/* * Model.java * Copyright (C) 2003 * * $Id: Model.java,v 1.3 2006-11-21 02:22:19 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package jake2.render.fast; import jake2.Defines; import jake2.client.VID; import jake2.game.cplane_t; import jake2.game.cvar_t; import jake2.qcommon.*; import jake2.render.*; import jake2.util.*; import java.nio.*; import java.util.Arrays; import java.util.Vector; /** * Model * * @author cwei */ public abstract class Model extends Surf { // models.c -- model loading and caching model_t loadmodel; int modfilelen; byte[] mod_novis = new byte[Defines.MAX_MAP_LEAFS/8]; static final int MAX_MOD_KNOWN = 512; model_t[] mod_known = new model_t[MAX_MOD_KNOWN]; int mod_numknown; // the inline * models from the current map are kept seperate model_t[] mod_inline = new model_t[MAX_MOD_KNOWN]; abstract void GL_SubdivideSurface(msurface_t surface); // Warp.java /* =============== Mod_PointInLeaf =============== */ mleaf_t Mod_PointInLeaf(float[] p, model_t model) { mnode_t node; float d; cplane_t plane; if (model == null || model.nodes == null) Com.Error (Defines.ERR_DROP, "Mod_PointInLeaf: bad model"); node = model.nodes[0]; // root node while (true) { if (node.contents != -1) return (mleaf_t)node; plane = node.plane; d = Math3D.DotProduct(p, plane.normal) - plane.dist; if (d > 0) node = node.children[0]; else node = node.children[1]; } // never reached } byte[] decompressed = new byte[Defines.MAX_MAP_LEAFS / 8]; byte[] model_visibility = new byte[Defines.MAX_MAP_VISIBILITY]; /* =================== Mod_DecompressVis =================== */ byte[] Mod_DecompressVis(byte[] in, int offset, model_t model) { int c; byte[] out; int outp, inp; int row; row = (model.vis.numclusters+7)>>3; out = decompressed; outp = 0; inp = offset; if (in == null) { // no vis info, so make all visible while (row != 0) { out[outp++] = (byte)0xFF; row--; } return decompressed; } do { if (in[inp] != 0) { out[outp++] = in[inp++]; continue; } c = in[inp + 1] & 0xFF; inp += 2; while (c != 0) { out[outp++] = 0; c--; } } while (outp < row); return decompressed; } /* ============== Mod_ClusterPVS ============== */ byte[] Mod_ClusterPVS(int cluster, model_t model) { if (cluster == -1 || model.vis == null) return mod_novis; //return Mod_DecompressVis( (byte *)model.vis + model.vis.bitofs[cluster][Defines.DVIS_PVS], model); return Mod_DecompressVis(model_visibility, model.vis.bitofs[cluster][Defines.DVIS_PVS], model); } // =============================================================================== /* ================ Mod_Modellist_f ================ */ void Mod_Modellist_f() { int i; model_t mod; int total; total = 0; VID.Printf(Defines.PRINT_ALL,"Loaded models:\n"); for (i=0; i < mod_numknown ; i++) { mod = mod_known[i]; if (mod.name.length() == 0) continue; VID.Printf (Defines.PRINT_ALL, "%8i : %s\n", new Vargs(2).add(mod.extradatasize).add(mod.name)); total += mod.extradatasize; } VID.Printf (Defines.PRINT_ALL, "Total resident: " + total +'\n'); } /* =============== Mod_Init =============== */ void Mod_Init() { // init mod_known for (int i=0; i < MAX_MOD_KNOWN; i++) { mod_known[i] = new model_t(); } Arrays.fill(mod_novis, (byte)0xff); } byte[] fileBuffer; /* ================== Mod_ForName Loads in a model for the given name ================== */ model_t Mod_ForName(String name, boolean crash) { model_t mod = null; int i; if (name == null || name.length() == 0) Com.Error(Defines.ERR_DROP, "Mod_ForName: NULL name"); // // inline models are grabbed only from worldmodel // if (name.charAt(0) == '*') { i = Integer.parseInt(name.substring(1)); if (i < 1 || r_worldmodel == null || i >= r_worldmodel.numsubmodels) Com.Error (Defines.ERR_DROP, "bad inline model number"); return mod_inline[i]; } // // search the currently