, p.pos, p.numverts);
+ ggl.glDrawArrays(ggl.GL_POLYGON, p.pos, p.numverts);
}
}
// PGM
@@ -716,14 +708,14 @@ public abstract class Surf extends Draw {
for (p = surf.polys; p != null; p = p.chain) {
p.beginScrolling(scroll);
- ggl.glDrawArrays(GL.GL_POLYGON, p.pos, p.numverts);
+ ggl.glDrawArrays(ggl.GL_POLYGON, p.pos, p.numverts);
p.endScrolling();
}
} else {
// PGM
// ==========
for (p = surf.polys; p != null; p = p.chain) {
- ggl.glDrawArrays(GL.GL_POLYGON, p.pos, p.numverts);
+ ggl.glDrawArrays(ggl.GL_POLYGON, p.pos, p.numverts);
}
// ==========
diff --git a/src/jake2/render/common/Warp.java b/src/jake2/render/common/Warp.java
index 66612bb..514c9fa 100644
--- a/src/jake2/render/common/Warp.java
+++ b/src/jake2/render/common/Warp.java
@@ -19,12 +19,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 20.08.2006 by RST.
-// $Id: Warp.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+// $Id: Warp.java,v 1.2 2006-10-31 14:00:23 salomo Exp $
package jake2.render.common;
-
-import net.java.games.jogl.GL;
import jake2.Defines;
import jake2.Globals;
import jake2.qcommon.Com;
@@ -664,7 +662,7 @@ public abstract class Warp extends Surf {
GL_Bind(sky_images[skytexorder[i]].texnum);
- ggl.glBegin(GL.GL_QUADS);
+ ggl.glBegin(ggl.GL_QUADS);
MakeSkyVec(skymins[0][i], skymins[1][i], i);
MakeSkyVec(skymins[0][i], skymaxs[1][i], i);
MakeSkyVec(skymaxs[0][i], skymaxs[1][i], i);