From 20a66a892a3f0704ef37f1eebb681edfee6fc165 Mon Sep 17 00:00:00 2001 From: Holger Zickner Date: Fri, 9 Jul 2004 06:50:52 +0000 Subject: import of Jake2 --- src/jake2/game/GameSpawn.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/jake2/game/GameSpawn.java') diff --git a/src/jake2/game/GameSpawn.java b/src/jake2/game/GameSpawn.java index edb8cab..34412fd 100644 --- a/src/jake2/game/GameSpawn.java +++ b/src/jake2/game/GameSpawn.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 18.11.2003 by RST. -// $Id: GameSpawn.java,v 1.2 2004-07-08 15:58:44 hzi Exp $ +// $Id: GameSpawn.java,v 1.3 2004-07-09 06:50:49 hzi Exp $ package jake2.game; @@ -305,7 +305,7 @@ public class GameSpawn extends GameSave { e.teammaster = e; c++; c2++; - Com.Printf("Team:" + e.team+" entity: " + e.index + "\n"); + //Com.Printf("Team:" + e.team+" entity: " + e.index + "\n"); for (j = i + 1; j < globals.num_edicts; j++) { e2 = g_edicts[j]; if (!e2.inuse) @@ -427,7 +427,7 @@ public class GameSpawn extends GameSave { ED_CallSpawn(ent); } //gi.dprintf("player skill level:" +skill.value + "\n"); - gi.dprintf(inhibit + " entities inhibited\n"); + //gi.dprintf(inhibit + " entities inhibited\n"); i = 1; G_FindTeams(); PlayerTrail.Init(); -- cgit v1.2.3