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-rw-r--r--src/jake2/sound/lwjgl/LWJGLSoundImpl.java1672
1 files changed, 836 insertions, 836 deletions
diff --git a/src/jake2/sound/lwjgl/LWJGLSoundImpl.java b/src/jake2/sound/lwjgl/LWJGLSoundImpl.java
index e82e32a..8016423 100644
--- a/src/jake2/sound/lwjgl/LWJGLSoundImpl.java
+++ b/src/jake2/sound/lwjgl/LWJGLSoundImpl.java
@@ -1,836 +1,836 @@
-/*
- * LWJGLSoundImpl.java
- * Copyright (C) 2004
- *
- * $Id: LWJGLSoundImpl.java,v 1.1 2004-12-16 20:17:55 cawe Exp $
- */
-package jake2.sound.lwjgl;
-
-import jake2.Defines;
-import jake2.Globals;
-import jake2.client.CL;
-import jake2.client.CL_ents;
-import jake2.game.*;
-import jake2.qcommon.*;
-import jake2.sound.*;
-import jake2.util.*;
-
-import java.io.IOException;
-import java.io.RandomAccessFile;
-import java.nio.*;
-import java.util.*;
-
-import org.lwjgl.BufferUtils;
-import org.lwjgl.LWJGLException;
-import org.lwjgl.openal.*;
-import org.lwjgl.openal.eax.EAX20;
-import org.lwjgl.openal.eax.EAXListenerProperties;
-
-/**
- * LWJGLSoundImpl
- */
-public final class LWJGLSoundImpl implements Sound {
-
- static {
- S.register(new LWJGLSoundImpl());
- };
-
- private boolean hasEAX;
-
- private cvar_t s_volume;
-
- private static final int MAX_SFX = Defines.MAX_SOUNDS * 2;
- private static final int MAX_CHANNELS = 32;
-
- private IntBuffer buffers = BufferUtils.createIntBuffer(MAX_SFX);
- private IntBuffer sources = BufferUtils.createIntBuffer(MAX_CHANNELS);
- private Channel[] channels = null;
- private int num_channels = 0;
-
- // singleton
- private LWJGLSoundImpl() {
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Init()
- */
- public boolean Init() {
-
- try {
- initOpenAL();
- checkError();
- initOpenALExtensions();
- } catch (OpenALException e) {
- Com.Printf(e.getMessage() + '\n');
- return false;
- } catch (Exception e) {
- Com.DPrintf(e.getMessage() + '\n');
- return false;
- }
-
- AL10.alGenBuffers(buffers);
- s_volume = Cvar.Get("s_volume", "0.7", Defines.CVAR_ARCHIVE);
- initChannels();
- AL10.alDistanceModel(AL10.AL_INVERSE_DISTANCE_CLAMPED);
- Cmd.AddCommand("play", new xcommand_t() {
- public void execute() {
- Play();
- }
- });
- Cmd.AddCommand("stopsound", new xcommand_t() {
- public void execute() {
- StopAllSounds();
- }
- });
- Cmd.AddCommand("soundlist", new xcommand_t() {
- public void execute() {
- SoundList();
- }
- });
- Cmd.AddCommand("soundinfo", new xcommand_t() {
- public void execute() {
- SoundInfo_f();
- }
- });
-
- num_sfx = 0;
-
-
- Com.Printf("sound sampling rate: 44100Hz\n");
-
- StopAllSounds();
- Com.Printf("------------------------------------\n");
- return true;
- }
-
-
- private void initOpenAL() throws OpenALException
- {
- try { AL.create(); } catch (LWJGLException e) { throw new OpenALException(e); }
- String deviceName = null;
-
- String os = System.getProperty("os.name");
- if (os.startsWith("Windows")) {
- deviceName = "DirectSound3D";
- }
-
- String deviceSpecifier = ALC.alcGetString(ALC.ALC_DEVICE_SPECIFIER);
- String defaultSpecifier = ALC.alcGetString(ALC.ALC_DEFAULT_DEVICE_SPECIFIER);
-
- Com.Printf(os + " using " + ((deviceName == null) ? defaultSpecifier : deviceName) + '\n');
-
- // Check for an error.
- if (ALC.alcGetError() != ALC.ALC_NO_ERROR)
- {
- Com.DPrintf("Error with SoundDevice");
- }
- }
-
- private void initOpenALExtensions() throws OpenALException
- {
- if (AL10.alIsExtensionPresent("EAX2.0"))
- {
- Com.Printf("... using EAX2.0\n");
- hasEAX=true;
- }
- else
- {
- Com.Printf("... EAX2.0 not found\n");
- hasEAX=false;
- }
- }
-
-
- void exitOpenAL()
- {
- // Release the context and the device.
