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Jake2 JOGL2 Port.
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Author
Age
Files
Lines
*
bugfix cinematics failover
Rene Stoeckel
2005-12-03
1
-2
/
+2
*
cosmetic
Rene Stoeckel
2005-12-03
1
-11
/
+9
*
reset the texture buffers
Carsten Weisse
2005-11-21
1
-2
/
+4
*
use a shared texture buffer (DirectBuffer) for cinematics
Carsten Weisse
2005-11-21
3
-18
/
+34
*
first cinematics impl (animation works fine).
Carsten Weisse
2005-11-21
1
-337
/
+276
*
add SCR.RunCinematics()
Carsten Weisse
2005-11-21
1
-2
/
+2
*
use a memory mapped file as video source (ByteBuffer)
Carsten Weisse
2005-11-21
1
-2
/
+3
*
cosmetic
Rene Stoeckel
2005-11-20
1
-3
/
+1
*
savegames are now independend from different jake2 builds and releases
Rene Stoeckel
2005-11-20
44
-851
/
+1643
*
sorted the methods according to their original locations in the c files.
Rene Stoeckel
2005-11-16
46
-5387
/
+5202
*
up merge from branch render-refactoring
Carsten Weisse
2005-11-13
4
-22
/
+23
*
solves a bug, reported by Ken Russell from sun.
Carsten Weisse
2005-10-26
1
-3
/
+5
*
remove timer hack and use new Timer classes
Holger Zickner
2005-07-01
12
-67
/
+46
*
different Timers implementing Milliseconds()
Holger Zickner
2005-07-01
4
-0
/
+121
*
make sure not to exceed max line size in Console fixes bug 1230166
Holger Zickner
2005-06-30
1
-1
/
+2
*
do not overwrite baseq2 dir
Holger Zickner
2005-06-28
1
-2
/
+4
*
fix out of bounds exception in getWavinfo()
Holger Zickner
2005-06-27
1
-9
/
+14
*
parseInt/Long may throw an exception
Holger Zickner
2005-06-26
2
-7
/
+14
*
last change deleted too much...
Holger Zickner
2005-06-26
1
-1
/
+3
*
jogl-1.0 is not supported anymore
Holger Zickner
2005-06-24
1
-14
/
+4
*
there is no mode "a" in Java
Holger Zickner
2005-06-11
1
-3
/
+4
*
sorry, wrong offset
Carsten Weisse
2005-06-09
1
-2
/
+2
*
JVM executes this code faster, than the "i++" one.
Carsten Weisse
2005-06-08
4
-44
/
+50
*
code cleanup
Carsten Weisse
2005-06-08
1
-280
/
+139
*
code cleanup
Carsten Weisse
2005-06-08
1
-279
/
+139
*
replace Integer.parseInt() to prevent exceptions
Holger Zickner
2005-06-07
3
-9
/
+10
*
simulate keyboard repeats
Holger Zickner
2005-06-07
1
-2
/
+26
*
handling of keyboard repeats depends now on game state
Holger Zickner
2005-06-07
1
-8
/
+4
*
handle characters with AltGr properly
Holger Zickner
2005-06-06
2
-6
/
+6
*
handle keys with AltGr properly
Holger Zickner
2005-06-06
2
-6
/
+6
*
handle keys with AltGr properly
Holger Zickner
2005-06-06
2
-5
/
+8
*
Array index out of bounds bug fixed (ent.number)
Rene Stoeckel
2005-06-05
1
-4
/
+8
*
merge last changes from 0.9.4 branch
Holger Zickner
2005-05-26
7
-25
/
+49
*
replace the javax.imageio with nio file operations
Carsten Weisse
2005-05-20
1
-17
/
+17
*
for better cache hit rates
Carsten Weisse
2005-05-15
1
-2
/
+4
*
for better cache hit rates
Carsten Weisse
2005-05-15
1
-3
/
+5
*
write config.cfg as soon as baseq2 is initialized to avoid questioning again
Holger Zickner
2005-05-14
2
-5
/
+8
*
use US locale (labels in filechooser, number format)
Holger Zickner
2005-05-12
2
-4
/
+8
*
the default pixel alignment in OpenGL is 4.
Carsten Weisse
2005-05-11
3
-3
/
+25
*
*** empty log message ***
Holger Zickner
2005-05-10
1
-435
/
+0
*
handles different source volumes (e.g. explosions far away)
Carsten Weisse
2005-05-08
4
-25
/
+39
*
model frame animation modifications (see fastjogl and lwjgl renderer)
Carsten Weisse
2005-05-08
1
-41
/
+35
*
see the other render changes
Carsten Weisse
2005-05-07
1
-3
/
+3
*
model frame animation is now stored in an int[];
Carsten Weisse
2005-05-07
4
-59
/
+48
*
dtriverts never used
Carsten Weisse
2005-05-07
1
-33
/
+2
*
this reduces the memory footprint massive;
Carsten Weisse
2005-05-07
4
-60
/
+77
*
better string handling and error messages
Carsten Weisse
2005-05-07
3
-53
/
+57
*
helper functions to get the OpenGL version as float value
Carsten Weisse
2005-05-07
4
-5
/
+21
*
modified loading of submodels and faces to get better cache hit rates
Carsten Weisse
2005-05-07
2
-230
/
+249
*
preconstruct a Throwable is faster; (is used in control flow)
Carsten Weisse
2005-05-07
1
-15
/
+12
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