/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 20.11.2003 by RST. // $Id: particle_t.java,v 1.3 2004-12-14 12:48:51 cawe Exp $ package jake2.client; import jake2.Defines; import jake2.util.Lib; import java.nio.*; public class particle_t { // lwjgl renderer needs a ByteBuffer private static ByteBuffer colorByteArray = Lib.newByteBuffer(Defines.MAX_PARTICLES * Lib.SIZEOF_INT, ByteOrder.LITTLE_ENDIAN); public static FloatBuffer vertexArray = Lib.newFloatBuffer(Defines.MAX_PARTICLES * 3); public static int[] colorTable = new int[256]; public static IntBuffer colorArray = colorByteArray.asIntBuffer(); public static void setColorPalette(int[] palette) { for (int i=0; i < 256; i++) { colorTable[i] = palette[i] & 0x00FFFFFF; } } public static ByteBuffer getColorAsByteBuffer() { return colorByteArray; } }