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path: root/src/jake2/render/jogl
Commit message (Collapse)AuthorAgeFilesLines
* major refactoring of the render moduleRene Stoeckel2006-10-3112-9803/+0
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* use a shared texture buffer (DirectBuffer) for cinematicsCarsten Weisse2005-11-211-8/+15
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* the default pixel alignment in OpenGL is 4.Carsten Weisse2005-05-111-1/+8
| | | | | | | | to store images correctly with an vid.width e.g 713 (713 isn't a multiple of 4) the alignment has to be 1 byte. see also: http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1115392413
* model frame animation modifications (see fastjogl and lwjgl renderer)Carsten Weisse2005-05-081-41/+35
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* see the other render changesCarsten Weisse2005-05-071-3/+3
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* this reduces the memory footprint massive;Carsten Weisse2005-05-071-23/+22
| | | | you can now run city3 with 90MB heap
* better string handling and error messagesCarsten Weisse2005-05-071-17/+18
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* helper functions to get the OpenGL version as float valueCarsten Weisse2005-05-071-1/+3
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* use the GL_BGR (OpenGL1.2) format if possible;Carsten Weisse2005-05-061-16/+22
| | | | then RGB to BGR flip loop isn't used. (faster)
* screenshot function for (fast)jogl drivers.Carsten Weisse2005-04-251-67/+83
| | | | Needs a callback mechanism and a sliced buffer.
* bugfix [ 1144565 ] power shield of monster "brain" not displayed correctlyCarsten Weisse2005-04-081-4/+4
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* initial value of gl_modulate is set to 1.5 because the game was mostly too dark.Carsten Weisse2005-04-071-2/+2
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* a better test for empty stringsCarsten Weisse2005-02-081-5/+5
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* replaces the local float[][];Carsten Weisse2005-01-101-28/+13
| | | | code clean up
* the Polygon implementation (float[] as backbuffer) and the changes to use ↵Carsten Weisse2005-01-094-97/+222
| | | | the interface
* print jogl version during initializationHolger Zickner2004-12-081-1/+3
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* major refactoring in game, server and client packageRene Stoeckel2004-09-224-3928/+3776
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* refimport_t deletedCarsten Weisse2004-07-169-226/+237
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* show fullscreen modes in video menuHolger Zickner2004-07-154-401/+9
| | | | move common renderer code to JoglBase
* small optimizationsHolger Zickner2004-07-125-95/+77
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* fix nullpointer exception when first starting with:Holger Zickner2004-07-121-7/+5
| | | | | r_drawworld 0 r_drawentities 0
* import of Jake2Holger Zickner2004-07-0910-356/+398
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* import of Jake2 version v_0_9Holger Zickner2004-07-082-5/+22
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* import of Jake2 version cebitHolger Zickner2004-07-086-483/+499
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* import of Jake2 version hannoverHolger Zickner2004-07-085-27/+31
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* import of Jake2 version sunrisesunriseHolger Zickner2004-07-0712-0/+10133