aboutsummaryrefslogtreecommitdiffstats
path: root/src/jake2
Commit message (Collapse)AuthorAgeFilesLines
* new clear() methodCarsten Weisse2005-01-231-1/+19
|
* changes for the new Com.Parse method;Carsten Weisse2005-01-231-3/+2
| | | | the parser returns null at the end of token stream
* bugfix: solves the problem with empty strings;Carsten Weisse2005-01-231-2/+2
| | | | (set adr0 "") an empty string is a valid token!
* bugfix: if no more tokens are available then return nullCarsten Weisse2005-01-231-4/+5
|
* code clean upCarsten Weisse2005-01-231-262/+38
|
* code clean up; and bugfix (see Math.min)Carsten Weisse2005-01-231-984/+210
|
* simplified ;-)Carsten Weisse2005-01-221-11/+7
|
* simplifiedCarsten Weisse2005-01-224-18/+12
|
* set the right renderer nameCarsten Weisse2005-01-211-3/+3
|
* garbage optimizedCarsten Weisse2005-01-211-20/+25
|
* doesn't create new usercmd_tCarsten Weisse2005-01-211-13/+12
|
* reset() is now clear()Carsten Weisse2005-01-213-8/+9
|
* clear() fixed (no new)Carsten Weisse2005-01-211-10/+11
|
* use Vec3Cache for recusive function (a lot of garbage); number 1 (profiling ↵Carsten Weisse2005-01-211-2/+4
| | | | game mode)
* new entity_t() removed; ent.clear() is used (see C source)Carsten Weisse2005-01-204-21/+23
| | | | | the class V contains the only valid entity_t structures; see r_entities[] and V.AddEntity(); dynamic garbage reduced
* variable renamed an a stupid bug fixedCarsten Weisse2005-01-181-10/+10
|
* make it privateCarsten Weisse2005-01-171-2/+2
|
* garbage optimized with static buffersCarsten Weisse2005-01-171-3/+4
|
* readcount should be 0Carsten Weisse2005-01-171-2/+5
|
* garbage optimized with static buffer and float[]Carsten Weisse2005-01-171-5/+7
|
* garbage optimized with static buffersCarsten Weisse2005-01-172-13/+12
|
* garbage optimized (float[])Carsten Weisse2005-01-172-102/+100
|
* garbage optimizedCarsten Weisse2005-01-171-5/+6
|
* garbage optimizedCarsten Weisse2005-01-171-2/+5
|
* local float[] optimize; code clean upCarsten Weisse2005-01-171-372/+367
|
* local float[] optimize; code clean upCarsten Weisse2005-01-171-64/+46
|
* local float[] optimize; code clean upCarsten Weisse2005-01-171-229/+160
|
* local float[] optimize; code clean upCarsten Weisse2005-01-171-133/+135
|
* local float[] otimize; code clean upCarsten Weisse2005-01-171-165/+129
|
* reduces the garbageCarsten Weisse2005-01-161-10/+7
|
* small optimizationsCarsten Weisse2005-01-161-10/+12
|
* reduces the garbageCarsten Weisse2005-01-161-3/+3
|
* changes to use the Vec3Cache instead of new float[3]Carsten Weisse2005-01-164-87/+103
| | | | (faster)
* Simple cache to reduce the garbage of float[3] vectors.Carsten Weisse2005-01-161-0/+38
|
* clear() added; enderer package wiil use this.Carsten Weisse2005-01-161-1/+16
|
* sorry ;-) muss nochmal schauenCarsten Weisse2005-01-141-2/+2
|
* clear() addedCarsten Weisse2005-01-143-24/+42
|
* the cplane_t.clear() is used (no garbage)Carsten Weisse2005-01-141-3/+2
|
* the new trace_t() removed with clear() (no garbage)Carsten Weisse2005-01-141-2/+2
|
* small performance improvementsHolger Zickner2005-01-126-106/+123
|
* sound menu entriesHolger Zickner2005-01-121-25/+18
|
* dynamic video menuHolger Zickner2005-01-122-127/+44
|
* :-)Carsten Weisse2005-01-121-2/+2
|
* uses Renderer to select the default or the prefered driver name;Carsten Weisse2005-01-121-11/+10
| | | | null termination of String[] removed (menu labels)
* new methods for driver selection (see VID)Carsten Weisse2005-01-121-2/+16
|
* sound driver selection changedCarsten Weisse2005-01-111-9/+10
|
* clean up video menu codeHolger Zickner2005-01-111-198/+123
|
* dynamic sound menuHolger Zickner2005-01-112-21/+38
|
* code cleanupCarsten Weisse2005-01-106-83/+22
|
* replaces the local float[][];Carsten Weisse2005-01-103-95/+50
| | | | code clean up