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* Simple NEWT port: Remove AWT dependencies in Jake2 / JOGL / Fast (default ↵NEWTSven Gothel2012-10-083-12/+15
| | | | | | | | | | | | | | | mode) - Prepare for ES2 - Removed AWT init dialog, replaced w/ UI less auto install if n/a @ default location: $HOME/Jake2/baseq2 - JOGL GL2 Renderer 'joglgl2' - JOGL ES2 Renderer 'jogles2' (TBD) - Replaced JOGLKBD (AWT) w/ NEWTKBD - JOGL* Renderer using NEWT
* use getters and setters of modified viddef_tCarsten Weisse2008-03-023-26/+29
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* "pics/" + name + ".pcx" removed;Carsten Weisse2007-05-122-10/+12
| | | | | do this only on loading and put the short name into the hash map (much lesser String garbage)
* shared usage of Anorms; moved to jake2.render packageCarsten Weisse2007-02-272-810/+599
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* clean upCarsten Weisse2007-02-151-16/+11
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* add setSwapInterval() for vsync (works on Win32 and Mac OS X) turn it off ↵Carsten Weisse2007-01-111-4/+8
| | | | on console: gl_swapinterval 0 turn it on: gl_swapinterval 1
* original texture resampling (lesser memory garbage)Carsten Weisse2007-01-101-60/+50
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* add a better multitexturing checkCarsten Weisse2006-12-121-5/+13
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* better driver dependent screenshot handlingCarsten Weisse2006-11-222-10/+8
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* clean up: unused declarations removedCarsten Weisse2006-11-216-22/+10
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* merge render-refactoring branch into the HEADCarsten Weisse2006-11-2111-0/+9127