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* the brightness slider now modifies the gl_modulate value too,Carsten Weisse2005-04-071-2/+8
| | | | because it looks better than a pure gamma correction.
* VectorEquals instead of VectorCompareRene Stoeckel2005-02-201-2/+2
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* developer msg removedRene Stoeckel2005-02-191-2/+2
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* bugfix: 1119453Carsten Weisse2005-02-091-21/+7
| | | | thank you very much "deathmeat"
* bugfix:Carsten Weisse2005-02-081-2/+3
| | | | | | | don't force GC on playing a cinematic. the error was triggered at the end of the demo levels. toggle between "The End" and the menu worked fine but the menu animation was very slow. The reason was a Full-GC every frame.
* now it can handle simple static pcx images (see the end)Carsten Weisse2005-02-081-235/+187
| | | | not fully complete yet (first hack :-)
* test for dedicated mode (see C-code)Carsten Weisse2005-02-071-1/+4
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* intialize the cvar_t fps with a valid instance (dedicated mode)Carsten Weisse2005-02-071-2/+2
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* recording demos now work.Rene Stoeckel2005-02-061-20/+8
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* added debug infosRene Stoeckel2005-02-061-5/+11
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* import statement added for monster packageRene Stoeckel2005-02-061-2/+2
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* cosmeticRene Stoeckel2005-02-061-1/+4
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* now it works without null and handles empty strings correctlyCarsten Weisse2005-01-231-3/+4
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* skip to endif changedCarsten Weisse2005-01-231-12/+4
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* bugfix: clear the nullstate;Carsten Weisse2005-01-231-12/+12
| | | | | initialize the quake2 server adresses; serverlist works now :-)
* changes for the new Com.Parse method;Carsten Weisse2005-01-231-3/+2
| | | | the parser returns null at the end of token stream
* garbage optimizedCarsten Weisse2005-01-211-20/+25
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* doesn't create new usercmd_tCarsten Weisse2005-01-211-13/+12
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* new entity_t() removed; ent.clear() is used (see C source)Carsten Weisse2005-01-204-21/+23
| | | | | the class V contains the only valid entity_t structures; see r_entities[] and V.AddEntity(); dynamic garbage reduced
* garbage optimized (float[])Carsten Weisse2005-01-172-102/+100
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* garbage optimizedCarsten Weisse2005-01-171-5/+6
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* garbage optimizedCarsten Weisse2005-01-171-2/+5
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* reduces the garbageCarsten Weisse2005-01-161-3/+3
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* clear() added; enderer package wiil use this.Carsten Weisse2005-01-161-1/+16
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* sound menu entriesHolger Zickner2005-01-121-25/+18
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* dynamic video menuHolger Zickner2005-01-122-127/+44
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* uses Renderer to select the default or the prefered driver name;Carsten Weisse2005-01-121-11/+10
| | | | null termination of String[] removed (menu labels)
* clean up video menu codeHolger Zickner2005-01-111-198/+123
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* dynamic sound menuHolger Zickner2005-01-111-20/+29
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* fix menu stackingHolger Zickner2004-12-221-18/+23
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* simple video menu label alignmentCarsten Weisse2004-12-141-2/+2
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* the backbuffer of colorArray is a ByteBuffer; we need this for lwjglCarsten Weisse2004-12-141-2/+10
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* merge LWJGL input system changesHolger Zickner2004-12-142-7/+22
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* bugfix: models download (C-string to Java-string)Carsten Weisse2004-11-071-2/+2
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* bugfix: downloaded files should be lower caseCarsten Weisse2004-10-291-2/+2
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* download bar with StringBuffer operationsCarsten Weisse2004-10-281-17/+12
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* download bar works now :-)Carsten Weisse2004-10-281-2/+2
| | | | (to much deleted)
* use ~ or ` (backquote) for toggleconsole;Carsten Weisse2004-10-281-2/+2
| | | | # is removed
* hoz means it should be the <user.home>/.jake2 directoryCarsten Weisse2004-10-271-2/+2
| | | | because it is always writable
* PlaySound needs it publicCarsten Weisse2004-10-261-2/+2
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* downladed files will be stored in level directoryCarsten Weisse2004-10-251-6/+2
| | | | (save games and config.cfg put to .jake2)
* this is the right place for download fileCarsten Weisse2004-10-241-5/+6
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* simple bugfixCarsten Weisse2004-10-241-4/+2
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* string bugfix and faster filecheckCarsten Weisse2004-10-241-3/+3
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* Player Skin Download bug fixedRene Stoeckel2004-10-242-20/+22
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* string bugs fixedCarsten Weisse2004-10-211-4/+4
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* uses netadr_t.toString() ("loopback" or IP string)Carsten Weisse2004-10-201-3/+3
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* remove some unreferenced functionsHolger Zickner2004-10-115-334/+21
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* remove some unreferenced functionsHolger Zickner2004-10-072-16/+15
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* remove Lib.linesplit()Holger Zickner2004-10-045-21/+12
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