/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 20.11.2003 by RST. // $Id: refimport_t.java,v 1.2 2004-07-08 20:24:29 hzi Exp $ package jake2.client; import java.awt.Dimension; import jake2.game.*; import jake2.qcommon.xcommand_t; import jake2.util.Vargs; public interface refimport_t { // ref.h // these are the functions imported by the refresh module // void Sys_Error(int err_level, String str); void Sys_Error(int err_level, String str, Vargs vargs); void Cmd_AddCommand(String name, xcommand_t cmd); void Cmd_RemoveCommand(String name); int Cmd_Argc(); String Cmd_Argv(int i); void Cmd_ExecuteText(int exec_when, String text); void Con_Printf(int print_level, String str, Vargs vargs); void Con_Printf(int print_level, String str); // files will be memory mapped read only // the returned buffer may be part of a larger pak file, // or a discrete file from anywhere in the quake search path // a -1 return means the file does not exist // NULL can be passed for buf to just determine existance byte[] FS_LoadFile(String name); int FS_FileLength(String name); void FS_FreeFile(byte[] buf); // gamedir will be the current directory that generated // files should be stored to, ie: "f:\quake\id1" String FS_Gamedir(); cvar_t Cvar_Get(String name, String value, int flags); cvar_t Cvar_Set(String name, String value); void Cvar_SetValue(String name, float value); boolean Vid_GetModeInfo(Dimension dim /* int *w, *h */, int mode); void Vid_MenuInit(); void Vid_NewWindow(int width, int height); }