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* garbage optimized with static buffer and float[]Carsten Weisse2005-01-171-5/+7
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* clear() addedCarsten Weisse2005-01-141-1/+15
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* *** empty log message ***Holger Zickner2004-12-061-2/+2
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* multiplayer server now worksRene Stoeckel2004-11-061-3/+4
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* NET methods refactored (name cleanup)Carsten Weisse2004-10-171-6/+6
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* remove some unreferenced functionsHolger Zickner2004-10-071-4/+4
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* major refactoring in game, server and client packageRene Stoeckel2004-09-2211-5418/+5180
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* did some cource cleanupsRene Stoeckel2004-09-103-201/+145
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* some debug messages removed.m_0_9_3Rene Stoeckel2004-09-041-3/+1
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* debug messages clean up, shotgun switched back to blaster.Rene Stoeckel2004-09-041-3/+2
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* remove game_export_t and other dll related stuffHolger Zickner2004-08-298-71/+45
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* bugfix in a touch call. Rene Stoeckel2004-08-221-3/+2
| | | | the bug was in the original code as well !!!
* cleanups and base3 bugfix for the load and save routines.Rene Stoeckel2004-08-226-496/+271
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* savegames now seem to work.Rene Stoeckel2004-08-204-880/+1143
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* replace serverState and game_interface functionsHolger Zickner2004-07-303-22/+19
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* replace Com.d()Holger Zickner2004-07-261-2/+2
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* bugfixCarsten Weisse2004-07-261-2/+2
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* replace Lib functionsHolger Zickner2004-07-232-5/+5
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* deprecated java.util.Date replacedCarsten Weisse2004-07-141-4/+8
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* cleanupsHolger Zickner2004-07-122-32/+4
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* import of Jake2Holger Zickner2004-07-096-290/+358
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* import of Jake2 version v_0_9Holger Zickner2004-07-082-4/+4
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* import of Jake2 version cebitHolger Zickner2004-07-085-14/+23
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* import of Jake2 version hannoverHolger Zickner2004-07-088-100/+136
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* import of Jake2 version sunrisesunriseHolger Zickner2004-07-0717-0/+7090