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path: root/src/jake2/render/lwjgl/Main.java
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* merge render-refactoring branch into the HEADCarsten Weisse2006-11-211-472/+0
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* major refactoring of the render moduleRene Stoeckel2006-10-311-1120/+57
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* helper functions to get the OpenGL version as float valueCarsten Weisse2005-05-071-1/+3
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* initial value of gl_modulate is set to 1.5 because the game was mostly too dark.Carsten Weisse2005-04-071-2/+2
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* set the right renderer nameCarsten Weisse2005-01-211-3/+3
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* variable renamed an a stupid bug fixedCarsten Weisse2005-01-181-10/+10
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* local float[] otimize; code clean upCarsten Weisse2005-01-171-165/+129
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* initial import of the lwjgl Renderer from David SandersCarsten Weisse2004-12-141-0/+1569