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Commit message (Collapse)AuthorAgeFilesLines
* splash screen with status messagesHolger Zickner2004-09-194-47/+116
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* set IconHolger Zickner2004-09-191-1/+7
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* preload OpenAL native library, installation in Holger Zickner2004-09-191-1/+9
| | | | LD_LIBRARY_PATH isn't required anymore
* fix command line argument handlingHolger Zickner2004-09-181-2/+2
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* first version of data chooser/installerHolger Zickner2004-09-183-1/+238
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* - use $HOME/.jake2 as first searchpath element Holger Zickner2004-09-181-9/+24
| | | | - "cddir" as persistent location for baseq2
* fix out of ammo messagesHolger Zickner2004-09-121-4/+4
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* fix grey bar at bottom in video menuHolger Zickner2004-09-121-7/+4
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* fixed an inventory bug and did some cleanupsRene Stoeckel2004-09-125-587/+418
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* did some cource cleanupsRene Stoeckel2004-09-1030-883/+287
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* use only ASCII in source :-)Carsten Weisse2004-09-081-2/+1
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* default to freelookHolger Zickner2004-09-082-4/+3
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* default to window mode for better compatbilityHolger Zickner2004-09-061-1/+3
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* some debug messages removed.m_0_9_3Rene Stoeckel2004-09-047-62/+14
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* fallback to dummy if the /dev/dsp is locked (linux)Carsten Weisse2004-09-041-1/+4
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* debug messages clean up, shotgun switched back to blaster.Rene Stoeckel2004-09-043-13/+12
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* remove game_export_t and other dll related stuffHolger Zickner2004-08-2915-272/+81
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* fix linebreak handling in entity stringsHolger Zickner2004-08-291-12/+5
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* layout string for the helpcomputer is now correctCarsten Weisse2004-08-281-22/+21
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* duplicate functions removedHolger Zickner2004-08-271-75/+1
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* strncpy(dest, src, size) !!!Holger Zickner2004-08-271-3/+3
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* draw help screenHolger Zickner2004-08-271-5/+5
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* don't eat the whole cpu when not in game modeHolger Zickner2004-08-271-1/+6
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* - better vid mode selection when switching between window and fullscreen Holger Zickner2004-08-232-14/+30
| | | | - new configurable window mode 11 vid_wdth x vid_height (CAVE!)
* bugfix in a touch call. Rene Stoeckel2004-08-221-3/+2
| | | | the bug was in the original code as well !!!
* fix comment handling in Parse() Holger Zickner2004-08-221-7/+2
| | | | remove obsolete ServerState()
* trigger debug messages removedRene Stoeckel2004-08-222-431/+300
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* cleanups and base3 bugfix for the load and save routines.Rene Stoeckel2004-08-2215-2877/+2103
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* savegames now seem to work.Rene Stoeckel2004-08-2028-3402/+4473
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* command line completion Holger Zickner2004-08-193-87/+127
| | | | remove references to GameBase.gi from Cmd
* disable FocusTraversalKeys for the GLCanvasHolger Zickner2004-08-191-3/+4
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* remove Swap classHolger Zickner2004-08-184-59/+12
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* replace serverState functionsHolger Zickner2004-07-301-2/+2
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* replace serverState and game_interface functionsHolger Zickner2004-07-303-22/+19
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* replace serverState functionsHolger Zickner2004-07-304-12/+13
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* replace Lib functionsHolger Zickner2004-07-282-4/+4
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* unify string read buffersHolger Zickner2004-07-281-15/+5
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* fix parser bugHolger Zickner2004-07-281-72/+47
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* clear s_blocklights again.Holger Zickner2004-07-271-2/+2
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* replace Com.d()Holger Zickner2004-07-261-2/+2
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* bugfixCarsten Weisse2004-07-261-2/+2
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* fix download bugHolger Zickner2004-07-232-13/+9
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* replace Lib functionsHolger Zickner2004-07-238-59/+29
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* hack removedCarsten Weisse2004-07-201-12/+3
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* replace atof()Holger Zickner2004-07-201-10/+22
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* profilingHolger Zickner2004-07-196-144/+111
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* profilingHolger Zickner2004-07-191-34/+32
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* profilingHolger Zickner2004-07-195-38/+30
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* this will solve the flickering bug on "Loading" Carsten Weisse2004-07-161-2/+6
| | | | (but only with a new JOGL-release)
* refimport_t deletedCarsten Weisse2004-07-1625-626/+497
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