Commit message (Collapse) | Author | Age | Files | Lines | |
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* | JoglGL2ES1: Regard 'hasPointExt' (diff ImmModeSink w/ more elements and ↵ | Sven Gothel | 2012-10-18 | 4 | -20/+34 |
| | | | | ubytes for particle sim), use new ImmModeSink value conversion. | ||||
* | Fix QGL for ES1/ES2: Use ushort indices, since uint is n/a on ES1/ES2 profile | Sven Gothel | 2012-10-16 | 5 | -11/+11 |
| | | | | glDrawElements(int mode, IntBuffer indices) -> glDrawElements(int mode, ShortBuffer indices) | ||||
* | Jogl*Driver.shutdown(): Release hold ctx before killing window offthread ↵ | Sven Gothel | 2012-10-16 | 4 | -21/+37 |
| | | | | (required since we don't release ctx after each frame) | ||||
* | GL2ES1: Add GL_EXT_point_parameters caps for ES1 GL driver | Sven Gothel | 2012-10-16 | 1 | -2/+4 |
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* | JoglGL2ES1: ImmModeSink: Drop color components (not used), ↵ | Sven Gothel | 2012-10-16 | 1 | -3/+11 |
| | | | | initialElementSize == 4 (max in jake2, save memory); DrawElements w/ indices: Add GL_QUADS case | ||||
* | Adding jogldummy (dummy GL driver (no calls), but w/ NEWT and actual ↵ | Sven Gothel | 2012-10-15 | 5 | -6/+156 |
| | | | | [not-used] GL context), remove GL ctx switch for GL2, ES2 and ES1 | ||||
* | JoglES2Driver: Use FFP COLOR_TEXTURE2, restrict shader resources for mobile | Sven Gothel | 2012-10-13 | 1 | -1/+1 |
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* | Enabling GL2ES1 and GL2ES2 driver, using JOGL's ImmModeSink and ↵jogl2_es2 | Sven Gothel | 2012-10-12 | 5 | -97/+345 |
| | | | | | | | | | FixedFunctionPipeline to complete each profile GL2ES1 uses ImmModeSink GL2ES2 uses ImmModeSink and FixedFunctionPipeline TODO: Updated JOGL contained binaries w/ next aggregated build (please use the source until then) | ||||
* | Simple NEWT port: Remove AWT dependencies in Jake2 / JOGL / Fast (default ↵NEWT | Sven Gothel | 2012-10-08 | 7 | -454/+811 |
| | | | | | | | | | | | | | | | mode) - Prepare for ES2 - Removed AWT init dialog, replaced w/ UI less auto install if n/a @ default location: $HOME/Jake2/baseq2 - JOGL GL2 Renderer 'joglgl2' - JOGL ES2 Renderer 'jogles2' (TBD) - Replaced JOGLKBD (AWT) w/ NEWTKBD - JOGL* Renderer using NEWT | ||||
* | Remove lwjgl | Sven Gothel | 2012-10-08 | 2 | -642/+0 |
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* | JoglDriver: Add FPSCounter (all 60*5 frames) ; Remove glFlush() @ endFrame, ↵jogl2_gl2 | Sven Gothel | 2012-10-08 | 1 | -1/+6 |
| | | | | doing swapBuffer already | ||||
* | Simple JOGL2 port: Disable autoSwapBufferMode of GLCanvas (double swap == ↵ | Sven Gothel | 2012-10-07 | 1 | -3/+6 |
| | | | | flicker); force display() when displayable (otherwise GL resources are not realized on windows) | ||||
* | Simple JOGL2 port | Sven Gothel | 2012-10-07 | 4 | -1068/+341 |
| | | | | | | | | | | - Remove _very_ old JOGL port (net.java.games.jogl.GL) - Rename Jsr231* -> Jogl* - Port Jsr231 to Jogl2: - package rename of jogl/joal - use AWT GLCanvas derivation instead of partially reimplementing it in JoglDriver - drop some EXT suffixes - name driver 'jogl2' | ||||
* | Changes to enable Jake2 to run well as an applet inside the | Kenneth B. Russell | 2008-03-02 | 1 | -82/+137 |
| | | | | | | | | | | | | | | | | | | | | | next-generation Java Plug-In. Added Globals.appletMode, Globals.applet and Globals.sizeChangeListener to be able to easily pass around the knowledge that the system is running in applet mode, and the applet itself, which becomes the parent container for the output. Most changes were in Jsr231Driver to support putting the Display into a preexisting parent container rather than a new Frame each time. Changed JOGLKBD to allow manual initialization of the parent container rather than obtaining it from a CreateNotify or ConfigureNotify event since these will never be generated in the applet case. Removed various calls to System.exit(), although strictly speaking this is no longer necessary because it is expected that the separate_jvm parameter will be used in conjunction with the new Java Plug-In to create a fresh JVM instance for each run of Jake2. Video mode switching in applet mode is working; the applet resizes (via JavaScript) to accommodate the newly selected resolution. Full screen mode when running as an applet is not implemented at this point, as the intent was to show this inside the browser, though support could be added very straightforwardly. | ||||
* | the callback renderer is never used | Carsten Weisse | 2008-03-02 | 1 | -363/+0 |
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* | changes to handle resizable screens. | Carsten Weisse | 2008-03-02 | 1 | -10/+31 |