- AL.destroy();
- }
-
- private void initChannels() {
-
- // create channels
- channels = new Channel[MAX_CHANNELS];
-
- int sourceId;
- IntBuffer tmp = BufferUtils.createIntBuffer(1);
- int error;
- for (int i = 0; i < MAX_CHANNELS; i++) {
-
- AL10.alGenSources(tmp);
- sourceId = tmp.get(0);
-
- //if ((error = al.alGetError()) != AL.AL_NO_ERROR) break;
- if (sourceId <= 0) break;
-
- sources.put(i, sourceId);
-
- channels[i] = new Channel(sourceId);
- num_channels++;
-
- // set default values for AL sources
- AL10.alSourcef (sourceId, AL10.AL_GAIN, s_volume.value);
- AL10.alSourcef (sourceId, AL10.AL_PITCH, 1.0f);
- AL10.alSourcei (sourceId, AL10.AL_SOURCE_ABSOLUTE, AL10.AL_TRUE);
- AL10.nalSourcefv(sourceId, AL10.AL_VELOCITY, NULLVECTOR_BUFFER,0);
- AL10.alSourcei (sourceId, AL10.AL_LOOPING, AL10.AL_FALSE);
- AL10.alSourcef (sourceId, AL10.AL_REFERENCE_DISTANCE, 300.0f);
- AL10.alSourcef (sourceId, AL10.AL_MIN_GAIN, 0.0005f);
- AL10.alSourcef (sourceId, AL10.AL_MAX_GAIN, 1.0f);
- }
- Com.Printf("... using " + num_channels + " channels\n");
- }
-
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#RegisterSound(jake2.sound.sfx_t)
- */
- private void initBuffer(sfx_t sfx) {
- if (sfx.cache == null ) {
- //System.out.println(sfx.name + " " + sfx.cache.length+ " " + sfx.cache.loopstart + " " + sfx.cache.speed + " " + sfx.cache.stereo + " " + sfx.cache.width);
- return;
- }
-
- int format = AL10.AL_FORMAT_MONO16;
- ByteBuffer data = BufferUtils.createByteBuffer(sfx.cache.data.length);
- data.put(sfx.cache.data);
- data.rewind();
- int freq = sfx.cache.speed;
-
- AL10.alBufferData( buffers.get(sfx.bufferId), format, data, freq);
- }
-
- private void checkError() {
- Com.DPrintf("AL Error: " + alErrorString() +'\n');
- }
-
- private String alErrorString(){
- int error;
- String message = "";
- if ((error = AL10.alGetError()) != AL10.AL_NO_ERROR) {
- switch(error) {
- case AL10.AL_INVALID_OPERATION: message = "invalid operation"; break;
- case AL10.AL_INVALID_VALUE: message = "invalid value"; break;
- case AL10.AL_INVALID_ENUM: message = "invalid enum"; break;
- case AL10.AL_INVALID_NAME: message = "invalid name"; break;
- default: message = "" + error;
- }
- }
- return message;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Shutdown()
- */
- public void Shutdown() {
- StopAllSounds();
-
- AL10.alDeleteSources(sources);
- AL10.alDeleteBuffers(buffers);
- exitOpenAL();
-
- Cmd.RemoveCommand("play");
- Cmd.RemoveCommand("stopsound");
- Cmd.RemoveCommand("soundlist");
- Cmd.RemoveCommand("soundinfo");
-
- // free all sounds
- for (int i = 0; i < num_sfx; i++) {
- if (known_sfx[i].name == null)
- continue;
- known_sfx[i].clear();
- }
- num_sfx = 0;
- num_channels = 0;
- }
-
- //private final static float[] NULLVECTOR = {0, 0, 0};
- private final static FloatBuffer NULLVECTOR_BUFFER=Lib.newFloatBuffer(3);
- private float[] entityOrigin = {0, 0, 0};
- private float[] sourceOrigin = {0, 0, 0};
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float)
- */
- public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) {
-
- if (sfx == null)
- return;
-
- if (sfx.name.charAt(0) == '*')
- sfx = RegisterSexedSound(Globals.cl_entities[entnum].current, sfx.name);
-
- if (LoadSound(sfx) == null)
- return; // can't load sound
-
- if (attenuation != Defines.ATTN_STATIC)
- attenuation *= 0.5f;
-
- Channel ch = pickChannel(entnum, entchannel, buffers.get(sfx.bufferId), attenuation);
-
- if (ch == null) return;
-
- if (entnum == Globals.cl.playernum + 1) {
- ch.addListener();
- } else if (origin != null) {
- ch.addFixed(origin);
- } else {
- ch.addDynamic(entnum);
- }
- }
-
- Channel pickChannel(int entnum, int entchannel, int bufferId, float rolloff) {
-
- Channel ch = null;
- int state;
- int i;
-
- for (i = 0; i < num_channels; i++) {
- ch = channels[i];
-
- if (entchannel != 0 && ch.entnum == entnum && ch.entchannel == entchannel) {
- // always override sound from same entity
- break;
- }
-
- // don't let monster sounds override player sounds
- if ((ch.entnum == Globals.cl.playernum+1) && (entnum != Globals.cl.playernum+1) && ch.bufferId != -1)
- continue;
-
- // looking for a free AL source
- if (!ch.active) {
- break;
- }
- }
-
- if (i == num_channels)
- return null;
-
- ch.entnum = entnum;
- ch.entchannel = entchannel;
- if (ch.bufferId != bufferId) {
- ch.bufferId = bufferId;
- ch.bufferChanged = true;
- }
- ch.rolloff = rolloff * 2;
- ch.active = true;
- ch.modified = true;
-
- return ch;
- }
-
- private float[] listenerOrigin = {0, 0, 0};
- private FloatBuffer listenerOriginBuffer=FloatBuffer.wrap(listenerOrigin);
-
- private float[] listenerOrientation = {0, 0, 0, 0, 0, 0};
- private FloatBuffer listenerOrientationBuffer=FloatBuffer.wrap(listenerOrientation);
-
- private IntBuffer eaxEnv = Lib.newIntBuffer(1);
- private int currentEnv = -1;
- private boolean changeEnv = true;
-
- // TODO workaround for JOAL-bug
- // should be EAX.LISTENER
- private final static int EAX_LISTENER = 0;
- // should be EAX.SOURCE
- private final static int EAX_SOURCE = 1;
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Update(float[], float[], float[], float[])
- */
- public void Update(float[] origin, float[] forward, float[] right, float[] up) {
