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path: root/src/jake2/render/lwjgl/Main.java
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* merge render-refactoring branch into the HEADCarsten Weisse2006-11-211-472/+0
* major refactoring of the render moduleRene Stoeckel2006-10-311-1120/+57
* helper functions to get the OpenGL version as float valueCarsten Weisse2005-05-071-1/+3
* initial value of gl_modulate is set to 1.5 because the game was mostly too dark.Carsten Weisse2005-04-071-2/+2
* set the right renderer nameCarsten Weisse2005-01-211-3/+3
* variable renamed an a stupid bug fixedCarsten Weisse2005-01-181-10/+10
* local float[] otimize; code clean upCarsten Weisse2005-01-171-165/+129
* initial import of the lwjgl Renderer from David SandersCarsten Weisse2004-12-141-0/+1569