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path: root/src/jake2/game
Commit message (Collapse)AuthorAgeFilesLines
* import statement added for monster packageRene Stoeckel2005-02-061-1/+2
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* debug info added.Rene Stoeckel2005-02-061-2/+2
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* coop, out of bounds fixed, score board bugs fixed.Rene Stoeckel2005-02-061-25/+10
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* find spawn point nullpointer bug fixed.Rene Stoeckel2005-02-061-30/+18
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* main (test) method removed.Rene Stoeckel2005-02-061-17/+1
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* scoreboard bug fixedRene Stoeckel2005-02-061-1/+37
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* some methods public, because of monster refactoring / coming bot interfaceRene Stoeckel2005-02-061-4/+4
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* import statement added for monster packageRene Stoeckel2005-02-061-1/+2
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* debug infos added.Rene Stoeckel2005-02-061-12/+11
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* import statement added for monsters.Rene Stoeckel2005-02-061-1/+5
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* eliminated ScoreBoard functions (are in PlayerHud.java).Rene Stoeckel2005-02-061-114/+7
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* opened object access. this class is will be obsolete next time.Rene Stoeckel2005-02-061-2/+2
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* scoreboard bug fixedRene Stoeckel2005-02-061-7/+8
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* fixed scoreboard switchoff bugRene Stoeckel2005-02-061-7/+7
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* part of refactoring the monster filesRene Stoeckel2005-02-0624-72/+332
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* now it works without null and handles empty strings correctlyCarsten Weisse2005-01-231-2/+2
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* new clear() methodCarsten Weisse2005-01-231-1/+19
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* bugfix: solves the problem with empty strings;Carsten Weisse2005-01-231-2/+2
| | | | (set adr0 "") an empty string is a valid token!
* reset() is now clear()Carsten Weisse2005-01-213-8/+9
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* clear() fixed (no new)Carsten Weisse2005-01-211-10/+11
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* clear() addedCarsten Weisse2005-01-142-23/+27
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* small performance improvementsHolger Zickner2005-01-123-6/+6
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* it should work now :-)Carsten Weisse2004-10-291-3/+2
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* quick fix for macro expansion bug (should work)Carsten Weisse2004-10-281-3/+3
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* i think it is clearerCarsten Weisse2004-10-211-6/+2
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* remove some unreferenced functionsHolger Zickner2004-10-071-47/+3
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* instatiate is not necessaryCarsten Weisse2004-09-281-2/+2
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* major refactoring in game, server and client packageRene Stoeckel2004-09-2264-43138/+48247
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* fix out of ammo messagesHolger Zickner2004-09-121-4/+4
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* fixed an inventory bug and did some cleanupsRene Stoeckel2004-09-125-587/+418
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* did some cource cleanupsRene Stoeckel2004-09-1020-579/+91
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* use only ASCII in source :-)Carsten Weisse2004-09-081-2/+1
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* some debug messages removed.m_0_9_3Rene Stoeckel2004-09-044-52/+6
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* debug messages clean up, shotgun switched back to blaster.Rene Stoeckel2004-09-042-10/+10
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* remove game_export_t and other dll related stuffHolger Zickner2004-08-296-191/+35
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* fix linebreak handling in entity stringsHolger Zickner2004-08-291-12/+5
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* layout string for the helpcomputer is now correctCarsten Weisse2004-08-281-22/+21
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* duplicate functions removedHolger Zickner2004-08-271-75/+1
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* strncpy(dest, src, size) !!!Holger Zickner2004-08-271-3/+3
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* trigger debug messages removedRene Stoeckel2004-08-222-431/+300
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* cleanups and base3 bugfix for the load and save routines.Rene Stoeckel2004-08-226-1304/+882
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* savegames now seem to work.Rene Stoeckel2004-08-2021-1185/+1791
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* command line completion Holger Zickner2004-08-191-49/+71
| | | | remove references to GameBase.gi from Cmd
* remove Swap classHolger Zickner2004-08-181-46/+0
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* replace Lib functionsHolger Zickner2004-07-233-16/+15
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* hack removedCarsten Weisse2004-07-201-12/+3
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* deprecated java.util.Date replacedCarsten Weisse2004-07-141-4/+4
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* cleanupsHolger Zickner2004-07-124-36/+12
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* import of Jake2Holger Zickner2004-07-0911-363/+464
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* import of Jake2 version cebitHolger Zickner2004-07-088-56/+61
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