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Jake2 JOGL2 Port.
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Author
Age
Files
Lines
...
*
intialize the cvar_t fps with a valid instance (dedicated mode)
Carsten Weisse
2005-02-07
1
-2
/
+2
*
solves the "dedicated mode" problem.
Carsten Weisse
2005-02-07
1
-2
/
+4
*
cosmetic
Rene Stoeckel
2005-02-06
2
-43
/
+45
*
coop game level switching bug.
Rene Stoeckel
2005-02-06
1
-11
/
+6
*
added debug info. SZ.write/print should not be used anymore.
Rene Stoeckel
2005-02-06
1
-1
/
+2
*
debug print distinguishes now between client and server messages.
Rene Stoeckel
2005-02-06
2
-10
/
+23
*
recording demos now work.
Rene Stoeckel
2005-02-06
1
-20
/
+8
*
added debug infos
Rene Stoeckel
2005-02-06
1
-5
/
+11
*
init now safer, throwables catched.
Rene Stoeckel
2005-02-06
1
-9
/
+15
*
import statement added for monster package
Rene Stoeckel
2005-02-06
2
-3
/
+4
*
cosmetic
Rene Stoeckel
2005-02-06
1
-1
/
+4
*
debug info added.
Rene Stoeckel
2005-02-06
1
-2
/
+2
*
coop, out of bounds fixed, score board bugs fixed.
Rene Stoeckel
2005-02-06
1
-25
/
+10
*
find spawn point nullpointer bug fixed.
Rene Stoeckel
2005-02-06
1
-30
/
+18
*
main (test) method removed.
Rene Stoeckel
2005-02-06
1
-17
/
+1
*
scoreboard bug fixed
Rene Stoeckel
2005-02-06
1
-1
/
+37
*
some methods public, because of monster refactoring / coming bot interface
Rene Stoeckel
2005-02-06
1
-4
/
+4
*
import statement added for monster package
Rene Stoeckel
2005-02-06
1
-1
/
+2
*
debug infos added.
Rene Stoeckel
2005-02-06
1
-12
/
+11
*
import statement added for monsters.
Rene Stoeckel
2005-02-06
1
-1
/
+5
*
eliminated ScoreBoard functions (are in PlayerHud.java).
Rene Stoeckel
2005-02-06
1
-114
/
+7
*
opened object access. this class is will be obsolete next time.
Rene Stoeckel
2005-02-06
1
-2
/
+2
*
scoreboard bug fixed
Rene Stoeckel
2005-02-06
1
-7
/
+8
*
fixed scoreboard switchoff bug
Rene Stoeckel
2005-02-06
1
-7
/
+7
*
part of refactoring the monster files
Rene Stoeckel
2005-02-06
24
-72
/
+332
*
added some helpful debug info for me
Rene Stoeckel
2005-02-06
1
-6
/
+13
*
a little bit faster
Carsten Weisse
2005-02-01
2
-27
/
+32
*
now it works without null and handles empty strings correctly
Carsten Weisse
2005-01-23
3
-9
/
+12
*
skip to endif changed
Carsten Weisse
2005-01-23
1
-12
/
+4
*
bugfix: clear the nullstate;
Carsten Weisse
2005-01-23
1
-12
/
+12
*
new clear() method
Carsten Weisse
2005-01-23
1
-1
/
+19
*
changes for the new Com.Parse method;
Carsten Weisse
2005-01-23
1
-3
/
+2
*
bugfix: solves the problem with empty strings;
Carsten Weisse
2005-01-23
1
-2
/
+2
*
bugfix: if no more tokens are available then return null
Carsten Weisse
2005-01-23
1
-4
/
+5
*
code clean up
Carsten Weisse
2005-01-23
1
-262
/
+38
*
code clean up; and bugfix (see Math.min)
Carsten Weisse
2005-01-23
1
-984
/
+210
*
simplified ;-)
Carsten Weisse
2005-01-22
1
-11
/
+7
*
simplified
Carsten Weisse
2005-01-22
4
-18
/
+12
*
set the right renderer name
Carsten Weisse
2005-01-21
1
-3
/
+3
*
garbage optimized
Carsten Weisse
2005-01-21
1
-20
/
+25
*
doesn't create new usercmd_t
Carsten Weisse
2005-01-21
1
-13
/
+12
*
reset() is now clear()
Carsten Weisse
2005-01-21
3
-8
/
+9
*
clear() fixed (no new)
Carsten Weisse
2005-01-21
1
-10
/
+11
*
use Vec3Cache for recusive function (a lot of garbage); number 1 (profiling g...
Carsten Weisse
2005-01-21
1
-2
/
+4
*
new entity_t() removed; ent.clear() is used (see C source)
Carsten Weisse
2005-01-20
4
-21
/
+23
*
variable renamed an a stupid bug fixed
Carsten Weisse
2005-01-18
1
-10
/
+10
*
make it private
Carsten Weisse
2005-01-17
1
-2
/
+2
*
garbage optimized with static buffers
Carsten Weisse
2005-01-17
1
-3
/
+4
*
readcount should be 0
Carsten Weisse
2005-01-17
1
-2
/
+5
*
garbage optimized with static buffer and float[]
Carsten Weisse
2005-01-17
1
-5
/
+7
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