/* * JoglDriver.java * Copyright (C) 2004 * */ /* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package jake2.render.opengl; import java.util.List; import jake2.game.cvar_t; import jake2.qcommon.Cvar; import jake2.qcommon.xcommand_t; import jake2.render.Base; import javax.media.nativewindow.util.Dimension; import javax.media.opengl.*; import com.jogamp.newt.ScreenMode; import com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil; import com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode; /** * JoglCommon */ public abstract class JoglES2Driver extends JoglGL2ES1 implements GLDriver { protected static final GLProfile glp; static { // exception if GLProfile is n/a is desired cvar_t v = Cvar.Get("jogl_gl2es2", "0", 0); if( v.value != 0f ) { glp = GLProfile.getGL2ES2(); } else { glp = GLProfile.get(GLProfile.GLES2); } } // protected static final ShaderSelectionMode shaderSelectionMode = ShaderSelectionMode.AUTO; protected static final ShaderSelectionMode shaderSelectionMode = ShaderSelectionMode.COLOR_TEXTURE2; protected JoglES2Driver() { super(); } private NEWTWin newtWin = null; public abstract String getName(); public List getModeList() { if(null == newtWin) { throw new RuntimeException("NEWTWin not yet initialized."); } return newtWin.getModeList(); } public int setMode(Dimension dim, int mode, boolean fullscreen) { if(null == newtWin) { newtWin = new NEWTWin(); } int res = newtWin.setMode(glp, dim, mode, fullscreen, getName()); if( Base.rserr_ok == res ) { setGL( FixedFuncUtil.wrapFixedFuncEmul(newtWin.window.getGL(), shaderSelectionMode, null, true, false) ); init(0, 0); return Base.rserr_ok; } return res; } public void shutdown() { if(null != newtWin) { newtWin.shutdown(); } } /** * @return true */ public boolean init(int xpos, int ypos) { // clear the screen // first buffer beginFrame(0.0f); glViewport(0, 0, newtWin.window.getWidth(), newtWin.window.getHeight()); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); endFrame(); // second buffer beginFrame(0.0f); glViewport(0, 0, newtWin.window.getWidth(), newtWin.window.getHeight()); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); endFrame(); return true; } public void beginFrame(float camera_separation) { activateGLContext(); } public void endFrame() { newtWin.window.swapBuffers(); // deactivate(); newtWin.fpsCounter.tickFPS(); } public void appActivate(boolean activate) { // do nothing } public void enableLogging(boolean enable) { // do nothing } public void logNewFrame() { // do nothing } /* * @see jake2.client.refexport_t#updateScreen() */ public void updateScreen(xcommand_t callback) { callback.execute(); } protected final void activateGLContext() { newtWin.activateGLContext(); } protected final void deactivateGLContext() { newtWin.activateGLContext(); } // -------------------------------------------------------------------------- }