/* * CL_fx.java * Copyright (C) 2004 * * $Id: CL_inv.java,v 1.3 2005-12-18 22:10:10 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.01.2004 by RST. package jake2.client; import jake2.Defines; import jake2.Globals; import jake2.qcommon.Com; import jake2.qcommon.MSG; import jake2.util.Lib; import jake2.util.Vargs; /** * CL_inv */ public class CL_inv { /* * ================ CL_ParseInventory ================ */ static void ParseInventory() { int i; for (i = 0; i < Defines.MAX_ITEMS; i++) Globals.cl.inventory[i] = MSG.ReadShort(Globals.net_message); } /* * ================ Inv_DrawString ================ */ static void Inv_DrawString(int x, int y, String string) { for (int i = 0; i < string.length(); i++) { Globals.re.DrawChar(x, y, string.charAt(i)); x += 8; } } static String getHighBitString(String s) { byte[] b = Lib.stringToBytes(s); for (int i = 0; i < b.length; i++) { b[i] = (byte) (b[i] | 128); } return Lib.bytesToString(b); } /* * ================ CL_DrawInventory ================ */ static final int DISPLAY_ITEMS = 17; static void DrawInventory() { int i, j; int num, selected_num, item; int[] index = new int[Defines.MAX_ITEMS]; String string; int x, y; String binding; String bind; int selected; int top; selected = Globals.cl.frame.playerstate.stats[Defines.STAT_SELECTED_ITEM]; num = 0; selected_num = 0; for (i = 0; i < Defines.MAX_ITEMS; i++) { if (i == selected) selected_num = num; if (Globals.cl.inventory[i] != 0) { index[num] = i; num++; } } // determine scroll point top = selected_num - DISPLAY_ITEMS / 2; if (num - top < DISPLAY_ITEMS) top = num - DISPLAY_ITEMS; if (top < 0) top = 0; x = (Globals.viddef.width - 256) / 2; y = (Globals.viddef.height - 240) / 2; // repaint everything next frame SCR.DirtyScreen(); Globals.re.DrawPic(x, y + 8, "inventory"); y += 24; x += 24; Inv_DrawString(x, y, "hotkey ### item"); Inv_DrawString(x, y + 8, "------ --- ----"); y += 16; for (i = top; i < num && i < top + DISPLAY_ITEMS; i++) { item = index[i]; // search for a binding //Com_sprintf (binding, sizeof(binding), "use %s", // cl.configstrings[CS_ITEMS+item]); binding = "use " + Globals.cl.configstrings[Defines.CS_ITEMS + item]; bind = ""; for (j = 0; j < 256; j++) if (Globals.keybindings[j] != null && Globals.keybindings[j].equals(binding)) { bind = Key.KeynumToString(j); break; } string = Com.sprintf("%6s %3i %s", new Vargs(3).add(bind).add(Globals.cl.inventory[item]).add( Globals.cl.configstrings[Defines.CS_ITEMS + item])); if (item != selected) string = getHighBitString(string); else // draw a blinky cursor by the selected item { if (((int) (Globals.cls.realtime * 10) & 1) != 0) Globals.re.DrawChar(x - 8, y, 15); } Inv_DrawString(x, y, string); y += 8; } } }