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* cosmeticRene Stoeckel2006-08-201-2/+1
* byte[] <--> StringCarsten Weisse2005-12-181-3/+17
* convert a java string to byte[] with 8bit latin 1.Carsten Weisse2005-12-181-1/+15
* bugfixRene Stoeckel2005-12-161-2/+2
* applied almost final beautificationRene Stoeckel2005-12-131-18/+56
* bugfix in atov and some beatificationRene Stoeckel2005-12-121-9/+10
* savegames are now independend from different jake2 builds and releasesRene Stoeckel2005-11-201-2/+2
* sorted the methods according to their original locations in the c files.Rene Stoeckel2005-11-161-10/+6
* merge last changes from 0.9.4 branchHolger Zickner2005-05-261-2/+6
* VectorEquals instead of VectorCompareRene Stoeckel2005-02-201-4/+4
* small optimizationsCarsten Weisse2005-01-161-10/+12
* Simple cache to reduce the garbage of float[3] vectors.Carsten Weisse2005-01-161-0/+38
* replacement for String.trim()Carsten Weisse2005-01-091-3/+8
* the reference to jogl removedCarsten Weisse2004-12-161-5/+4
* bugfix: wrong length calculationHolger Zickner2004-12-061-2/+2
* string conversion funktionsCarsten Weisse2004-11-071-1/+14
* remove some unreferenced functionsHolger Zickner2004-10-071-10/+3
* remove Lib.linesplit()Holger Zickner2004-10-041-19/+2
* major refactoring in game, server and client packageRene Stoeckel2004-09-223-300/+202
* did some cource cleanupsRene Stoeckel2004-09-102-42/+8
* some debug messages removed.m_0_9_3Rene Stoeckel2004-09-041-5/+5
* savegames now seem to work.Rene Stoeckel2004-08-201-0/+180
* replace Lib functionsHolger Zickner2004-07-231-32/+1
* profilingHolger Zickner2004-07-191-34/+32
* cleanupsHolger Zickner2004-07-121-73/+7
* import of Jake2Holger Zickner2004-07-091-111/+45
* import of Jake2 version v_0_9Holger Zickner2004-07-081-7/+8
* import of Jake2 version cebitHolger Zickner2004-07-081-49/+56
* import of Jake2 version hannoverHolger Zickner2004-07-082-52/+53
* import of Jake2 version sunrisesunriseHolger Zickner2004-07-074-0/+4425