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Jake2 JOGL2 Port.
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Author
Age
Files
Lines
*
GameBase.dedicated removed; use Globals.dedicated instead
Carsten Weisse
2005-02-13
3
-7
/
+5
*
beatification
Rene Stoeckel
2005-02-12
2
-15
/
+6
*
bugfix: 1119453
Carsten Weisse
2005-02-09
1
-21
/
+7
*
changes to hanlde the new renderer interface (keyboardhandler)
Carsten Weisse
2005-02-09
1
-4
/
+8
*
bugfix:
Carsten Weisse
2005-02-08
1
-2
/
+3
*
now it can handle simple static pcx images (see the end)
Carsten Weisse
2005-02-08
1
-235
/
+187
*
a better test for empty strings
Carsten Weisse
2005-02-08
2
-4
/
+4
*
a better test for empty strings
Carsten Weisse
2005-02-08
3
-15
/
+15
*
execute the callback
Carsten Weisse
2005-02-07
1
-1
/
+2
*
test for dedicated mode (see C-code)
Carsten Weisse
2005-02-07
1
-1
/
+4
*
cast not needed
Carsten Weisse
2005-02-07
1
-2
/
+2
*
use DummyRenderer for dedicated mode and use a valid instance for cl_timedemo
Carsten Weisse
2005-02-07
1
-3
/
+4
*
is used for dedicated mode
Carsten Weisse
2005-02-07
1
-0
/
+182
*
intialize the cvar_t fps with a valid instance (dedicated mode)
Carsten Weisse
2005-02-07
1
-2
/
+2
*
solves the "dedicated mode" problem.
Carsten Weisse
2005-02-07
1
-2
/
+4
*
cosmetic
Rene Stoeckel
2005-02-06
2
-43
/
+45
*
coop game level switching bug.
Rene Stoeckel
2005-02-06
1
-11
/
+6
*
added debug info. SZ.write/print should not be used anymore.
Rene Stoeckel
2005-02-06
1
-1
/
+2
*
debug print distinguishes now between client and server messages.
Rene Stoeckel
2005-02-06
2
-10
/
+23
*
recording demos now work.
Rene Stoeckel
2005-02-06
1
-20
/
+8
*
added debug infos
Rene Stoeckel
2005-02-06
1
-5
/
+11
*
init now safer, throwables catched.
Rene Stoeckel
2005-02-06
1
-9
/
+15
*
import statement added for monster package
Rene Stoeckel
2005-02-06
2
-3
/
+4
*
cosmetic
Rene Stoeckel
2005-02-06
1
-1
/
+4
*
debug info added.
Rene Stoeckel
2005-02-06
1
-2
/
+2
*
coop, out of bounds fixed, score board bugs fixed.
Rene Stoeckel
2005-02-06
1
-25
/
+10
*
find spawn point nullpointer bug fixed.
Rene Stoeckel
2005-02-06
1
-30
/
+18
*
main (test) method removed.
Rene Stoeckel
2005-02-06
1
-17
/
+1
*
scoreboard bug fixed
Rene Stoeckel
2005-02-06
1
-1
/
+37
*
some methods public, because of monster refactoring / coming bot interface
Rene Stoeckel
2005-02-06
1
-4
/
+4
*
import statement added for monster package
Rene Stoeckel
2005-02-06
1
-1
/
+2
*
debug infos added.
Rene Stoeckel
2005-02-06
1
-12
/
+11
*
import statement added for monsters.
Rene Stoeckel
2005-02-06
1
-1
/
+5
*
eliminated ScoreBoard functions (are in PlayerHud.java).
Rene Stoeckel
2005-02-06
1
-114
/
+7
*
opened object access. this class is will be obsolete next time.
Rene Stoeckel
2005-02-06
1
-2
/
+2
*
scoreboard bug fixed
Rene Stoeckel
2005-02-06
1
-7
/
+8
*
fixed scoreboard switchoff bug
Rene Stoeckel
2005-02-06
1
-7
/
+7
*
part of refactoring the monster files
Rene Stoeckel
2005-02-06
24
-72
/
+332
*
added some helpful debug info for me
Rene Stoeckel
2005-02-06
1
-6
/
+13
*
some helpfull doc for me
Rene Stoeckel
2005-02-06
1
-0
/
+392
*
a little bit faster
Carsten Weisse
2005-02-01
2
-27
/
+32
*
now it works without null and handles empty strings correctly
Carsten Weisse
2005-01-23
3
-9
/
+12
*
skip to endif changed
Carsten Weisse
2005-01-23
1
-12
/
+4
*
bugfix: clear the nullstate;
Carsten Weisse
2005-01-23
1
-12
/
+12
*
new clear() method
Carsten Weisse
2005-01-23
1
-1
/
+19
*
changes for the new Com.Parse method;
Carsten Weisse
2005-01-23
1
-3
/
+2
*
bugfix: solves the problem with empty strings;
Carsten Weisse
2005-01-23
1
-2
/
+2
*
bugfix: if no more tokens are available then return null
Carsten Weisse
2005-01-23
1
-4
/
+5
*
code clean up
Carsten Weisse
2005-01-23
1
-262
/
+38
*
code clean up; and bugfix (see Math.min)
Carsten Weisse
2005-01-23
1
-984
/
+210
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