Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | merge render-refactoring branch into the HEAD | Carsten Weisse | 2006-11-21 | 1 | -472/+0 |
* | major refactoring of the render module | Rene Stoeckel | 2006-10-31 | 1 | -1120/+57 |
* | helper functions to get the OpenGL version as float value | Carsten Weisse | 2005-05-07 | 1 | -1/+3 |
* | initial value of gl_modulate is set to 1.5 because the game was mostly too dark. | Carsten Weisse | 2005-04-07 | 1 | -2/+2 |
* | set the right renderer name | Carsten Weisse | 2005-01-21 | 1 | -3/+3 |
* | variable renamed an a stupid bug fixed | Carsten Weisse | 2005-01-18 | 1 | -10/+10 |
* | local float[] otimize; code clean up | Carsten Weisse | 2005-01-17 | 1 | -165/+129 |
* | initial import of the lwjgl Renderer from David Sanders | Carsten Weisse | 2004-12-14 | 1 | -0/+1569 |