Commit message (Collapse) | Author | Age | Files | Lines | |
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* | major refactoring of the render module | Rene Stoeckel | 2006-10-31 | 12 | -9803/+0 |
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* | use a shared texture buffer (DirectBuffer) for cinematics | Carsten Weisse | 2005-11-21 | 1 | -8/+15 |
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* | the default pixel alignment in OpenGL is 4. | Carsten Weisse | 2005-05-11 | 1 | -1/+8 |
| | | | | | | | | to store images correctly with an vid.width e.g 713 (713 isn't a multiple of 4) the alignment has to be 1 byte. see also: http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1115392413 | ||||
* | model frame animation modifications (see fastjogl and lwjgl renderer) | Carsten Weisse | 2005-05-08 | 1 | -41/+35 |
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* | see the other render changes | Carsten Weisse | 2005-05-07 | 1 | -3/+3 |
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* | this reduces the memory footprint massive; | Carsten Weisse | 2005-05-07 | 1 | -23/+22 |
| | | | | you can now run city3 with 90MB heap | ||||
* | better string handling and error messages | Carsten Weisse | 2005-05-07 | 1 | -17/+18 |
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* | helper functions to get the OpenGL version as float value | Carsten Weisse | 2005-05-07 | 1 | -1/+3 |
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* | use the GL_BGR (OpenGL1.2) format if possible; | Carsten Weisse | 2005-05-06 | 1 | -16/+22 |
| | | | | then RGB to BGR flip loop isn't used. (faster) | ||||
* | screenshot function for (fast)jogl drivers. | Carsten Weisse | 2005-04-25 | 1 | -67/+83 |
| | | | | Needs a callback mechanism and a sliced buffer. | ||||
* | bugfix [ 1144565 ] power shield of monster "brain" not displayed correctly | Carsten Weisse | 2005-04-08 | 1 | -4/+4 |
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* | initial value of gl_modulate is set to 1.5 because the game was mostly too dark. | Carsten Weisse | 2005-04-07 | 1 | -2/+2 |
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* | a better test for empty strings | Carsten Weisse | 2005-02-08 | 1 | -5/+5 |
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* | replaces the local float[][]; | Carsten Weisse | 2005-01-10 | 1 | -28/+13 |
| | | | | code clean up | ||||
* | the Polygon implementation (float[] as backbuffer) and the changes to use ↵ | Carsten Weisse | 2005-01-09 | 4 | -97/+222 |
| | | | | the interface | ||||
* | print jogl version during initialization | Holger Zickner | 2004-12-08 | 1 | -1/+3 |
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* | major refactoring in game, server and client package | Rene Stoeckel | 2004-09-22 | 4 | -3928/+3776 |
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* | refimport_t deleted | Carsten Weisse | 2004-07-16 | 9 | -226/+237 |
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* | show fullscreen modes in video menu | Holger Zickner | 2004-07-15 | 4 | -401/+9 |
| | | | | move common renderer code to JoglBase | ||||
* | small optimizations | Holger Zickner | 2004-07-12 | 5 | -95/+77 |
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* | fix nullpointer exception when first starting with: | Holger Zickner | 2004-07-12 | 1 | -7/+5 |
| | | | | | r_drawworld 0 r_drawentities 0 | ||||
* | import of Jake2 | Holger Zickner | 2004-07-09 | 10 | -356/+398 |
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* | import of Jake2 version v_0_9 | Holger Zickner | 2004-07-08 | 2 | -5/+22 |
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* | import of Jake2 version cebit | Holger Zickner | 2004-07-08 | 6 | -483/+499 |
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* | import of Jake2 version hannover | Holger Zickner | 2004-07-08 | 5 | -27/+31 |
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* | import of Jake2 version sunrisesunrise | Holger Zickner | 2004-07-07 | 12 | -0/+10133 |