-
- convertVector(origin, listenerOrigin);
- AL10.nalListenerfv(AL10.AL_POSITION, listenerOriginBuffer,0);
-
- convertOrientation(forward, up, listenerOrientation);
- AL10.nalListenerfv(AL10.AL_ORIENTATION, listenerOrientationBuffer,0);
-
- if (hasEAX)
- {
- // workaround for environment initialisation
- if (currentEnv == -1)
- {
- eaxEnv.put(0, EAX20.EAX_ENVIRONMENT_UNDERWATER);
- EAX20.eaxSet(EAX_LISTENER, EAXListenerProperties.EAXLISTENER_ENVIRONMENT | EAXListenerProperties.EAXLISTENER_DEFERRED, 0, eaxEnv, 4);
- changeEnv = true;
- }
-
- if ((GameBase.gi.pointcontents.pointcontents(origin)& Defines.MASK_WATER)!= 0) {
- changeEnv = currentEnv != EAX20.EAX_ENVIRONMENT_UNDERWATER;
- currentEnv = EAX20.EAX_ENVIRONMENT_UNDERWATER;
- } else {
- changeEnv = currentEnv != EAX20.EAX_ENVIRONMENT_GENERIC;
- currentEnv = EAX20.EAX_ENVIRONMENT_GENERIC;
- }
- if (changeEnv) {
- eaxEnv.put(0, currentEnv);
- EAX20.eaxSet(EAX_LISTENER, EAXListenerProperties.EAXLISTENER_ENVIRONMENT | EAXListenerProperties.EAXLISTENER_DEFERRED, 0, eaxEnv, 4);
- }
- }
-
- AddLoopSounds(origin);
- playChannels(listenerOrigin);
- }
-
- Map looptable = new Hashtable(MAX_CHANNELS);
-
- /*
- ==================
- S_AddLoopSounds
-
- Entities with a ->sound field will generated looped sounds
- that are automatically started, stopped, and merged together
- as the entities are sent to the client
- ==================
- */
- void AddLoopSounds(float[] listener) {
-
- if (Globals.cl_paused.value != 0.0f) {
- removeUnusedLoopSounds();
- return;
- }
-
- if (Globals.cls.state != Globals.ca_active) {
- removeUnusedLoopSounds();
- return;
- }
-
- if (!Globals.cl.sound_prepped) {
- removeUnusedLoopSounds();
- return;
- }
-
- Channel ch;
- sfx_t sfx;
- sfxcache_t sc;
- int num;
- entity_state_t ent;
- Object key;
- int sound = 0;
-
- for (int i=0 ; i<Globals.cl.frame.num_entities ; i++) {
- num = (Globals.cl.frame.parse_entities + i)&(Defines.MAX_PARSE_ENTITIES-1);
- ent = Globals.cl_parse_entities[num];
- sound = ent.sound;
-
- if (sound == 0) continue;
-
- key = new Integer(ent.number);
- ch = (Channel)looptable.get(key);
-
- if (ch != null) {
- // keep on looping
- ch.autosound = true;
- ch.origin = ent.origin;
- continue;
- }
-
- sfx = Globals.cl.sound_precache[sound];
- if (sfx == null)
- continue; // bad sound effect
-
- sc = sfx.cache;
- if (sc == null)
- continue;
-
- // allocate a channel
- ch = pickChannel(0, 0, buffers.get(sfx.bufferId), 6);
- if (ch == null)
- break;
-
- ch.addFixed(ent.origin);
- ch.autosound = true;
-
- looptable.put(key, ch);
- AL10.alSourcei(ch.sourceId, AL10.AL_LOOPING, AL10.AL_TRUE);
- }
-
- removeUnusedLoopSounds();
-
- }
-
- void removeUnusedLoopSounds() {
- Channel ch;
- // stop unused loopsounds
- for (Iterator iter = looptable.values().iterator(); iter.hasNext();) {
- ch = (Channel)iter.next();
- if (!ch.autosound) {
- AL10.alSourceStop(ch.sourceId);
- AL10.alSourcei(ch.sourceId, AL10.AL_LOOPING, AL10.AL_FALSE);
- iter.remove();
- ch.clear();
- }
- }
- }
-
- void playChannels(float[] listenerOrigin)
- {
- float[] sourceOrigin = {0, 0, 0};
- FloatBuffer sourceOriginBuffer=FloatBuffer.wrap(sourceOrigin);
-
- float[] entityOrigin = {0, 0, 0};
- Channel ch;
- int sourceId;
- int state;
-
- for (int i = 0; i < num_channels; i++) {
- ch = channels[i];
- if (ch.active) {
- sourceId = ch.sourceId;
-
- switch (ch.type) {
- case Channel.LISTENER:
- Math3D.VectorCopy(listenerOrigin, sourceOrigin);
- break;
- case Channel.DYNAMIC:
- CL_ents.GetEntitySoundOrigin(ch.entity, entityOrigin);
- convertVector(entityOrigin, sourceOrigin);
- break;
- case Channel.FIXED:
- convertVector(ch.origin, sourceOrigin);
- break;
- }
-
- if (ch.modified) {
- if (ch.bufferChanged)
- AL10.alSourcei (sourceId, AL10.AL_BUFFER, ch.bufferId);
-
- AL10.alSourcef (sourceId, AL10.AL_GAIN, s_volume.value);
- AL10.alSourcef (sourceId, AL10.AL_ROLLOFF_FACTOR, ch.rolloff);
- AL10.nalSourcefv(sourceId, AL10.AL_POSITION, sourceOriginBuffer,0);
- AL10.alSourcePlay(sourceId);
- ch.modified = false;
- } else {
- state = AL10.alGetSourcei(ch.sourceId, AL10.AL_SOURCE_STATE);
- if (state == AL10.AL_PLAYING) {
- AL10.nalSourcefv(sourceId, AL10.AL_POSITION, sourceOriginBuffer,0);
- } else {
- ch.clear();
- }
- }
- ch.autosound = false;
- }
- }
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#StopAllSounds()
- */
- public void StopAllSounds() {
- for (int i = 0; i < num_channels; i++) {
- AL10.alSourceStop(sources.get(i));
- AL10.alSourcei(sources.get(i), AL10.AL_BUFFER, 0);
- channels[i].clear();
- }
- }
-
- static void convertVector(float[] from, float[] to) {
- to[0] = from[0];
- to[1] = from[2];
- to[2] = -from[1];
- }
-
- static void convertOrientation(float[] forward, float[] up, float[] orientation) {
- orientation[0] = forward[0];
- orientation[1] = forward[2];
- orientation[2] = -forward[1];
- orientation[3] = up[0];
- orientation[4] = up[2];
- orientation[5] = -up[1];
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#getName()
- */
- public String getName() {
- return "lwjgl_joal";
- }
-
-
- int s_registration_sequence;
- boolean s_registering;
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#BeginRegistration()
- */
- public void BeginRegistration() {
- s_registration_sequence++;
