Commit message (Collapse) | Author | Age | Files | Lines | |
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* | jogl-1.0 is not supported anymore | Holger Zickner | 2005-06-24 | 1 | -14/+4 |
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* | code cleanup | Carsten Weisse | 2005-06-11 | 2 | -948/+901 |
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* | there is no mode "a" in Java | Holger Zickner | 2005-06-11 | 1 | -3/+4 |
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* | sorry, wrong offset | Carsten Weisse | 2005-06-09 | 1 | -2/+2 |
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* | JVM executes this code faster, than the "i++" one. | Carsten Weisse | 2005-06-08 | 4 | -44/+50 |
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* | code cleanup | Carsten Weisse | 2005-06-08 | 1 | -280/+139 |
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* | code cleanup | Carsten Weisse | 2005-06-08 | 1 | -279/+139 |
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* | replace Integer.parseInt() to prevent exceptions | Holger Zickner | 2005-06-07 | 3 | -9/+10 |
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* | disable proguard | Holger Zickner | 2005-06-07 | 1 | -5/+3 |
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* | simulate keyboard repeats | Holger Zickner | 2005-06-07 | 1 | -2/+26 |
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* | handling of keyboard repeats depends now on game state | Holger Zickner | 2005-06-07 | 1 | -8/+4 |
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* | handle characters with AltGr properly | Holger Zickner | 2005-06-06 | 2 | -6/+6 |
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* | handle keys with AltGr properly | Holger Zickner | 2005-06-06 | 2 | -6/+6 |
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* | handle keys with AltGr properly | Holger Zickner | 2005-06-06 | 2 | -5/+8 |
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* | Array index out of bounds bug fixed (ent.number) | Rene Stoeckel | 2005-06-05 | 1 | -4/+8 |
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* | merge last changes from 0.9.4 branch | Holger Zickner | 2005-05-26 | 21 | -82/+192 |
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* | replace the javax.imageio with nio file operations | Carsten Weisse | 2005-05-20 | 1 | -17/+17 |
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* | simple test to see what happens with direct buffers (garbage collected?). | Carsten Weisse | 2005-05-17 | 1 | -0/+45 |
| | | | | use "top" on linux or "Task Manager" on Win32. The answer is yes. | ||||
* | for better cache hit rates | Carsten Weisse | 2005-05-15 | 1 | -2/+4 |
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* | for better cache hit rates | Carsten Weisse | 2005-05-15 | 1 | -3/+5 |
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* | write config.cfg as soon as baseq2 is initialized to avoid questioning again | Holger Zickner | 2005-05-14 | 2 | -5/+8 |
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* | use US locale (labels in filechooser, number format) | Holger Zickner | 2005-05-12 | 2 | -4/+8 |
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* | the default pixel alignment in OpenGL is 4. | Carsten Weisse | 2005-05-11 | 3 | -3/+25 |
| | | | | | | | | to store images correctly with an vid.width e.g 713 (713 isn't a multiple of 4) the alignment has to be 1 byte. see also: http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1115392413 | ||||
* | *** empty log message *** | Holger Zickner | 2005-05-10 | 1 | -435/+0 |
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* | webstart packaging of jogl-1.0 removed | Holger Zickner | 2005-05-10 | 2 | -55/+2 |
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* | *** empty log message *** | Holger Zickner | 2005-05-10 | 2 | -11/+14 |
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* | updated installer with lwjgl and osx libs | Holger Zickner | 2005-05-10 | 2 | -26/+67 |
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* | jogl-1.1b10 | Holger Zickner | 2005-05-10 | 7 | -0/+0 |
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* | jvm heap size reduced | Holger Zickner | 2005-05-10 | 2 | -2/+2 |
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* | remove os specific jre entries | Holger Zickner | 2005-05-10 | 4 | -11/+0 |
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* | now it is set to 80 MB heap ;-) | Carsten Weisse | 2005-05-09 | 4 | -11/+11 |
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* | use new bytonic key to sign webstart jars | Holger Zickner | 2005-05-09 | 1 | -1/+1 |
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* | jvm heap size reduced | Holger Zickner | 2005-05-09 | 4 | -4/+4 |
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* | handles different source volumes (e.g. explosions far away) | Carsten Weisse | 2005-05-08 | 4 | -25/+39 |
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* | model frame animation modifications (see fastjogl and lwjgl renderer) | Carsten Weisse | 2005-05-08 | 1 | -41/+35 |
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* | see the other render changes | Carsten Weisse | 2005-05-07 | 1 | -3/+3 |
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* | model frame animation is now stored in an int[]; | Carsten Weisse | 2005-05-07 | 4 | -59/+48 |
| | | | | | an int value contains the x, y, z, lightnormal (8bit for each element) this reduces the memory footprint massive and performs better | ||||
* | dtriverts never used | Carsten Weisse | 2005-05-07 | 1 | -33/+2 |
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* | this reduces the memory footprint massive; | Carsten Weisse | 2005-05-07 | 4 | -60/+77 |
| | | | | you can now run city3 with 90MB heap | ||||
* | better string handling and error messages | Carsten Weisse | 2005-05-07 | 3 | -53/+57 |
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* | helper functions to get the OpenGL version as float value | Carsten Weisse | 2005-05-07 | 4 | -5/+21 |
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* | modified loading of submodels and faces to get better cache hit rates | Carsten Weisse | 2005-05-07 | 2 | -230/+249 |
| | | | | (little bit faster) | ||||
* | preconstruct a Throwable is faster; (is used in control flow) | Carsten Weisse | 2005-05-07 | 1 | -15/+12 |
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* | preconstruct a Throwable is faster; (is used in control flow) | Carsten Weisse | 2005-05-07 | 2 | -12/+12 |
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* | organized imports | Carsten Weisse | 2005-05-06 | 1 | -3/+1 |
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* | use the GL_BGR (OpenGL1.2) format if possible; | Carsten Weisse | 2005-05-06 | 3 | -44/+62 |
| | | | | then RGB to BGR flip loop isn't used. (faster) | ||||
* | undo (level city3 needs more mem) | Carsten Weisse | 2005-04-27 | 4 | -15/+15 |
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* | reduced max heap size (100M) | Carsten Weisse | 2005-04-27 | 4 | -15/+15 |
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* | now we need a lower reference distance (see the modification before) | Carsten Weisse | 2005-04-27 | 1 | -2/+2 |
| | | | | (better attenuation effects) | ||||
* | change the master volume (listener) only on Update not per source | Carsten Weisse | 2005-04-27 | 2 | -17/+27 |
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