| | | | | GridBagLayout is used to resize the GL canvas together with the frame | ||||
* | set new window location only in fullscreen mode | Carsten Weisse | 2007-11-03 | 3 | -6/+4 |
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* | a better display mode selection (can handle strange frequencies) | Carsten Weisse | 2007-02-14 | 1 | -2/+4 |
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* | add setSwapInterval() for vsync (works on Win32 and Mac OS X) turn it off ↵ | Carsten Weisse | 2007-01-11 | 6 | -1/+39 |
| | | | | on console: gl_swapinterval 0 turn it on: gl_swapinterval 1 | ||||
* | add glHint(int target, int mode) e.g. for perspective correction hint | Carsten Weisse | 2007-01-10 | 7 | -66/+90 |
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* | update to lwjgl 1.0 rc1 (org.lwjgl.util.GL was removed) | Carsten Weisse | 2007-01-10 | 1 | -71/+69 |
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* | format only | Carsten Weisse | 2006-12-12 | 1 | -40/+40 |
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* | NPE bug | Carsten Weisse | 2006-12-11 | 1 | -2/+2 |
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* | exit thread removed because of linux | Carsten Weisse | 2006-12-11 | 1 | -35/+26 |
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* | hope this helps on win32 screen mode switching | Carsten Weisse | 2006-12-11 | 1 | -1/+7 |
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* | hope this helps on win32 screen mode switching | Carsten Weisse | 2006-12-11 | 1 | -8/+9 |
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* | hope this helps on win32 screen mode switching | Carsten Weisse | 2006-12-11 | 1 | -21/+33 |
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* | hope this helps on win32 screen mode switching | Carsten Weisse | 2006-12-11 | 1 | -27/+49 |
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* | destroy gl context in the canvas removeNotify | Carsten Weisse | 2006-12-11 | 1 | -9/+4 |
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* | destroy window in the main thread | Carsten Weisse | 2006-12-11 | 1 | -5/+5 |
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* | destroy window in the awt event dispatcher thread | Carsten Weisse | 2006-12-11 | 1 | -12/+21 |
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* | typo | Carsten Weisse | 2006-12-11 | 1 | -1/+1 |
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* | add a new renderer which uses the jsr231 callback interface (GLEventListener) | Carsten Weisse | 2006-12-11 | 1 | -0/+364 |
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* | unused resize removed | Carsten Weisse | 2006-12-07 | 1 | -5/+1 |
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* | not compatible with java 1.4 | Carsten Weisse | 2006-11-30 | 1 | -2/+1 |
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* | hope this solves the pixel displacement problem on some Win32 systems | Carsten Weisse | 2006-11-30 | 1 | -2/+3 |
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* | hope this solves the pixel displacement problem on some Win32 systems | Carsten Weisse | 2006-11-30 | 1 | -2/+8 |
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* | clear first and second buffer of GLContext | Carsten Weisse | 2006-11-29 | 1 | -1/+7 |
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* | hope this solves the pixel flicker problem on some Win32 systems | Carsten Weisse | 2006-11-29 | 1 | -5/+11 |
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* | hope this solves the pixel flicker problem on some Win32 systems | Carsten Weisse | 2006-11-29 | 1 | -1/+8 |
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* | hope this solves the pixel flicker problem on some Win32 systems | Carsten Weisse | 2006-11-29 | 1 | -4/+14 |
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* | use a java.awt.Frame instead of swing JFrame (hope this solves the 2 Pixel ↵ | Carsten Weisse | 2006-11-23 | 1 | -5/+4 |
| | | | | border flickering problem) | ||||
* | add some context init code from jogl-demos | Carsten Weisse | 2006-11-23 | 1 | -6/+13 |
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* | format clean up | Carsten Weisse | 2006-11-22 | 1 | -6/+6 |
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* | better driver dependent screenshot handling | Carsten Weisse | 2006-11-22 | 4 | -13/+15 |
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* | clean up: unused declarations removed | Carsten Weisse | 2006-11-21 | 1 | -1/+0 |
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* | merge render-refactoring branch into the HEAD | Carsten Weisse | 2006-11-21 | 11 | -0/+3059 |