- s_registering = true;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#RegisterSound(java.lang.String)
- */
- public sfx_t RegisterSound(String name) {
- sfx_t sfx = FindName(name, true);
- sfx.registration_sequence = s_registration_sequence;
-
- if (!s_registering)
- LoadSound(sfx);
-
- return sfx;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#EndRegistration()
- */
- public void EndRegistration() {
- int i;
- sfx_t sfx;
- int size;
-
- // free any sounds not from this registration sequence
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.name == null)
- continue;
- if (sfx.registration_sequence != s_registration_sequence) {
- // don't need this sound
- sfx.clear();
- }
- }
-
- // load everything in
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.name == null)
- continue;
- LoadSound(sfx);
- }
-
- s_registering = false;
- }
-
- sfx_t RegisterSexedSound(entity_state_t ent, String base) {
-
- sfx_t sfx = null;
-
- // determine what model the client is using
- // TODO configstrings for player male and female are wrong
- String model = "male";
- int n = Globals.CS_PLAYERSKINS + ent.number - 1;
- if (Globals.cl.configstrings[n] != null) {
- int p = Globals.cl.configstrings[n].indexOf('\\');
- if (p >= 0) {
- p++;
- model = Globals.cl.configstrings[n].substring(p);
- //strcpy(model, p);
- p = model.indexOf('/');
- if (p > 0)
- model = model.substring(0, p);
- }
- }
- // if we can't figure it out, they're male
- if (model == null || model.length() == 0)
- model = "male";
-
- // see if we already know of the model specific sound
- String sexedFilename = "#players/" + model + "/" + base.substring(1);
- //Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1);
- sfx = FindName(sexedFilename, false);
-
- if (sfx == null) {
- // no, so see if it exists
- RandomAccessFile f = null;
- try {
- f = FS.FOpenFile(sexedFilename.substring(1));
- } catch (IOException e) {}
- if (f != null) {
- // yes, close the file and register it
- try {
- FS.FCloseFile(f);
- } catch (IOException e1) {}
- sfx = RegisterSound(sexedFilename);
- } else {
- // no, revert to the male sound in the pak0.pak
- String maleFilename = "player/male/" + base.substring(1);
- sfx = AliasName(sexedFilename, maleFilename);
- }
- }
- return sfx;
- }
-
-
- static sfx_t[] known_sfx = new sfx_t[MAX_SFX];
- static {
- for (int i = 0; i< known_sfx.length; i++)
- known_sfx[i] = new sfx_t();
- }
- static int num_sfx;
-
- sfx_t FindName(String name, boolean create) {
- int i;
- sfx_t sfx = null;
-
- if (name == null)
- Com.Error(Defines.ERR_FATAL, "S_FindName: NULL\n");
- if (name.length() == 0)
- Com.Error(Defines.ERR_FATAL, "S_FindName: empty name\n");
-
- if (name.length() >= Defines.MAX_QPATH)
- Com.Error(Defines.ERR_FATAL, "Sound name too long: " + name);
-
- // see if already loaded
- for (i = 0; i < num_sfx; i++)
- if (name.equals(known_sfx[i].name)) {
- return known_sfx[i];
- }
-
- if (!create)
- return null;
-
- // find a free sfx
- for (i = 0; i < num_sfx; i++)
- if (known_sfx[i].name == null)
- // registration_sequence < s_registration_sequence)
- break;
-
- if (i == num_sfx) {
- if (num_sfx == MAX_SFX)
- Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
- num_sfx++;
- }
-
- sfx = known_sfx[i];
- sfx.clear();
- sfx.name = name;
- sfx.registration_sequence = s_registration_sequence;
- sfx.bufferId = i;
-
- return sfx;
- }
-
- /*
- ==================
- S_AliasName
-
- ==================
- */
- sfx_t AliasName(String aliasname, String truename)
- {
- sfx_t sfx = null;
- String s;
- int i;
-
- s = new String(truename);
-
- // find a free sfx
- for (i=0 ; i < num_sfx ; i++)
- if (known_sfx[i].name == null)
- break;
-
- if (i == num_sfx)
- {
- if (num_sfx == MAX_SFX)
- Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
- num_sfx++;
- }
-
- sfx = known_sfx[i];
- sfx.clear();
- sfx.name = new String(aliasname);
- sfx.registration_sequence = s_registration_sequence;
- sfx.truename = s;
- // set the AL bufferId
- sfx.bufferId = i;
-
- return sfx;
- }
-
- /*
- ==============
- S_LoadSound
- ==============
- */
- public sfxcache_t LoadSound(sfx_t s) {
- sfxcache_t sc = WaveLoader.LoadSound(s);
- initBuffer(s);
- return sc;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#StartLocalSound(java.lang.String)
- */
- public void StartLocalSound(String sound) {
- sfx_t sfx;
-
- sfx = RegisterSound(sound);
- if (sfx == null) {
- Com.Printf("S_StartLocalSound: can't cache " + sound + "\n");
- return;
- }
- StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1, 1, 0);
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[])
- */
- public void RawSamples(int samples, int rate, int width, int channels, byte[] data) {
- // TODO implement RawSamples
- }
-
- /*
- ===============================================================================
-
- console functions
-
- ===============================================================================
- */
-
- void Play() {
- int i;
- String name;
- sfx_t sfx;
-
- i = 1;
- while (i < Cmd.Argc()) {
- name = new String(Cmd.Argv(i));
- if (name.indexOf('.') == -1)
- name += ".wav";
-
- sfx = RegisterSound(name);
- StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1.0f, 1.0f, 0.0f);
- i++;
- }
- }
-