loaded models // for (i=0; i Math.abs(maxs[i]) ? Math.abs(mins[i]) : Math.abs(maxs[i]); } return Math3D.VectorLength(corner); } /* ================= Mod_LoadSubmodels ================= */ void Mod_LoadSubmodels(lump_t l) { if ((l.filelen % qfiles.dmodel_t.SIZE) != 0) Com.Error(Defines.ERR_DROP, "MOD_LoadBmodel: funny lump size in " + loadmodel.name); int i, j; int count = l.filelen / qfiles.dmodel_t.SIZE; // out = Hunk_Alloc ( count*sizeof(*out)); mmodel_t out; mmodel_t[] outs = new mmodel_t[count]; for (i = 0; i < count; i++) { outs[i] = new mmodel_t(); } loadmodel.submodels = outs; loadmodel.numsubmodels = count; ByteBuffer bb = ByteBuffer.wrap(mod_base, l.fileofs, l.filelen); bb.order(ByteOrder.LITTLE_ENDIAN); qfiles.dmodel_t in; for (i = 0; i < count; i++) { in = new qfiles.dmodel_t(bb); out = outs[i]; for (j = 0; j < 3; j++) { // spread the mins / maxs by a // pixel out.mins[j] = in.mins[j] - 1; out.maxs[j] = in.maxs[j] + 1; out.origin[j] = in.origin[j]; } out.radius = RadiusFromBounds(out.mins, out.maxs); out.headnode = in.headnode; out.firstface = in.firstface; out.numfaces = in.numfaces; } } /* ================= Mod_LoadEdges ================= */ void Mod_LoadEdges (lump_t l) { medge_t[] edges; int i, count; if ( (l.filelen % medge_t.DISK_SIZE) != 0) Com.Error(Defines.ERR_DROP, "MOD_LoadBmodel: funny lump size in " + loadmodel.name); count = l.filelen / medge_t.DISK_SIZE; // out = Hunk_Alloc ( (count + 1) * sizeof(*out)); edges = new medge_t[count + 1]; loadmodel.edges = edges; loadmodel.numedges = count; ByteBuffer bb = ByteBuffer.wrap(mod_base, l.fileofs, l.filelen); bb.order(ByteOrder.LITTLE_ENDIAN); for ( i=0 ; i 0) out[i].next = loadmodel.texinfo[next]; else out[i].next = null; name = "textures/" + in.texture + ".wal"; out[i].image = GL_FindImage(name, it_wall); if (out[i].image == null) { VID.Printf(Defines.PRINT_ALL, "Couldn't load " + name + '\n'); out[i].image = r_notexture; } } // count animation frames for (i=0 ; i= 0) v = loadmodel.vertexes[loadmodel.edges[e].v[0]]; else v = loadmodel.vertexes[loadmodel.edges[-e].v[1]]; for (j=0 ; j<2 ; j++) { val = v.position[0] * tex.vecs[j][0] + v.position[1] * tex.vecs[j][1] + v.position[2] * tex.vecs[j][2] + tex.vecs[j][3]; if (val < mins[j]) mins[j] = val; if (val > maxs[j]) maxs[j] = val; } } for (int i=0 ; i<2 ; i++) { bmins[i] = (int)Math.floor(mins[i]/16); bmaxs[i] = (int)Math.ceil(maxs[i]/16); s.texturemins[i] = (short)(bmins[i] * 16); s.extents[i] = (short)((bmaxs[i] - bmins[i]) * 16); } } /* ================= Mod_LoadFaces ================= */ void Mod_LoadFaces(lump_t l) { int i, surfnum; int planenum, side; int ti; if ((l.filelen % qfiles.dface_t.SIZE) != 0) Com.Error(Defines.ERR_DROP, "MOD_LoadBmodel: funny lump size in " + loadmodel.name); int count = l.filelen / qfiles.dface_t.SIZE; // out = Hunk_Alloc ( count*sizeof(*out)); msurface_t[] outs = new msurface_t[count]; for (i = 0; i < count; i++) { outs[i] = new msurface_t(); } loadmodel.surfaces = outs; loadmodel.numsurfaces = count; ByteBuffer bb = ByteBuffer.wrap(mod_base, l.fileofs, l.filelen); bb.order(ByteOrder.LITTLE_ENDIAN); currentmodel = loadmodel; GL_BeginBuildingLightmaps(loadmodel); qfiles.dface_t in; msurface_t out; for (surfnum = 0; surfnum < count; surfnum++) { in = new qfiles.dface_t(bb); out = outs[surfnum]; out.firstedge = in.firstedge; out.numedges = in.numedges; out.flags = 0; out.polys = null; planenum = in.planenum; side = in.side; if (side != 0) out.flags |= Defines.SURF_PLANEBACK; out.plane = loadmodel.planes[planenum]; ti = in.texinfo; if (ti < 0 || ti >= loadmodel.numtexinfo) Com.Error(Defines.ERR_DROP, "MOD_LoadBmodel: bad texinfo number"); out.texinfo = loadmodel.texinfo[ti]; CalcSurfaceExtents(out); // lighting info for (i = 0; i < Defines.MAXLIGHTMAPS; i++) out.styles[i] = in.styles[i]; i = in.lightofs; if (i == -1) out.samples = null; else { ByteBuffer pointer = ByteBuffer.wrap(loadmodel.lightdata); pointer.position(i); pointer = pointer.slice(); pointer.mark(); out.samples = pointer; // subarray } // set the drawing flags if ((out.texinfo.flags & Defines.SURF_WARP) != 0) { out.flags |= Defines.SURF_DRAWTURB; for (i = 0; i < 2; i++) { out.extents[i] = 16384; out.texturemins[i] = -8192; } GL_SubdivideSurface(out); // cut up polygon for warps } // create lightmaps and polygons if ((out.texinfo.flags & (Defines.SURF_SKY | Defines.SURF_TRANS33 | Defines.SURF_TRANS66 | Defines.SURF_WARP)) == 0) GL_CreateSurfaceLightmap(out); if ((out.texinfo.flags & Defines.SURF_WARP) == 0) GL_BuildPolygonFromSurface(out); } GL_EndBuildingLightmaps(); } /* ================= Mod_SetParent ================= */ void Mod_SetParent(mnode_t node, mnode_t parent) { node.parent = parent; if (node.contents != -1) return; Mod_SetParent(node.children[0], node); Mod_SetParent(node.children[1], node); } /* ================= Mod_LoadNodes ================= */ void Mod_LoadNodes(lump_t l) { int i, j, count, p; qfiles.dnode_t in; mnode_t[] out; if ((l.filelen % qfiles.dnode_t.SIZE) != 0) Com.Error(Defines.ERR_DROP, "MOD_LoadBmodel: funny lump size in " + loadmodel.name); count = l.filelen / qfiles.dnode_t.SIZE; // out = Hunk_Alloc ( count*sizeof(*out)); out = new mnode_t[count]; loadmodel.nodes = out; loadmodel.numnodes = count; ByteBuffer bb = ByteBuffer.wrap(mod_base, l.fileofs, l.filelen); bb.order(ByteOrder.LITTLE_ENDIAN); // initialize the tree array for ( i=0 ; i= 0) out[i].children[j] = loadmodel.nodes[p]; else out[i].children[j] = loadmodel.leafs[-1 - p]; // mleaf_t extends mnode_t } } Mod_SetParent(loadmodel.nodes[0], null); // sets nodes and leafs } /* ================= Mod_LoadLeafs ================= */ void Mod_LoadLeafs(lump_t l) { qfiles.dleaf_t in; mleaf_t[] out; int i, j, count; if ((l.filelen % qfiles.dleaf_t.SIZE) != 0) Com.Error (Defines.ERR_DROP, "MOD_LoadBmodel: funny lump size in " + loadmodel.name); count = l.filelen / qfiles.dleaf_t.SIZE; // out = Hunk_Alloc ( count*sizeof(*out)); out = new mleaf_t[count]; loadmodel.leafs = out; loadmodel.numleafs = count; ByteBuffer bb = ByteBuffer.wrap(mod_base, l.fileofs, l.filelen); bb.order(ByteOrder.LITTLE_ENDIAN); for ( i=0 ; i= loadmodel.numsurfaces) Com.Error(Defines.ERR_DROP, "Mod_ParseMarksurfaces: bad surface number"); out[i] = loadmodel.surfaces[j]; } } /* ================= Mod_LoadSurfedges ================= */ void Mod_LoadSurfedges(lump_t l) { int i, count; int[] offsets; if ( (l.filelen % Defines.SIZE_OF_INT) != 0) Com.Error (Defines.ERR_DROP, "MOD_LoadBmodel: funny lump size in " + loadmodel.name); count = l.filelen / Defines.SIZE_OF_INT; if (count < 1 || count >= Defines.MAX_MAP_SURFEDGES) Com.Error (Defines.ERR_DROP, "MOD_LoadBmodel: bad surfedges count in " + loadmodel.name + ": " + count); offsets = new int[count]; loadmodel.surfedges = offsets; loadmodel.numsurfedges = count; ByteBuffer bb = ByteBuffer.wrap(mod_base, l.fileofs, l.filelen); bb.order(ByteOrder.LITTLE_ENDIAN); for ( i=0 ; i= loadmodel.numnodes) Com.Error(Defines.ERR_DROP, "Inline model " + i + " has bad firstnode"); Math3D.VectorCopy(bm.maxs, starmod.maxs); Math3D.VectorCopy(bm.mins, starmod.mins); starmod.radius = bm.radius; if (i == 0) loadmodel = starmod.copy(); starmod.numleafs = bm.visleafs; } } /* ============================================================================== ALIAS MODELS ============================================================================== */ /* ================= Mod_LoadAliasModel ================= */ void Mod_LoadAliasModel (model_t mod, ByteBuffer buffer) { int i; qfiles.dmdl_t