/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.10.2003 by RST. // $Id: monsterinfo_t.java,v 1.1 2004-07-07 19:59:26 hzi Exp $ package jake2.game; public class monsterinfo_t { public mmove_t currentmove; public int aiflags; public int nextframe; public float scale; public EntThinkAdapter stand; public EntThinkAdapter idle; public EntThinkAdapter search; public EntThinkAdapter walk; public EntThinkAdapter run; public EntDodgeAdapter dodge; public EntThinkAdapter attack; public EntThinkAdapter melee; public EntInteractAdapter sight; public EntThinkAdapter checkattack; public float pausetime; public float attack_finished; public float[] saved_goal= { 0, 0, 0 }; public float search_time; public float trail_time; public float[] last_sighting= { 0, 0, 0 }; public int attack_state; public int lefty; public float idle_time; public int linkcount; public int power_armor_type; public int power_armor_power; }