- void SoundList() {
- int i;
- sfx_t sfx;
- sfxcache_t sc;
- int size, total;
-
- total = 0;
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.registration_sequence == 0)
- continue;
- sc = sfx.cache;
- if (sc != null) {
- size = sc.length * sc.width * (sc.stereo + 1);
- total += size;
- if (sc.loopstart >= 0)
- Com.Printf("L");
- else
- Com.Printf(" ");
- Com.Printf("(%2db) %6i : %s\n", new Vargs(3).add(sc.width * 8).add(size).add(sfx.name));
- } else {
- if (sfx.name.charAt(0) == '*')
- Com.Printf(" placeholder : " + sfx.name + "\n");
- else
- Com.Printf(" not loaded : " + sfx.name + "\n");
- }
- }
- Com.Printf("Total resident: " + total + "\n");
- }
-
- void SoundInfo_f() {
-
- Com.Printf("%5d stereo\n", new Vargs(1).add(1));
- Com.Printf("%5d samples\n", new Vargs(1).add(22050));
- Com.Printf("%5d samplebits\n", new Vargs(1).add(16));
- Com.Printf("%5d speed\n", new Vargs(1).add(44100));
- }
-
-}
+/*
+ * LWJGLSoundImpl.java
+ * Copyright (C) 2004
+ *
+ * $Id: LWJGLSoundImpl.java,v 1.2 2004-12-16 20:33:08 cawe Exp $
+ */
+package jake2.sound.lwjgl;
+
+import jake2.Defines;
+import jake2.Globals;
+import jake2.client.CL;
+import jake2.client.CL_ents;
+import jake2.game.*;
+import jake2.qcommon.*;
+import jake2.sound.*;
+import jake2.util.*;
+
+import java.io.IOException;
+import java.io.RandomAccessFile;
+import java.nio.*;
+import java.util.*;
+
+import org.lwjgl.BufferUtils;
+import org.lwjgl.LWJGLException;
+import org.lwjgl.openal.*;
+import org.lwjgl.openal.eax.EAX20;
+import org.lwjgl.openal.eax.EAXListenerProperties;
+
+/**
+ * LWJGLSoundImpl
+ */
+public final class LWJGLSoundImpl implements Sound {
+
+ static {
+ S.register(new LWJGLSoundImpl());
+ };
+
+ private boolean hasEAX;
+
+ private cvar_t s_volume;
+
+ private static final int MAX_SFX = Defines.MAX_SOUNDS * 2;
+ private static final int MAX_CHANNELS = 32;
+
+ private IntBuffer buffers = BufferUtils.createIntBuffer(MAX_SFX);
+ private IntBuffer sources = BufferUtils.createIntBuffer(MAX_CHANNELS);
+ private Channel[] channels = null;
+ private int num_channels = 0;
+
+ // singleton
+ private LWJGLSoundImpl() {
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.SoundImpl#Init()
+ */
+ public boolean Init() {
+
+ try {
+ initOpenAL();
+ checkError();
+ initOpenALExtensions();
+ } catch (OpenALException e) {
+ Com.Printf(e.getMessage() + '\n');
+ return false;
+ } catch (Exception e) {
+ Com.DPrintf(e.getMessage() + '\n');
+ return false;
+ }
+
+ AL10.alGenBuffers(buffers);
+ s_volume = Cvar.Get("s_volume", "0.7", Defines.CVAR_ARCHIVE);
+ initChannels();
+ AL10.alDistanceModel(AL10.AL_INVERSE_DISTANCE_CLAMPED);
+ Cmd.AddCommand("play", new xcommand_t() {
+ public void execute() {
+ Play();
+ }
+ });
+ Cmd.AddCommand("stopsound", new xcommand_t() {
+ public void execute() {
+ StopAllSounds();
+ }
+ });
+ Cmd.AddCommand("soundlist", new xcommand_t() {
+ public void execute() {
+ SoundList();
+ }
+ });
+ Cmd.AddCommand("soundinfo", new xcommand_t() {
+ public void execute() {
+ SoundInfo_f();
+ }
+ });
+
+ num_sfx = 0;
+
+
+ Com.Printf("sound sampling rate: 44100Hz\n");
+
+ StopAllSounds();
+ Com.Printf("------------------------------------\n");
+ return true;
+ }
+
+
+ private void initOpenAL() throws OpenALException
+ {
+ try { AL.create(); } catch (LWJGLException e) { throw new OpenALException(e); }
+ String deviceName = null;
+
+ String os = System.getProperty("os.name");
+ if (os.startsWith("Windows")) {
+ deviceName = "DirectSound3D";
+ }
+
+ String deviceSpecifier = ALC.alcGetString(ALC.ALC_DEVICE_SPECIFIER);
+ String defaultSpecifier = ALC.alcGetString(ALC.ALC_DEFAULT_DEVICE_SPECIFIER);
+
+ Com.Printf(os + " using " + ((deviceName == null) ? defaultSpecifier : deviceName) + '\n');
+
+ // Check for an error.
+ if (ALC.alcGetError() != ALC.ALC_NO_ERROR)
+ {
+ Com.DPrintf("Error with SoundDevice");
+ }
+ }
+
+ private void initOpenALExtensions() throws OpenALException
+ {
+ if (AL10.alIsExtensionPresent("EAX2.0"))
+ {
+ Com.Printf("... using EAX2.0\n");
+ hasEAX=true;
+ }
+ else
+ {
+ Com.Printf("... EAX2.0 not found\n");
+ hasEAX=false;
+ }
+ }
+
+
+ void exitOpenAL()
+ {
+ // Release the context and the device.
+ AL.destroy();
+ }
+
+ private void initChannels() {
+
+ // create channels
+ channels = new Channel[MAX_CHANNELS];
+
+ int sourceId;
+ IntBuffer tmp = BufferUtils.createIntBuffer(1);
+ int error;
+ for (int i = 0; i < MAX_CHANNELS; i++) {
+
+ AL10.alGenSources(tmp);
+ sourceId = tmp.get(0);
+
+ //if ((error = al.alGetError()) != AL.AL_NO_ERROR) break;
+ if (sourceId <= 0) break;
+
+ sources.put(i, sourceId);
+
+ channels[i] = new Channel(sourceId);
+ num_channels++;
+
+ // set default values for AL sources
+ AL10.alSourcef (sourceId, AL10.AL_GAIN, s_volume.value);
+ AL10.alSourcef (sourceId, AL10.AL_PITCH, 1.0f);
+ AL10.alSourcei (sourceId, AL10.AL_SOURCE_ABSOLUTE, AL10.AL_TRUE);
+ AL10.nalSourcefv(sourceId, AL10.AL_VELOCITY, NULLVECTOR_BUFFER,0);
+ AL10.alSourcei (sourceId, AL10.AL_LOOPING, AL10.AL_FALSE);
+ AL10.alSourcef (sourceId, AL10.AL_REFERENCE_DISTANCE, 300.0f);
+ AL10.alSourcef (sourceId, AL10.AL_MIN_GAIN, 0.0005f);
+ AL10.alSourcef (sourceId, AL10.AL_MAX_GAIN, 1.0f);
+ }
+ Com.Printf("... using " + num_channels + " channels\n");
+ }
+