pheader; qfiles.dstvert_t[] poutst; qfiles.dtriangle_t[] pouttri; qfiles.daliasframe_t[] poutframe; int[] poutcmd; pheader = new qfiles.dmdl_t(buffer); if (pheader.version != qfiles.ALIAS_VERSION) Com.Error(Defines.ERR_DROP, "%s has wrong version number (%i should be %i)", new Vargs(3).add(mod.name).add(pheader.version).add(qfiles.ALIAS_VERSION)); if (pheader.skinheight > MAX_LBM_HEIGHT) Com.Error(Defines.ERR_DROP, "model "+ mod.name +" has a skin taller than " + MAX_LBM_HEIGHT); if (pheader.num_xyz <= 0) Com.Error(Defines.ERR_DROP, "model " + mod.name + " has no vertices"); if (pheader.num_xyz > qfiles.MAX_VERTS) Com.Error(Defines.ERR_DROP, "model " + mod.name +" has too many vertices"); if (pheader.num_st <= 0) Com.Error(Defines.ERR_DROP, "model " + mod.name + " has no st vertices"); if (pheader.num_tris <= 0) Com.Error(Defines.ERR_DROP, "model " + mod.name + " has no triangles"); if (pheader.num_frames <= 0) Com.Error(Defines.ERR_DROP, "model " + mod.name + " has no frames"); // // load base s and t vertices (not used in gl version) // poutst = new qfiles.dstvert_t[pheader.num_st]; buffer.position(pheader.ofs_st); for (i=0 ; i -1) { skinNames[i] = skinNames[i].substring(0, n); } mod.skins[i] = GL_FindImage(skinNames[i], it_skin); } // set the model arrays pheader.skinNames = skinNames; // skin names pheader.stVerts = poutst; // textur koordinaten pheader.triAngles = pouttri; // dreiecke pheader.glCmds = poutcmd; // STRIP or FAN pheader.aliasFrames = poutframe; // frames mit vertex array mod.extradata = pheader; mod.mins[0] = -32; mod.mins[1] = -32; mod.mins[2] = -32; mod.maxs[0] = 32; mod.maxs[1] = 32; mod.maxs[2] = 32; precompileGLCmds(pheader); } /* ============================================================================== SPRITE MODELS ============================================================================== */ /* ================= Mod_LoadSpriteModel ================= */ void Mod_LoadSpriteModel(model_t mod, ByteBuffer buffer) { qfiles.dsprite_t sprout = new qfiles.dsprite_t(buffer); if (sprout.version != qfiles.SPRITE_VERSION) Com.Error(Defines.ERR_DROP, "%s has wrong version number (%i should be %i)", new Vargs(3).add(mod.name).add(sprout.version).add(qfiles.SPRITE_VERSION)); if (sprout.numframes > qfiles.MAX_MD2SKINS) Com.Error(Defines.ERR_DROP, "%s has too many frames (%i > %i)", new Vargs(3).add(mod.name).add(sprout.numframes).add(qfiles.MAX_MD2SKINS)); for (int i=0 ; i tmp = new Vector(); int count = 0; int[] order = model.glCmds; int orderIndex = 0; while (true) { // get the vertex count and primitive type count = order[orderIndex++]; if (count == 0) break; // done tmp.addElement(new Integer(count)); if (count < 0) { count = -count; //gl.glBegin (GL.GL_TRIANGLE_FAN); } else { //gl.glBegin (GL.GL_TRIANGLE_STRIP); } do { // texture coordinates come from the draw list globalModelTextureCoordBuf.put(Float.intBitsToFloat(order[orderIndex + 0])); globalModelTextureCoordBuf.put(Float.intBitsToFloat(order[orderIndex + 1])); globalModelVertexIndexBuf.put( (short) ( 0x0000FFFF & order[orderIndex + 2] ) ); orderIndex += 3; } while (--count != 0); } int size = tmp.size(); model.counts = new int[size]; model.indexElements = new ShortBuffer[size]; count = 0; int pos = 0; for (int i = 0; i < model.counts.length; i++) { count = ((Integer)tmp.get(i)).intValue(); model.counts[i] = count; count = (count < 0) ? -count : count; model.vertexIndexBuf.position(pos); model.indexElements[i] = model.vertexIndexBuf.slice(); model.indexElements[i].limit(count); pos += count; } } static void resetModelArrays() { globalModelTextureCoordBuf.rewind(); globalModelVertexIndexBuf.rewind(); } static void modelMemoryUsage() { System.out.println("AliasModels: globalVertexBuffer size " + globalModelVertexIndexBuf.position()); } }