/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */ // Created on 11.11.2003 by RST. // $Id: M_Player.java,v 1.2 2004-09-22 19:22:03 salomo Exp $ package jake2.game; public class M_Player { // This file generated by qdata - Do NOT Modify public final static int FRAME_stand01 = 0; public final static int FRAME_stand02 = 1; public final static int FRAME_stand03 = 2; public final static int FRAME_stand04 = 3; public final static int FRAME_stand05 = 4; public final static int FRAME_stand06 = 5; public final static int FRAME_stand07 = 6; public final static int FRAME_stand08 = 7; public final static int FRAME_stand09 = 8; public final static int FRAME_stand10 = 9; public final static int FRAME_stand11 = 10; public final static int FRAME_stand12 = 11; public final static int FRAME_stand13 = 12; public final static int FRAME_stand14 = 13; public final static int FRAME_stand15 = 14; public final static int FRAME_stand16 = 15; public final static int FRAME_stand17 = 16; public final static int FRAME_stand18 = 17; public final static int FRAME_stand19 = 18; public final static int FRAME_stand20 = 19; public final static int FRAME_stand21 = 20; public final static int FRAME_stand22 = 21; public final static int FRAME_stand23 = 22; public final static int FRAME_stand24 = 23; public final static int FRAME_stand25 = 24; public final static int FRAME_stand26 = 25; public final static int FRAME_stand27 = 26; public final static int FRAME_stand28 = 27; public final static int FRAME_stand29 = 28; public final static int FRAME_stand30 = 29; public final static int FRAME_stand31 = 30; public final static int FRAME_stand32 = 31; public final static int FRAME_stand33 = 32; public final static int FRAME_stand34 = 33; public final static int FRAME_stand35 = 34; public final static int FRAME_stand36 = 35; public final static int FRAME_stand37 = 36; public final static int FRAME_stand38 = 37; public final static int FRAME_stand39 = 38; public final static int FRAME_stand40 = 39; public final static int FRAME_run1 = 40; public final static int FRAME_run2 = 41; public final static int FRAME_run3 = 42; public final static int FRAME_run4 = 43; public final static int FRAME_run5 = 44; public final static int FRAME_run6 = 45; public final static int FRAME_attack1 = 46; public final static int FRAME_attack2 = 47; public final static int FRAME_attack3 = 48; public final static int FRAME_attack4 = 49; public final static int FRAME_attack5 = 50; public final static int FRAME_attack6 = 51; public final static int FRAME_attack7 = 52; public final static int FRAME_attack8 = 53; public final static int FRAME_pain101 = 54; public final static int FRAME_pain102 = 55; public final static int FRAME_pain103 = 56; public final static int FRAME_pain104 = 57; public final static int FRAME_pain201 = 58; public final static int FRAME_pain202 = 59; public final static int FRAME_pain203 = 60; public final static int FRAME_pain204 = 61; public final static int FRAME_pain301 = 62; public final static int FRAME_pain302 = 63; public final static int FRAME_pain303 = 64; public final static int FRAME_pain304 = 65; public final static int FRAME_jump1 = 66; public final static int FRAME_jump2 = 67; public final static int FRAME_jump3 = 68; public final static int FRAME_jump4 = 69; public final static int FRAME_jump5 = 70; public final static int FRAME_jump6 = 71; public final static int FRAME_flip01 = 72; public final static int FRAME_flip02 = 73; public final static int FRAME_flip03 = 74; public final static int FRAME_flip04 = 75; public final static int FRAME_flip05 = 76; public final static int FRAME_flip06 = 77; public final static int FRAME_flip07 = 78; public final static int FRAME_flip08 = 79; public final static int FRAME_flip09 = 80; public final static int FRAME_flip10 = 81; public final static int FRAME_flip11 = 82; public final static int FRAME_flip12 = 83; public final static int FRAME_salute01 = 84; public final static int FRAME_salute02 = 85; public final static int FRAME_salute03 = 86; public final static int FRAME_salute04 = 87; public final static int FRAME_salute05 = 88; public final static int FRAME_salute06 = 89; public final static int FRAME_salute07 = 90; public final static int FRAME_salute08 = 91; public final static int FRAME_salute09 = 92; public final static int FRAME_salute10 = 93; public final static int FRAME_salute11 = 94; public final static int FRAME_taunt01 = 95; public final static int FRAME_taunt02 = 96; public final static int FRAME_taunt03 = 97; public final static int FRAME_taunt04 = 98; public final static int FRAME_taunt05 = 99; public final static int FRAME_taunt06 = 100; public final static int FRAME_taunt07 = 101; public final static int FRAME_taunt08 = 102; public final static int FRAME_taunt09 = 103; public final static int FRAME_taunt10 = 104; public final static int FRAME_taunt11 = 105; public final static int FRAME_taunt12 = 106; public final static int FRAME_taunt13 = 107; public final static int FRAME_taunt14 = 108; public final static int FRAME_taunt15 = 109; public final static int FRAME_taunt16 = 110; public final static int FRAME_taunt17 = 111; public final static int FRAME_wave01 = 112; public final static int FRAME_wave02 = 113; public final static int FRAME_wave03 = 114; public final static int FRAME_wave04 = 115; public final static int FRAME_wave05 = 116; public final static int FRAME_wave06 = 117; public final static int FRAME_wave07 = 118; public final static int FRAME_wave08 = 119; public final static int FRAME_wave09 = 120; public final static int FRAME_wave10 = 121; public final static int FRAME_wave11 = 122; public final static int FRAME_point01 = 123; public final static int FRAME_point02 = 124; public final static int FRAME_point03 = 125; public final static int FRAME_point04 = 126; public final static int FRAME_point05 = 127; public final static int FRAME_point06 = 128; public final static int FRAME_point07 = 129; public final static int FRAME_point08 = 130; public final static int FRAME_point09 = 131; public final static int FRAME_point10 = 132; public final static int FRAME_point11 = 133; public final static int FRAME_point12 = 134; public final static int FRAME_crstnd01 = 135; public final static int FRAME_crstnd02 = 136; public final static int FRAME_crstnd03 = 137; public final static int FRAME_crstnd04 = 138; public final static int FRAME_crstnd05 = 139; public final static int FRAME_crstnd06 = 140; public final static int FRAME_crstnd07 = 141; public final static int FRAME_crstnd08 = 142; public final static int FRAME_crstnd09 = 143; public final static int FRAME_crstnd10 = 144; public final static int FRAME_crstnd11 = 145; public final static int FRAME_crstnd12 = 146; public final static int FRAME_crstnd13 = 147; public final static int FRAME_crstnd14 = 148; public final static int FRAME_crstnd15 = 149; public final static int FRAME_crstnd16 = 150; public final static int FRAME_crstnd17 = 151; public final static int FRAME_crstnd18 = 152; public final static int FRAME_crstnd19 = 153; public final static int FRAME_crwalk1 = 154; public final static int FRAME_crwalk2 = 155; public final static int FRAME_crwalk3 = 156; public final static int FRAME_crwalk4 = 157; public final static int FRAME_crwalk5 = 158; public final static int FRAME_crwalk6 = 159; public final static int FRAME_crattak1 = 160; public final static int FRAME_crattak2 = 161; public final static int FRAME_crattak3 = 162; public final static int FRAME_crattak4 = 163; public final static int FRAME_crattak5 = 164; public final static int FRAME_crattak6 = 165; public final static int FRAME_crattak7 = 166; public final static int FRAME_crattak8 = 167; public final static int FRAME_crattak9 = 168; public final static int FRAME_crpain1 = 169; public final static int FRAME_crpain2 = 170; public final static int FRAME_crpain3 = 171; public final static int FRAME_crpain4 = 172; public final static int FRAME_crdeath1 = 173; public final static int FRAME_crdeath2 = 174; public final static int FRAME_crdeath3 = 175; public final static int FRAME_crdeath4 = 176; public final static int FRAME_crdeath5 = 177; public final static int FRAME_death101 = 178; public final static int FRAME_death102 = 179; public final static int FRAME_death103 = 180; public final static int FRAME_death104 = 181; public final static int FRAME_death105 = 182; public final static int FRAME_death106 = 183; public final static int FRAME_death201 = 184; public final static int FRAME_death202 = 185; public final static int FRAME_death203 = 186; public final static int FRAME_death204 = 187; public final static int FRAME_death205 = 188; public final static int FRAME_death206 = 189; public final static int FRAME_death301 = 190; public final static int FRAME_death302 = 191; public final static int FRAME_death303 = 192; public final static int FRAME_death304 = 193; public final static int FRAME_death305 = 194; public final static int FRAME_death306 = 195; public final static int FRAME_death307 = 196; public final static int FRAME_death308 = 197; public final static float MODEL_SCALE = 1.000000f; }