+
+ /* (non-Javadoc)
+ * @see jake2.sound.SoundImpl#RegisterSound(jake2.sound.sfx_t)
+ */
+ private void initBuffer(sfx_t sfx) {
+ if (sfx.cache == null ) {
+ //System.out.println(sfx.name + " " + sfx.cache.length+ " " + sfx.cache.loopstart + " " + sfx.cache.speed + " " + sfx.cache.stereo + " " + sfx.cache.width);
+ return;
+ }
+
+ int format = AL10.AL_FORMAT_MONO16;
+ ByteBuffer data = BufferUtils.createByteBuffer(sfx.cache.data.length);
+ data.put(sfx.cache.data);
+ data.rewind();
+ int freq = sfx.cache.speed;
+
+ AL10.alBufferData( buffers.get(sfx.bufferId), format, data, freq);
+ }
+
+ private void checkError() {
+ Com.DPrintf("AL Error: " + alErrorString() +'\n');
+ }
+
+ private String alErrorString(){
+ int error;
+ String message = "";
+ if ((error = AL10.alGetError()) != AL10.AL_NO_ERROR) {
+ switch(error) {
+ case AL10.AL_INVALID_OPERATION: message = "invalid operation"; break;
+ case AL10.AL_INVALID_VALUE: message = "invalid value"; break;
+ case AL10.AL_INVALID_ENUM: message = "invalid enum"; break;
+ case AL10.AL_INVALID_NAME: message = "invalid name"; break;
+ default: message = "" + error;
+ }
+ }
+ return message;
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.SoundImpl#Shutdown()
+ */
+ public void Shutdown() {
+ StopAllSounds();
+
+ AL10.alDeleteSources(sources);
+ AL10.alDeleteBuffers(buffers);
+ exitOpenAL();
+
+ Cmd.RemoveCommand("play");
+ Cmd.RemoveCommand("stopsound");
+ Cmd.RemoveCommand("soundlist");
+ Cmd.RemoveCommand("soundinfo");
+
+ // free all sounds
+ for (int i = 0; i < num_sfx; i++) {
+ if (known_sfx[i].name == null)
+ continue;
+ known_sfx[i].clear();
+ }
+ num_sfx = 0;
+ num_channels = 0;
+ }
+
+ //private final static float[] NULLVECTOR = {0, 0, 0};
+ private final static FloatBuffer NULLVECTOR_BUFFER=Lib.newFloatBuffer(3);
+ private float[] entityOrigin = {0, 0, 0};
+ private float[] sourceOrigin = {0, 0, 0};
+
+ /* (non-Javadoc)
+ * @see jake2.sound.SoundImpl#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float)
+ */
+ public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) {
+
+ if (sfx == null)
+ return;
+
+ if (sfx.name.charAt(0) == '*')
+ sfx = RegisterSexedSound(Globals.cl_entities[entnum].current, sfx.name);
+
+ if (LoadSound(sfx) == null)
+ return; // can't load sound
+
+ if (attenuation != Defines.ATTN_STATIC)
+ attenuation *= 0.5f;
+
+ Channel ch = pickChannel(entnum, entchannel, buffers.get(sfx.bufferId), attenuation);
+
+ if (ch == null) return;
+
+ if (entnum == Globals.cl.playernum + 1) {
+ ch.addListener();
+ } else if (origin != null) {
+ ch.addFixed(origin);
+ } else {
+ ch.addDynamic(entnum);
+ }
+ }
+
+ Channel pickChannel(int entnum, int entchannel, int bufferId, float rolloff) {
+
+ Channel ch = null;
+ int state;
+ int i;
+
+ for (i = 0; i < num_channels; i++) {
+ ch = channels[i];
+
+ if (entchannel != 0 && ch.entnum == entnum && ch.entchannel == entchannel) {
+ // always override sound from same entity
+ break;
+ }
+
+ // don't let monster sounds override player sounds
+ if ((ch.entnum == Globals.cl.playernum+1) && (entnum != Globals.cl.playernum+1) && ch.bufferId != -1)
+ continue;
+
+ // looking for a free AL source
+ if (!ch.active) {
+ break;
+ }
+ }
+
+ if (i == num_channels)
+ return null;
+
+ ch.entnum = entnum;
+ ch.entchannel = entchannel;
+ if (ch.bufferId != bufferId) {
+ ch.bufferId = bufferId;
+ ch.bufferChanged = true;
+ }
+ ch.rolloff = rolloff * 2;
+ ch.active = true;
+ ch.modified = true;
+
+ return ch;
+ }
+
+ private float[] listenerOrigin = {0, 0, 0};
+ private FloatBuffer listenerOriginBuffer=FloatBuffer.wrap(listenerOrigin);
+
+ private float[] listenerOrientation = {0, 0, 0, 0, 0, 0};
+ private FloatBuffer listenerOrientationBuffer=FloatBuffer.wrap(listenerOrientation);
+
+ private IntBuffer eaxEnv = Lib.newIntBuffer(1);
+ private int currentEnv = -1;
+ private boolean changeEnv = true;
+
+ // TODO workaround for JOAL-bug
+ // should be EAX.LISTENER
+ private final static int EAX_LISTENER = 0;
+ // should be EAX.SOURCE
+ private final static int EAX_SOURCE = 1;
+
+ /* (non-Javadoc)
+ * @see jake2.sound.SoundImpl#Update(float[], float[], float[], float[])
+ */
+ public void Update(float[] origin, float[] forward, float[] right, float[] up) {
+
+ convertVector(origin, listenerOrigin);
+ AL10.nalListenerfv(AL10.AL_POSITION, listenerOriginBuffer,0);
+
+ convertOrientation(forward, up, listenerOrientation);
+ AL10.nalListenerfv(AL10.AL_ORIENTATION, listenerOrientationBuffer,0);
+
+ if (hasEAX)
+ {
+ // workaround for environment initialisation
+ if (currentEnv == -1)
+ {
+ eaxEnv.put(0, EAX20.EAX_ENVIRONMENT_UNDERWATER);
+ EAX20.eaxSet(EAX_LISTENER, EAXListenerProperties.EAXLISTENER_ENVIRONMENT | EAXListenerProperties.EAXLISTENER_DEFERRED, 0, eaxEnv, 4);
+ changeEnv = true;
+ }
+
+ if ((GameBase.gi.pointcontents.pointcontents(origin)& Defines.MASK_WATER)!= 0) {
+ changeEnv = currentEnv != EAX20.EAX_ENVIRONMENT_UNDERWATER;
+ currentEnv = EAX20.EAX_ENVIRONMENT_UNDERWATER;
+ } else {
+ changeEnv = currentEnv != EAX20.EAX_ENVIRONMENT_GENERIC;
+ currentEnv = EAX20.EAX_ENVIRONMENT_GENERIC;
+ }
+ if (changeEnv) {
+ eaxEnv.put(0, currentEnv);
+ EAX20.eaxSet(EAX_LISTENER, EAXListenerProperties.EAXLISTENER_ENVIRONMENT | EAXListenerProperties.EAXLISTENER_DEFERRED, 0, eaxEnv, 4);
