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* lot of beatification and getDefaultSampleRate() addedRene Stoeckel2005-12-131-50/+57
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* bugfix in atov and some beatificationRene Stoeckel2005-12-121-9/+10
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* better bugfix for gravity problemRene Stoeckel2005-12-121-2/+2
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* fix gravity bugRene Stoeckel2005-12-111-2/+2
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* bugfix with non decreasing armorRene Stoeckel2005-12-101-2/+2
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* stop cinematics while disconnect;Carsten Weisse2005-12-061-102/+85
| | | | | code cleanup; javadoc comments;
* fixed bug with ending server in coop mode (always tried to load base1)Rene Stoeckel2005-12-051-13/+14
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* fixed bug with ending server in coop mode (always tried to load base1)Rene Stoeckel2005-12-041-2/+12
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* debug message removed.Carsten Weisse2005-12-041-4/+3
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* avoid stream queue overrunCarsten Weisse2005-12-042-2/+6
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* may be an bad sound driver need it.Carsten Weisse2005-12-041-2/+2
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* bugfix: streaming buffers wasn't allocatedCarsten Weisse2005-12-041-2/+2
| | | | now the jaol cinematics impl works.
* cinematics sound implCarsten Weisse2005-12-041-62/+55
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* cinematics sound impl (not working yet)Carsten Weisse2005-12-042-36/+141
| | | | the jaol lib doesn't handle queued buffers correctly?!
* cinematics sound implCarsten Weisse2005-12-042-18/+120
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* new interfaceCarsten Weisse2005-12-043-9/+18
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* interface changed for cinematicsCarsten Weisse2005-12-042-5/+17
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* beatificationRene Stoeckel2005-12-031-4/+1
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* cosmeticRene Stoeckel2005-12-031-3/+2
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* javadoc cleanupRene Stoeckel2005-12-034-145/+58
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* bugfix: Q2Dialog not opened in dedicated modeRene Stoeckel2005-12-032-14/+66
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* bugfix cinematics failoverRene Stoeckel2005-12-031-2/+2
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* cosmeticRene Stoeckel2005-12-031-11/+9
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* reset the texture buffersCarsten Weisse2005-11-211-2/+4
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* use a shared texture buffer (DirectBuffer) for cinematicsCarsten Weisse2005-11-213-18/+34
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* first cinematics impl (animation works fine).Carsten Weisse2005-11-211-337/+276
| | | | | Works without sound at this moment and a lot of byte[] garbage. This will be fixed soon.
* add SCR.RunCinematics()Carsten Weisse2005-11-211-2/+2
| | | | (see C code)
* use a memory mapped file as video source (ByteBuffer)Carsten Weisse2005-11-211-2/+3
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* cosmeticRene Stoeckel2005-11-201-3/+1
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* savegames are now independend from different jake2 builds and releasesRene Stoeckel2005-11-2044-851/+1643
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* sorted the methods according to their original locations in the c files.Rene Stoeckel2005-11-1646-5387/+5202
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* up merge from branch render-refactoringCarsten Weisse2005-11-134-22/+23
| | | | | code cleanup. use Defines instead of Globals (Defines contains all constants)
* solves a bug, reported by Ken Russell from sun.Carsten Weisse2005-10-261-3/+5
| | | | | | | | | (Problems with jdk1.6 and special network configs) The localhost address was null by calling InetAddress.getByName("localhost").getAddress() see java api doc: InetAddress.getByName(null) is the correct (but strange) method to get the localhost InetAddress.
* remove timer hack and use new Timer classesHolger Zickner2005-07-0112-67/+46
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* different Timers implementing Milliseconds()Holger Zickner2005-07-014-0/+121
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* make sure not to exceed max line size in Console fixes bug 1230166Holger Zickner2005-06-301-1/+2
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* do not overwrite baseq2 dirHolger Zickner2005-06-281-2/+4
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* fix out of bounds exception in getWavinfo()Holger Zickner2005-06-271-9/+14
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* parseInt/Long may throw an exceptionHolger Zickner2005-06-262-7/+14
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* last change deleted too much...Holger Zickner2005-06-261-1/+3
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* jogl-1.0 is not supported anymoreHolger Zickner2005-06-241-14/+4
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* there is no mode "a" in JavaHolger Zickner2005-06-111-3/+4
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* sorry, wrong offsetCarsten Weisse2005-06-091-2/+2
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* JVM executes this code faster, than the "i++" one.Carsten Weisse2005-06-084-44/+50
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* code cleanupCarsten Weisse2005-06-081-280/+139
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* code cleanupCarsten Weisse2005-06-081-279/+139
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* replace Integer.parseInt() to prevent exceptionsHolger Zickner2005-06-073-9/+10
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* simulate keyboard repeatsHolger Zickner2005-06-071-2/+26
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* handling of keyboard repeats depends now on game stateHolger Zickner2005-06-071-8/+4
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* handle characters with AltGr properlyHolger Zickner2005-06-062-6/+6
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