/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */ // Created on 14.01.2004 by RST. // $Id: server_t.java,v 1.2 2004-09-22 19:22:12 salomo Exp $ package jake2.server; import jake2.Defines; import jake2.game.cmodel_t; import jake2.game.entity_state_t; import jake2.qcommon.sizebuf_t; import java.io.RandomAccessFile; public class server_t { public server_t() { models = new cmodel_t[Defines.MAX_MODELS]; for (int n = 0; n < Defines.MAX_MODELS; n++) models[n] = new cmodel_t(); for (int n = 0; n < Defines.MAX_EDICTS; n++) baselines[n] = new entity_state_t(null); } int state; // precache commands are only valid during load boolean attractloop; // running cinematics and demos for the local system // only boolean loadgame; // client begins should reuse existing entity int time; // always sv.framenum * 100 msec int framenum; String name = ""; // map name, or cinematic name cmodel_t models[]; String configstrings[] = new String[Defines.MAX_CONFIGSTRINGS]; entity_state_t baselines[] = new entity_state_t[Defines.MAX_EDICTS]; // the multicast buffer is used to send a message to a set of clients // it is only used to marshall data until SV_Multicast is called sizebuf_t multicast = new sizebuf_t(); byte multicast_buf[] = new byte[Defines.MAX_MSGLEN]; // demo server information RandomAccessFile demofile; boolean timedemo; // don't time sync }