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path: root/src/jake2/sound
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* EAX bugfixCarsten Weisse2004-12-211-31/+27
* checks the runtime package for sound driversCarsten Weisse2004-12-161-5/+22
* renamed to lwjglCarsten Weisse2004-12-161-836/+836
* initial checkin of the lwjgl sound from david sandersCarsten Weisse2004-12-163-2/+922
* use native order sample formatHolger Zickner2004-11-031-3/+11
* catch NoClassDefFoundError if no joal libs availableHolger Zickner2004-11-031-2/+2
* catch UnsatisfiedLinkErrors if no joal libs availableHolger Zickner2004-11-031-3/+5
* unpack libopenal.so on LinuxHolger Zickner2004-10-311-8/+27
* a warning is better here than the end of the game (network mode)Carsten Weisse2004-10-291-4/+4
* better joal sound driverCarsten Weisse2004-10-273-303/+462
* selection of sexed sounds are now correctCarsten Weisse2004-10-211-18/+19
* sexed sound bug fixedCarsten Weisse2004-10-211-14/+11
* major refactoring in game, server and client packageRene Stoeckel2004-09-223-1641/+1607
* preload OpenAL native library, installation in Holger Zickner2004-09-191-1/+9
* fallback to dummy if the /dev/dsp is locked (linux)Carsten Weisse2004-09-041-1/+4
* experimental EAX2.0 support Carsten Weisse2004-07-132-63/+91
* import of Jake2Holger Zickner2004-07-098-1/+3151
* import of Jake2 version v_0_9Holger Zickner2004-07-087-0/+527