/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 20.11.2003 by RST. // $Id: glpoly_t.java,v 1.1.1.1.2.1 2004-07-09 08:38:23 hzi Exp $ package jake2.render; public class glpoly_t { public final static int VERTEXSIZE = 7; public glpoly_t next; public glpoly_t chain; public int numverts; public int flags; // for SURF_UNDERWATER (not needed anymore?) public float verts[][] = null; // variable sized (xyz s1t1 s2t2) public glpoly_t(int numverts) { this.verts = new float[numverts][VERTEXSIZE]; } /* * vertex array extension */ // the array position (glDrawArrays) public int pos = 0; }