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* bugfix in atov and some beatificationRene Stoeckel2005-12-121-9/+10
* better bugfix for gravity problemRene Stoeckel2005-12-121-2/+2
* fix gravity bugRene Stoeckel2005-12-111-2/+2
* bugfix with non decreasing armorRene Stoeckel2005-12-101-2/+2
* stop cinematics while disconnect;Carsten Weisse2005-12-061-102/+85
* fixed bug with ending server in coop mode (always tried to load base1)Rene Stoeckel2005-12-051-13/+14
* fixed bug with ending server in coop mode (always tried to load base1)Rene Stoeckel2005-12-041-2/+12
* debug message removed.Carsten Weisse2005-12-041-4/+3
* avoid stream queue overrunCarsten Weisse2005-12-042-2/+6
* may be an bad sound driver need it.Carsten Weisse2005-12-041-2/+2
* bugfix: streaming buffers wasn't allocatedCarsten Weisse2005-12-041-2/+2
* cinematics sound implCarsten Weisse2005-12-041-62/+55
* cinematics sound impl (not working yet)Carsten Weisse2005-12-042-36/+141
* cinematics sound implCarsten Weisse2005-12-042-18/+120
* new interfaceCarsten Weisse2005-12-043-9/+18
* interface changed for cinematicsCarsten Weisse2005-12-042-5/+17
* beatificationRene Stoeckel2005-12-031-4/+1
* cosmeticRene Stoeckel2005-12-031-3/+2
* javadoc cleanupRene Stoeckel2005-12-034-145/+58
* bugfix: Q2Dialog not opened in dedicated modeRene Stoeckel2005-12-032-14/+66
* bugfix cinematics failoverRene Stoeckel2005-12-031-2/+2
* cosmeticRene Stoeckel2005-12-031-11/+9
* reset the texture buffersCarsten Weisse2005-11-211-2/+4
* use a shared texture buffer (DirectBuffer) for cinematicsCarsten Weisse2005-11-213-18/+34
* first cinematics impl (animation works fine).Carsten Weisse2005-11-211-337/+276
* add SCR.RunCinematics()Carsten Weisse2005-11-211-2/+2
* use a memory mapped file as video source (ByteBuffer)Carsten Weisse2005-11-211-2/+3
* cosmeticRene Stoeckel2005-11-201-3/+1
* savegames are now independend from different jake2 builds and releasesRene Stoeckel2005-11-2044-851/+1643
* sorted the methods according to their original locations in the c files.Rene Stoeckel2005-11-1646-5387/+5202
* up merge from branch render-refactoringCarsten Weisse2005-11-134-22/+23
* solves a bug, reported by Ken Russell from sun.Carsten Weisse2005-10-261-3/+5
* remove timer hack and use new Timer classesHolger Zickner2005-07-0112-67/+46
* different Timers implementing Milliseconds()Holger Zickner2005-07-014-0/+121
* make sure not to exceed max line size in Console fixes bug 1230166Holger Zickner2005-06-301-1/+2
* do not overwrite baseq2 dirHolger Zickner2005-06-281-2/+4
* fix out of bounds exception in getWavinfo()Holger Zickner2005-06-271-9/+14
* parseInt/Long may throw an exceptionHolger Zickner2005-06-262-7/+14
* last change deleted too much...Holger Zickner2005-06-261-1/+3
* jogl-1.0 is not supported anymoreHolger Zickner2005-06-241-14/+4
* there is no mode "a" in JavaHolger Zickner2005-06-111-3/+4
* sorry, wrong offsetCarsten Weisse2005-06-091-2/+2
* JVM executes this code faster, than the "i++" one.Carsten Weisse2005-06-084-44/+50
* code cleanupCarsten Weisse2005-06-081-280/+139
* code cleanupCarsten Weisse2005-06-081-279/+139
* replace Integer.parseInt() to prevent exceptionsHolger Zickner2005-06-073-9/+10
* simulate keyboard repeatsHolger Zickner2005-06-071-2/+26
* handling of keyboard repeats depends now on game stateHolger Zickner2005-06-071-8/+4
* handle characters with AltGr properlyHolger Zickner2005-06-062-6/+6
* handle keys with AltGr properlyHolger Zickner2005-06-062-6/+6