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* dedicated server runs now :-)Carsten Weisse2005-02-131-2/+6
| | | | | | someone has forgotten the code to check the dedicated variable. (stupid bug and hard to find)
* a better test for empty stringsCarsten Weisse2005-02-081-2/+2
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* cosmeticRene Stoeckel2005-02-061-35/+36
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* added debug info. SZ.write/print should not be used anymore.Rene Stoeckel2005-02-061-1/+2
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* debug print distinguishes now between client and server messages.Rene Stoeckel2005-02-062-10/+23
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* added some helpful debug info for meRene Stoeckel2005-02-061-6/+13
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* now it works without null and handles empty strings correctlyCarsten Weisse2005-01-231-4/+6
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* bugfix: if no more tokens are available then return nullCarsten Weisse2005-01-231-4/+5
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* code clean upCarsten Weisse2005-01-231-262/+38
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* code clean up; and bugfix (see Math.min)Carsten Weisse2005-01-231-984/+210
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* use Vec3Cache for recusive function (a lot of garbage); number 1 (profiling ↵Carsten Weisse2005-01-211-2/+4
| | | | game mode)
* readcount should be 0Carsten Weisse2005-01-171-2/+5
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* garbage optimized with static buffersCarsten Weisse2005-01-172-13/+12
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* sorry ;-) muss nochmal schauenCarsten Weisse2005-01-141-2/+2
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* the new trace_t() removed with clear() (no garbage)Carsten Weisse2005-01-141-2/+2
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* small performance improvementsHolger Zickner2005-01-122-50/+52
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* command line settings always override config fileHolger Zickner2004-12-201-5/+5
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* pak file is mmapped and buffers will be slicedCarsten Weisse2004-11-101-6/+13
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* mouse wheel supportHolger Zickner2004-11-031-8/+4
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* solves the search paths bug after changing the cvar "game"Carsten Weisse2004-10-281-1/+2
| | | | (jake2 is crashed after connecting to a server)
* a call to markBaseSearchPaths() is necessary if setCDDir()Carsten Weisse2004-10-281-3/+8
| | | | | is called outside the init sequence; also string compare bug fixed
* downladed files will be stored in level directoryCarsten Weisse2004-10-251-1/+11
| | | | (save games and config.cfg put to .jake2)
* it was the wrong functionCarsten Weisse2004-10-211-2/+2
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* code cleanupCarsten Weisse2004-10-201-10/+16
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* new method: LoadMappedFile (memory mapped io);Carsten Weisse2004-10-191-68/+161
| | | | and code cleanup
* reformat (java conventions)Carsten Weisse2004-10-181-828/+833
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* NET methods refactored (name cleanup)Carsten Weisse2004-10-171-2/+2
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* nonblocking network and code cleanupCarsten Weisse2004-10-171-6/+19
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* reformat (java conventions)Carsten Weisse2004-10-171-44/+45
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* show Kbytes in progress barHolger Zickner2004-09-261-18/+31
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* load download mirrors from resource fileHolger Zickner2004-09-261-21/+71
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* reorganized install dialogHolger Zickner2004-09-261-16/+35
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* reorganized install dialogHolger Zickner2004-09-261-53/+158
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* download mirror selectionHolger Zickner2004-09-251-53/+231
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* major refactoring in game, server and client packageRene Stoeckel2004-09-228-5210/+5084
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* dialog reorganizedHolger Zickner2004-09-211-49/+78
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* FTP installerHolger Zickner2004-09-212-271/+401
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* chdir (this is the original value)Carsten Weisse2004-09-201-2/+2
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* setVisible(true) is correctCarsten Weisse2004-09-201-1/+1
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* move test methodHolger Zickner2004-09-193-30/+15
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* splash screen with status messagesHolger Zickner2004-09-193-45/+110
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* fix command line argument handlingHolger Zickner2004-09-181-2/+2
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* first version of data chooser/installerHolger Zickner2004-09-183-1/+238
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* - use $HOME/.jake2 as first searchpath element Holger Zickner2004-09-181-9/+24
| | | | - "cddir" as persistent location for baseq2
* did some cource cleanupsRene Stoeckel2004-09-102-4/+2
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* default to window mode for better compatbilityHolger Zickner2004-09-061-1/+3
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* fix comment handling in Parse() Holger Zickner2004-08-221-7/+2
| | | | remove obsolete ServerState()
* cleanups and base3 bugfix for the load and save routines.Rene Stoeckel2004-08-221-2/+2
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* savegames now seem to work.Rene Stoeckel2004-08-201-2/+2
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* command line completion Holger Zickner2004-08-191-13/+9
| | | | remove references to GameBase.gi from Cmd