/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 13.11.2003 by RST. // $Id: M_Boss3.java,v 1.1 2004-07-07 19:59:09 hzi Exp $ package jake2.game; public class M_Boss3 extends M_Boss32 { static EntUseAdapter Use_Boss3 = new EntUseAdapter() { public void use(edict_t ent, edict_t other, edict_t activator) { gi.WriteByte(svc_temp_entity); gi.WriteByte(TE_BOSSTPORT); gi.WritePosition(ent.s.origin); gi.multicast(ent.s.origin, MULTICAST_PVS); G_FreeEdict(ent); } }; static EntThinkAdapter Think_Boss3Stand = new EntThinkAdapter() { public boolean think(edict_t ent) { if (ent.s.frame == FRAME_stand260) ent.s.frame = FRAME_stand201; else ent.s.frame++; ent.nextthink = level.time + FRAMETIME; return true; } }; /*QUAKED monster_boss3_stand (1 .5 0) (-32 -32 0) (32 32 90) Just stands and cycles in one place until targeted, then teleports away. */ static void SP_monster_boss3_stand(edict_t self) { if (deathmatch.value != 0) { G_FreeEdict(self); return; } self.movetype = MOVETYPE_STEP; self.solid = SOLID_BBOX; self.model = "models/monsters/boss3/rider/tris.md2"; self.s.modelindex = gi.modelindex(self.model); self.s.frame = FRAME_stand201; gi.soundindex("misc/bigtele.wav"); VectorSet(self.mins, -32, -32, 0); VectorSet(self.maxs, 32, 32, 90); self.use = Use_Boss3; self.think = Think_Boss3Stand; self.nextthink = level.time + FRAMETIME; gi.linkentity(self); } }