Commit message (Collapse) | Author | Age | Files | Lines | |
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* | bugfix: 1119453 | Carsten Weisse | 2005-02-09 | 1 | -21/+7 |
| | | | | thank you very much "deathmeat" | ||||
* | bugfix: | Carsten Weisse | 2005-02-08 | 1 | -2/+3 |
| | | | | | | | don't force GC on playing a cinematic. the error was triggered at the end of the demo levels. toggle between "The End" and the menu worked fine but the menu animation was very slow. The reason was a Full-GC every frame. | ||||
* | now it can handle simple static pcx images (see the end) | Carsten Weisse | 2005-02-08 | 1 | -235/+187 |
| | | | | not fully complete yet (first hack :-) | ||||
* | test for dedicated mode (see C-code) | Carsten Weisse | 2005-02-07 | 1 | -1/+4 |
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* | intialize the cvar_t fps with a valid instance (dedicated mode) | Carsten Weisse | 2005-02-07 | 1 | -2/+2 |
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* | recording demos now work. | Rene Stoeckel | 2005-02-06 | 1 | -20/+8 |
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* | added debug infos | Rene Stoeckel | 2005-02-06 | 1 | -5/+11 |
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* | import statement added for monster package | Rene Stoeckel | 2005-02-06 | 1 | -2/+2 |
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* | cosmetic | Rene Stoeckel | 2005-02-06 | 1 | -1/+4 |
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* | now it works without null and handles empty strings correctly | Carsten Weisse | 2005-01-23 | 1 | -3/+4 |
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* | skip to endif changed | Carsten Weisse | 2005-01-23 | 1 | -12/+4 |
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* | bugfix: clear the nullstate; | Carsten Weisse | 2005-01-23 | 1 | -12/+12 |
| | | | | | initialize the quake2 server adresses; serverlist works now :-) | ||||
* | changes for the new Com.Parse method; | Carsten Weisse | 2005-01-23 | 1 | -3/+2 |
| | | | | the parser returns null at the end of token stream | ||||
* | garbage optimized | Carsten Weisse | 2005-01-21 | 1 | -20/+25 |
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* | doesn't create new usercmd_t | Carsten Weisse | 2005-01-21 | 1 | -13/+12 |
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* | new entity_t() removed; ent.clear() is used (see C source) | Carsten Weisse | 2005-01-20 | 4 | -21/+23 |
| | | | | | the class V contains the only valid entity_t structures; see r_entities[] and V.AddEntity(); dynamic garbage reduced | ||||
* | garbage optimized (float[]) | Carsten Weisse | 2005-01-17 | 2 | -102/+100 |
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* | garbage optimized | Carsten Weisse | 2005-01-17 | 1 | -5/+6 |
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* | garbage optimized | Carsten Weisse | 2005-01-17 | 1 | -2/+5 |
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* | reduces the garbage | Carsten Weisse | 2005-01-16 | 1 | -3/+3 |
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* | clear() added; enderer package wiil use this. | Carsten Weisse | 2005-01-16 | 1 | -1/+16 |
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* | sound menu entries | Holger Zickner | 2005-01-12 | 1 | -25/+18 |
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* | dynamic video menu | Holger Zickner | 2005-01-12 | 2 | -127/+44 |
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* | uses Renderer to select the default or the prefered driver name; | Carsten Weisse | 2005-01-12 | 1 | -11/+10 |
| | | | | null termination of String[] removed (menu labels) | ||||
* | clean up video menu code | Holger Zickner | 2005-01-11 | 1 | -198/+123 |
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* | dynamic sound menu | Holger Zickner | 2005-01-11 | 1 | -20/+29 |
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* | fix menu stacking | Holger Zickner | 2004-12-22 | 1 | -18/+23 |
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* | simple video menu label alignment | Carsten Weisse | 2004-12-14 | 1 | -2/+2 |
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* | the backbuffer of colorArray is a ByteBuffer; we need this for lwjgl | Carsten Weisse | 2004-12-14 | 1 | -2/+10 |
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* | merge LWJGL input system changes | Holger Zickner | 2004-12-14 | 2 | -7/+22 |
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* | bugfix: models download (C-string to Java-string) | Carsten Weisse | 2004-11-07 | 1 | -2/+2 |
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* | bugfix: downloaded files should be lower case | Carsten Weisse | 2004-10-29 | 1 | -2/+2 |
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* | download bar with StringBuffer operations | Carsten Weisse | 2004-10-28 | 1 | -17/+12 |
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* | download bar works now :-) | Carsten Weisse | 2004-10-28 | 1 | -2/+2 |
| | | | | (to much deleted) | ||||
* | use ~ or ` (backquote) for toggleconsole; | Carsten Weisse | 2004-10-28 | 1 | -2/+2 |
| | | | | # is removed | ||||
* | hoz means it should be the <user.home>/.jake2 directory | Carsten Weisse | 2004-10-27 | 1 | -2/+2 |
| | | | | because it is always writable | ||||
* | PlaySound needs it public | Carsten Weisse | 2004-10-26 | 1 | -2/+2 |
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* | downladed files will be stored in level directory | Carsten Weisse | 2004-10-25 | 1 | -6/+2 |
| | | | | (save games and config.cfg put to .jake2) | ||||
* | this is the right place for download file | Carsten Weisse | 2004-10-24 | 1 | -5/+6 |
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* | simple bugfix | Carsten Weisse | 2004-10-24 | 1 | -4/+2 |
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* | string bugfix and faster filecheck | Carsten Weisse | 2004-10-24 | 1 | -3/+3 |
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* | Player Skin Download bug fixed | Rene Stoeckel | 2004-10-24 | 2 | -20/+22 |
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* | string bugs fixed | Carsten Weisse | 2004-10-21 | 1 | -4/+4 |
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* | uses netadr_t.toString() ("loopback" or IP string) | Carsten Weisse | 2004-10-20 | 1 | -3/+3 |
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* | remove some unreferenced functions | Holger Zickner | 2004-10-11 | 5 | -334/+21 |
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* | remove some unreferenced functions | Holger Zickner | 2004-10-07 | 2 | -16/+15 |
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* | remove Lib.linesplit() | Holger Zickner | 2004-10-04 | 5 | -21/+12 |
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* | bugs in the server list address menu fixed | Rene Stoeckel | 2004-09-27 | 1 | -2/+3 |
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* | major refactoring in game, server and client package | Rene Stoeckel | 2004-09-22 | 15 | -16119/+16197 |
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* | fix grey bar at bottom in video menu | Holger Zickner | 2004-09-12 | 1 | -7/+4 |
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