/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 11.11.2003 by RST. package jake2.game; import jake2.util.QuakeFile; import java.io.IOException; public class mframe_t { public mframe_t(AIAdapter ai, float dist, EntThinkAdapter think) { this.ai= ai; this.dist= dist; this.think= think; } /** Empty constructor. */ public mframe_t() {} public AIAdapter ai; public float dist; public EntThinkAdapter think; public void write(QuakeFile f) throws IOException { f.writeAdapter(ai); f.writeFloat(dist); f.writeAdapter(think); } public void read(QuakeFile f) throws IOException { ai= (AIAdapter) f.readAdapter(); dist= f.readFloat(); think= (EntThinkAdapter) f.readAdapter(); } }