/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.10.2003 by RST. // $Id: spawn_temp_t.java,v 1.1 2004-07-07 19:59:26 hzi Exp $ package jake2.game; import jake2.util.*; public class spawn_temp_t { // world vars public String sky=""; public float skyrotate; public float[] skyaxis = { 0, 0, 0 }; public String nextmap=""; public int lip; public int distance; public int height; public String noise=""; public float pausetime; public String item=""; public String gravity=""; public float minyaw; public float maxyaw; public float minpitch; public float maxpitch; public boolean set(String key, String value) { if (key.equals("lip")) { lip=Lib.atoi(value); return true; } // F_INT, FFL_SPAWNTEMP), if (key.equals("distance")) { distance=Lib.atoi(value); return true; } // F_INT, FFL_SPAWNTEMP), if (key.equals("height")) { height=Lib.atoi(value); return true; } // F_INT, FFL_SPAWNTEMP), if (key.equals("noise")) { noise = GameSpawn.ED_NewString(value); return true; } // F_LSTRING, FFL_SPAWNTEMP), if (key.equals("pausetime")) { pausetime = Lib.atof(value); return true; } // F_FLOAT, FFL_SPAWNTEMP), if (key.equals("item")) { item = GameSpawn.ED_NewString(value); return true; } // F_LSTRING, FFL_SPAWNTEMP), if (key.equals("gravity")) { gravity = GameSpawn.ED_NewString(value); return true; } // F_LSTRING, FFL_SPAWNTEMP), if (key.equals("sky")) { sky = GameSpawn.ED_NewString(value); return true; } // F_LSTRING, FFL_SPAWNTEMP), if (key.equals("skyrotate")) { skyrotate=Lib.atof(value); return true; } // F_FLOAT, FFL_SPAWNTEMP), if (key.equals("skyaxis")) { skyaxis=Lib.atov(value); return true; } // F_VECTOR, FFL_SPAWNTEMP), if (key.equals("minyaw")) { minyaw=Lib.atof(value); return true; } // F_FLOAT, FFL_SPAWNTEMP), if (key.equals("maxyaw")) { maxyaw=Lib.atof(value); return true; } // F_FLOAT, FFL_SPAWNTEMP), if (key.equals("minpitch")) { minpitch = Lib.atof(value); return true; } // F_FLOAT, FFL_SPAWNTEMP), if (key.equals("maxpitch")) { maxpitch = Lib.atof(value); return true; } // F_FLOAT, FFL_SPAWNTEMP), if (key.equals("nextmap")) { nextmap = GameSpawn.ED_NewString(value); return true; } // F_LSTRING, FFL_SPAWNTEMP), return false; } }