/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 09.12.2003 by RST. package jake2.server; import jake2.game.link_t; public class areanode_t { int axis; // -1 = leaf node float dist; areanode_t children[] = new areanode_t[2]; link_t trigger_edicts = new link_t(this); link_t solid_edicts = new link_t(this); // used for debugging // float mins_rst[] = {0,0,0}; // float maxs_rst[] = {0,0,0}; }