Commit message (Collapse) | Author | Age | Files | Lines | |
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* | beatification | Rene Stoeckel | 2005-12-03 | 1 | -4/+1 |
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* | cosmetic | Rene Stoeckel | 2005-12-03 | 1 | -3/+2 |
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* | javadoc cleanup | Rene Stoeckel | 2005-12-03 | 4 | -145/+58 |
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* | bugfix: Q2Dialog not opened in dedicated mode | Rene Stoeckel | 2005-12-03 | 2 | -14/+66 |
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* | bugfix cinematics failover | Rene Stoeckel | 2005-12-03 | 1 | -2/+2 |
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* | cosmetic | Rene Stoeckel | 2005-12-03 | 1 | -11/+9 |
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* | reset the texture buffers | Carsten Weisse | 2005-11-21 | 1 | -2/+4 |
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* | use a shared texture buffer (DirectBuffer) for cinematics | Carsten Weisse | 2005-11-21 | 3 | -18/+34 |
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* | first cinematics impl (animation works fine). | Carsten Weisse | 2005-11-21 | 1 | -337/+276 |
| | | | | | Works without sound at this moment and a lot of byte[] garbage. This will be fixed soon. | ||||
* | add SCR.RunCinematics() | Carsten Weisse | 2005-11-21 | 1 | -2/+2 |
| | | | | (see C code) | ||||
* | use a memory mapped file as video source (ByteBuffer) | Carsten Weisse | 2005-11-21 | 1 | -2/+3 |
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* | cosmetic | Rene Stoeckel | 2005-11-20 | 1 | -3/+1 |
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* | savegames are now independend from different jake2 builds and releases | Rene Stoeckel | 2005-11-20 | 44 | -851/+1643 |
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* | sorted the methods according to their original locations in the c files. | Rene Stoeckel | 2005-11-16 | 46 | -5387/+5202 |
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* | up merge from branch render-refactoring | Carsten Weisse | 2005-11-13 | 4 | -22/+23 |
| | | | | | code cleanup. use Defines instead of Globals (Defines contains all constants) | ||||
* | solves a bug, reported by Ken Russell from sun. | Carsten Weisse | 2005-10-26 | 1 | -3/+5 |
| | | | | | | | | | (Problems with jdk1.6 and special network configs) The localhost address was null by calling InetAddress.getByName("localhost").getAddress() see java api doc: InetAddress.getByName(null) is the correct (but strange) method to get the localhost InetAddress. | ||||
* | remove timer hack and use new Timer classes | Holger Zickner | 2005-07-01 | 12 | -67/+46 |
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* | different Timers implementing Milliseconds() | Holger Zickner | 2005-07-01 | 4 | -0/+121 |
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* | make sure not to exceed max line size in Console fixes bug 1230166 | Holger Zickner | 2005-06-30 | 1 | -1/+2 |
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* | do not overwrite baseq2 dir | Holger Zickner | 2005-06-28 | 1 | -2/+4 |
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* | fix out of bounds exception in getWavinfo() | Holger Zickner | 2005-06-27 | 1 | -9/+14 |
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* | parseInt/Long may throw an exception | Holger Zickner | 2005-06-26 | 2 | -7/+14 |
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* | last change deleted too much... | Holger Zickner | 2005-06-26 | 1 | -1/+3 |
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* | jogl-1.0 is not supported anymore | Holger Zickner | 2005-06-24 | 1 | -14/+4 |
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* | there is no mode "a" in Java | Holger Zickner | 2005-06-11 | 1 | -3/+4 |
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* | sorry, wrong offset | Carsten Weisse | 2005-06-09 | 1 | -2/+2 |
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* | JVM executes this code faster, than the "i++" one. | Carsten Weisse | 2005-06-08 | 4 | -44/+50 |
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* | code cleanup | Carsten Weisse | 2005-06-08 | 1 | -280/+139 |
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* | code cleanup | Carsten Weisse | 2005-06-08 | 1 | -279/+139 |
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* | replace Integer.parseInt() to prevent exceptions | Holger Zickner | 2005-06-07 | 3 | -9/+10 |
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* | simulate keyboard repeats | Holger Zickner | 2005-06-07 | 1 | -2/+26 |
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* | handling of keyboard repeats depends now on game state | Holger Zickner | 2005-06-07 | 1 | -8/+4 |
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* | handle characters with AltGr properly | Holger Zickner | 2005-06-06 | 2 | -6/+6 |
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* | handle keys with AltGr properly | Holger Zickner | 2005-06-06 | 2 | -6/+6 |
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* | handle keys with AltGr properly | Holger Zickner | 2005-06-06 | 2 | -5/+8 |
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* | Array index out of bounds bug fixed (ent.number) | Rene Stoeckel | 2005-06-05 | 1 | -4/+8 |
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* | merge last changes from 0.9.4 branch | Holger Zickner | 2005-05-26 | 7 | -25/+49 |
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* | replace the javax.imageio with nio file operations | Carsten Weisse | 2005-05-20 | 1 | -17/+17 |
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* | for better cache hit rates | Carsten Weisse | 2005-05-15 | 1 | -2/+4 |
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* | for better cache hit rates | Carsten Weisse | 2005-05-15 | 1 | -3/+5 |
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* | write config.cfg as soon as baseq2 is initialized to avoid questioning again | Holger Zickner | 2005-05-14 | 2 | -5/+8 |
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* | use US locale (labels in filechooser, number format) | Holger Zickner | 2005-05-12 | 2 | -4/+8 |
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* | the default pixel alignment in OpenGL is 4. | Carsten Weisse | 2005-05-11 | 3 | -3/+25 |
| | | | | | | | | to store images correctly with an vid.width e.g 713 (713 isn't a multiple of 4) the alignment has to be 1 byte. see also: http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1115392413 | ||||
* | *** empty log message *** | Holger Zickner | 2005-05-10 | 1 | -435/+0 |
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* | handles different source volumes (e.g. explosions far away) | Carsten Weisse | 2005-05-08 | 4 | -25/+39 |
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* | model frame animation modifications (see fastjogl and lwjgl renderer) | Carsten Weisse | 2005-05-08 | 1 | -41/+35 |
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* | see the other render changes | Carsten Weisse | 2005-05-07 | 1 | -3/+3 |
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* | model frame animation is now stored in an int[]; | Carsten Weisse | 2005-05-07 | 4 | -59/+48 |
| | | | | | an int value contains the x, y, z, lightnormal (8bit for each element) this reduces the memory footprint massive and performs better | ||||
* | dtriverts never used | Carsten Weisse | 2005-05-07 | 1 | -33/+2 |
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* | this reduces the memory footprint massive; | Carsten Weisse | 2005-05-07 | 4 | -60/+77 |
| | | | | you can now run city3 with 90MB heap |