+ }
+ }
+
+ AddLoopSounds(origin);
+ playChannels(listenerOrigin);
+ }
+
+ Map looptable = new Hashtable(MAX_CHANNELS);
+
+ /*
+ ==================
+ S_AddLoopSounds
+
+ Entities with a ->sound field will generated looped sounds
+ that are automatically started, stopped, and merged together
+ as the entities are sent to the client
+ ==================
+ */
+ void AddLoopSounds(float[] listener) {
+
+ if (Globals.cl_paused.value != 0.0f) {
+ removeUnusedLoopSounds();
+ return;
+ }
+
+ if (Globals.cls.state != Globals.ca_active) {
+ removeUnusedLoopSounds();
+ return;
+ }
+
+ if (!Globals.cl.sound_prepped) {
+ removeUnusedLoopSounds();
+ return;
+ }
+
+ Channel ch;
+ sfx_t sfx;
+ sfxcache_t sc;
+ int num;
+ entity_state_t ent;
+ Object key;
+ int sound = 0;
+
+ for (int i=0 ; i<Globals.cl.frame.num_entities ; i++) {
+ num = (Globals.cl.frame.parse_entities + i)&(Defines.MAX_PARSE_ENTITIES-1);
+ ent = Globals.cl_parse_entities[num];
+ sound = ent.sound;
+
+ if (sound == 0) continue;
+
+ key = new Integer(ent.number);
+ ch = (Channel)looptable.get(key);
+
+ if (ch != null) {
+ // keep on looping
+ ch.autosound = true;
+ ch.origin = ent.origin;
+ continue;
+ }
+
+ sfx = Globals.cl.sound_precache[sound];
+ if (sfx == null)
+ continue; // bad sound effect
+
+ sc = sfx.cache;
+ if (sc == null)
+ continue;
+
+ // allocate a channel
+ ch = pickChannel(0, 0, buffers.get(sfx.bufferId), 6);
+ if (ch == null)
+ break;
+
+ ch.addFixed(ent.origin);
+ ch.autosound = true;
+
+ looptable.put(key, ch);
+ AL10.alSourcei(ch.sourceId, AL10.AL_LOOPING, AL10.AL_TRUE);
+ }
+
+ removeUnusedLoopSounds();
+
+ }
+
+ void removeUnusedLoopSounds() {
+ Channel ch;
+ // stop unused loopsounds
+ for (Iterator iter = looptable.values().iterator(); iter.hasNext();) {
+ ch = (Channel)iter.next();
+ if (!ch.autosound) {
+ AL10.alSourceStop(ch.sourceId);
+ AL10.alSourcei(ch.sourceId, AL10.AL_LOOPING, AL10.AL_FALSE);
+ iter.remove();
+ ch.clear();
+ }
+ }
+ }
+
+ void playChannels(float[] listenerOrigin)
+ {
+ float[] sourceOrigin = {0, 0, 0};
+ FloatBuffer sourceOriginBuffer=FloatBuffer.wrap(sourceOrigin);
+
+ float[] entityOrigin = {0, 0, 0};
+ Channel ch;
+ int sourceId;
+ int state;
+
+ for (int i = 0; i < num_channels; i++) {
+ ch = channels[i];
+ if (ch.active) {
+ sourceId = ch.sourceId;
+
+ switch (ch.type) {
+ case Channel.LISTENER:
+ Math3D.VectorCopy(listenerOrigin, sourceOrigin);
+ break;
+ case Channel.DYNAMIC:
+ CL_ents.GetEntitySoundOrigin(ch.entity, entityOrigin);
+ convertVector(entityOrigin, sourceOrigin);
+ break;
+ case Channel.FIXED:
+ convertVector(ch.origin, sourceOrigin);
+ break;
+ }
+
+ if (ch.modified) {
+ if (ch.bufferChanged)
+ AL10.alSourcei (sourceId, AL10.AL_BUFFER, ch.bufferId);
+
+ AL10.alSourcef (sourceId, AL10.AL_GAIN, s_volume.value);
+ AL10.alSourcef (sourceId, AL10.AL_ROLLOFF_FACTOR, ch.rolloff);
+ AL10.nalSourcefv(sourceId, AL10.AL_POSITION, sourceOriginBuffer,0);
+ AL10.alSourcePlay(sourceId);
+ ch.modified = false;
+ } else {
+ state = AL10.alGetSourcei(ch.sourceId, AL10.AL_SOURCE_STATE);
+ if (state == AL10.AL_PLAYING) {
+ AL10.nalSourcefv(sourceId, AL10.AL_POSITION, sourceOriginBuffer,0);
+ } else {
+ ch.clear();
+ }
+ }
+ ch.autosound = false;
+ }
+ }
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.SoundImpl#StopAllSounds()
+ */
+ public void StopAllSounds() {
+ for (int i = 0; i < num_channels; i++) {
+ AL10.alSourceStop(sources.get(i));
+ AL10.alSourcei(sources.get(i), AL10.AL_BUFFER, 0);
+ channels[i].clear();
+ }
+ }
+
+ static void convertVector(float[] from, float[] to) {
+ to[0] = from[0];
+ to[1] = from[2];
+ to[2] = -from[1];
+ }
+
+ static void convertOrientation(float[] forward, float[] up, float[] orientation) {
+ orientation[0] = forward[0];
+ orientation[1] = forward[2];
+ orientation[2] = -forward[1];
+ orientation[3] = up[0];
+ orientation[4] = up[2];
+ orientation[5] = -up[1];
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.Sound#getName()
+ */
+ public String getName() {
+ return "lwjgl";
+ }
+
+
+ int s_registration_sequence;
+ boolean s_registering;
+
+ /* (non-Javadoc)
+ * @see jake2.sound.Sound#BeginRegistration()
+ */
+ public void BeginRegistration() {
+ s_registration_sequence++;
+ s_registering = true;
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.Sound#RegisterSound(java.lang.String)
+ */
+ public sfx_t RegisterSound(String name) {
+ sfx_t sfx = FindName(name, true);
+ sfx.registration_sequence = s_registration_sequence;
+
+ if (!s_registering)
+ LoadSound(sfx);
+
+ return sfx;
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.Sound#EndRegistration()
+ */
+ public void EndRegistration() {
+ int i;
+ sfx_t sfx;
+ int size;
+
+ // free any sounds not from this registration sequence
+ for (i = 0; i < num_sfx; i++) {
+ sfx = known_sfx[i];
+ if (sfx.name == null)
+ continue;
+ if (sfx.registration_sequence != s_registration_sequence) {
+ // don't need this sound
+ sfx.clear();
+ }
+ }
+
+ // load everything in
+ for (i = 0; i < num_sfx; i++) {
+ sfx = known_sfx[i];
+ if (sfx.name == null)
+ continue;
+ LoadSound(sfx);
+ }
+
+ s_registering = false;
+ }
+
+ sfx_t RegisterSexedSound(entity_state_t ent, String base) {
+
+ sfx_t sfx = null;
