Commit message (Collapse) | Author | Age | Files | Lines | |
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* | merge render-refactoring branch into the HEAD | Carsten Weisse | 2006-11-21 | 1 | -225/+0 |
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* | major refactoring of the render module | Rene Stoeckel | 2006-10-31 | 1 | -75/+20 |
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* | the default pixel alignment in OpenGL is 4. | Carsten Weisse | 2005-05-11 | 1 | -1/+8 |
| | | | | | | | | to store images correctly with an vid.width e.g 713 (713 isn't a multiple of 4) the alignment has to be 1 byte. see also: http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1115392413 | ||||
* | better string handling and error messages | Carsten Weisse | 2005-05-07 | 1 | -17/+18 |
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* | use the GL_BGR (OpenGL1.2) format if possible; | Carsten Weisse | 2005-05-06 | 1 | -16/+22 |
| | | | | then RGB to BGR flip loop isn't used. (faster) | ||||
* | screenshot function for (fast)jogl drivers. | Carsten Weisse | 2005-04-25 | 1 | -64/+82 |
| | | | | Needs a callback mechanism and a sliced buffer. | ||||
* | major refactoring in game, server and client package | Rene Stoeckel | 2004-09-22 | 1 | -145/+127 |
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* | refimport_t deleted | Carsten Weisse | 2004-07-16 | 1 | -7/+8 |
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* | import of Jake2 | Holger Zickner | 2004-07-09 | 1 | -0/+265 |