+
+ // determine what model the client is using
+ // TODO configstrings for player male and female are wrong
+ String model = "male";
+ int n = Globals.CS_PLAYERSKINS + ent.number - 1;
+ if (Globals.cl.configstrings[n] != null) {
+ int p = Globals.cl.configstrings[n].indexOf('\\');
+ if (p >= 0) {
+ p++;
+ model = Globals.cl.configstrings[n].substring(p);
+ //strcpy(model, p);
+ p = model.indexOf('/');
+ if (p > 0)
+ model = model.substring(0, p);
+ }
+ }
+ // if we can't figure it out, they're male
+ if (model == null || model.length() == 0)
+ model = "male";
+
+ // see if we already know of the model specific sound
+ String sexedFilename = "#players/" + model + "/" + base.substring(1);
+ //Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1);
+ sfx = FindName(sexedFilename, false);
+
+ if (sfx == null) {
+ // no, so see if it exists
+ RandomAccessFile f = null;
+ try {
+ f = FS.FOpenFile(sexedFilename.substring(1));
+ } catch (IOException e) {}
+ if (f != null) {
+ // yes, close the file and register it
+ try {
+ FS.FCloseFile(f);
+ } catch (IOException e1) {}
+ sfx = RegisterSound(sexedFilename);
+ } else {
+ // no, revert to the male sound in the pak0.pak
+ String maleFilename = "player/male/" + base.substring(1);
+ sfx = AliasName(sexedFilename, maleFilename);
+ }
+ }
+ return sfx;
+ }
+
+
+ static sfx_t[] known_sfx = new sfx_t[MAX_SFX];
+ static {
+ for (int i = 0; i< known_sfx.length; i++)
+ known_sfx[i] = new sfx_t();
+ }
+ static int num_sfx;
+
+ sfx_t FindName(String name, boolean create) {
+ int i;
+ sfx_t sfx = null;
+
+ if (name == null)
+ Com.Error(Defines.ERR_FATAL, "S_FindName: NULL\n");
+ if (name.length() == 0)
+ Com.Error(Defines.ERR_FATAL, "S_FindName: empty name\n");
+
+ if (name.length() >= Defines.MAX_QPATH)
+ Com.Error(Defines.ERR_FATAL, "Sound name too long: " + name);
+
+ // see if already loaded
+ for (i = 0; i < num_sfx; i++)
+ if (name.equals(known_sfx[i].name)) {
+ return known_sfx[i];
+ }
+
+ if (!create)
+ return null;
+
+ // find a free sfx
+ for (i = 0; i < num_sfx; i++)
+ if (known_sfx[i].name == null)
+ // registration_sequence < s_registration_sequence)
+ break;
+
+ if (i == num_sfx) {
+ if (num_sfx == MAX_SFX)
+ Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
+ num_sfx++;
+ }
+
+ sfx = known_sfx[i];
+ sfx.clear();
+ sfx.name = name;
+ sfx.registration_sequence = s_registration_sequence;
+ sfx.bufferId = i;
+
+ return sfx;
+ }
+
+ /*
+ ==================
+ S_AliasName
+
+ ==================
+ */
+ sfx_t AliasName(String aliasname, String truename)
+ {
+ sfx_t sfx = null;
+ String s;
+ int i;
+
+ s = new String(truename);
+
+ // find a free sfx
+ for (i=0 ; i < num_sfx ; i++)
+ if (known_sfx[i].name == null)
+ break;
+
+ if (i == num_sfx)
+ {
+ if (num_sfx == MAX_SFX)
+ Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
+ num_sfx++;
+ }
+
+ sfx = known_sfx[i];
+ sfx.clear();
+ sfx.name = new String(aliasname);
+ sfx.registration_sequence = s_registration_sequence;
+ sfx.truename = s;
+ // set the AL bufferId
+ sfx.bufferId = i;
+
+ return sfx;
+ }
+
+ /*
+ ==============
+ S_LoadSound
+ ==============
+ */
+ public sfxcache_t LoadSound(sfx_t s) {
+ sfxcache_t sc = WaveLoader.LoadSound(s);
+ initBuffer(s);
+ return sc;
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.Sound#StartLocalSound(java.lang.String)
+ */
+ public void StartLocalSound(String sound) {
+ sfx_t sfx;
+
+ sfx = RegisterSound(sound);
+ if (sfx == null) {
+ Com.Printf("S_StartLocalSound: can't cache " + sound + "\n");
+ return;
+ }
+ StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1, 1, 0);
+ }
+
+ /* (non-Javadoc)
+ * @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[])
+ */
+ public void RawSamples(int samples, int rate, int width, int channels, byte[] data) {
+ // TODO implement RawSamples
+ }
+
+ /*
+ ===============================================================================
+
+ console functions
+
+ ===============================================================================
+ */
+
+ void Play() {
+ int i;
+ String name;
+ sfx_t sfx;
+
+ i = 1;
+ while (i < Cmd.Argc()) {
+ name = new String(Cmd.Argv(i));
+ if (name.indexOf('.') == -1)
+ name += ".wav";
+
+ sfx = RegisterSound(name);
+ StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1.0f, 1.0f, 0.0f);
+ i++;
+ }
+ }
+
+ void SoundList() {
+ int i;
+ sfx_t sfx;
+ sfxcache_t sc;
+ int size, total;
+
+ total = 0;
+ for (i = 0; i < num_sfx; i++) {
+ sfx = known_sfx[i];
+ if (sfx.registration_sequence == 0)
+ continue;
+ sc = sfx.cache;
+ if (sc != null) {
+ size = sc.length * sc.width * (sc.stereo + 1);
+ total += size;
+ if (sc.loopstart >= 0)
+ Com.Printf("L");
+ else
+ Com.Printf(" ");
+ Com.Printf("(%2db) %6i : %s\n", new Vargs(3).add(sc.width * 8).add(size).add(sfx.name));
+ } else {
+ if (sfx.name.charAt(0) == '*')
+ Com.Printf(" placeholder : " + sfx.name + "\n");
+ else
+ Com.Printf(" not loaded : " + sfx.name + "\n");
+ }
+ }
+ Com.Printf("Total resident: " + total + "\n");
+ }
+
+ void SoundInfo_f() {
+
+ Com.Printf("%5d stereo\n", new Vargs(1).add(1));
+ Com.Printf("%5d samples\n", new Vargs(1).add(22050));
+ Com.Printf("%5d samplebits\n", new Vargs(1).add(16));
+ Com.Printf("%5d speed\n", new Vargs(1).add(44100));
+ }
+
+}