/* * LWJGLSoundImpl.java * Copyright (C) 2004 * * $Id: LWJGLSoundImpl.java,v 1.7 2005-04-27 12:21:24 cawe Exp $ */ package jake2.sound.lwjgl; import jake2.Defines; import jake2.Globals; import jake2.game.*; import jake2.qcommon.*; import jake2.sound.*; import jake2.util.Lib; import jake2.util.Vargs; import java.nio.ByteBuffer; import java.nio.FloatBuffer; import java.nio.IntBuffer; import org.lwjgl.LWJGLException; import org.lwjgl.openal.*; import org.lwjgl.openal.eax.EAX; import org.lwjgl.openal.eax.EAX20; import org.lwjgl.openal.eax.EAXListenerProperties; /** * LWJGLSoundImpl * * @author dsanders/cwei */ public final class LWJGLSoundImpl implements Sound { static { S.register(new LWJGLSoundImpl()); }; private boolean hasEAX; private cvar_t s_volume; private static final int MAX_SFX = Defines.MAX_SOUNDS * 2; private IntBuffer buffers = Lib.newIntBuffer(MAX_SFX); // singleton private LWJGLSoundImpl() { } /* (non-Javadoc) * @see jake2.sound.SoundImpl#Init() */ public boolean Init() { try { initOpenAL(); checkError(); initOpenALExtensions(); } catch (OpenALException e) { Com.Printf(e.getMessage() + '\n'); return false; } catch (Exception e) { Com.DPrintf(e.getMessage() + '\n'); return false; } // set the listerner (master) volume s_volume = Cvar.Get("s_volume", "0.7", Defines.CVAR_ARCHIVE); AL10.alGenBuffers(buffers); int count = Channel.init(buffers); Com.Printf("... using " + count + " channels\n"); AL10.alDistanceModel(AL10.AL_INVERSE_DISTANCE_CLAMPED); Cmd.AddCommand("play", new xcommand_t() { public void execute() { Play(); } }); Cmd.AddCommand("stopsound", new xcommand_t() { public void execute() { StopAllSounds(); } }); Cmd.AddCommand("soundlist", new xcommand_t() { public void execute() { SoundList(); } }); Cmd.AddCommand("soundinfo", new xcommand_t() { public void execute() { SoundInfo_f(); } }); num_sfx = 0; Com.Printf("sound sampling rate: 44100Hz\n"); StopAllSounds(); Com.Printf("------------------------------------\n"); return true; } private void initOpenAL() throws OpenALException { try { AL.create(); } catch (LWJGLException e) { throw new OpenALException(e); } String deviceName = null; String os = System.getProperty("os.name"); if (os.startsWith("Windows")) { deviceName = "DirectSound3D"; } String deviceSpecifier = ALC.alcGetString(ALC.ALC_DEVICE_SPECIFIER); String defaultSpecifier = ALC.alcGetString(ALC.ALC_DEFAULT_DEVICE_SPECIFIER); Com.Printf(os + " using " + ((deviceName == null) ? defaultSpecifier : deviceName) + '\n'); // Check for an error. if (ALC.alcGetError() != ALC.ALC_NO_ERROR) { Com.DPrintf("Error with SoundDevice"); } } private void initOpenALExtensions() throws OpenALException { if (AL10.alIsExtensionPresent("EAX2.0")) { try { EAX.create(); Com.Printf("... using EAX2.0\n"); hasEAX=true; } catch (LWJGLException e) { Com.Printf("... can't create EAX2.0\n"); hasEAX=false; } } else { Com.Printf("... EAX2.0 not found\n"); hasEAX=false; } } void exitOpenAL() { // Release the EAX context. if (hasEAX){ EAX.destroy(); } // Release the context and the device. AL.destroy(); } // TODO check the sfx direct buffer size // 2MB sfx buffer private ByteBuffer sfxDataBuffer = Lib.newByteBuffer(2 * 1024 * 1024); /* (non-Javadoc) * @see jake2.sound.SoundImpl#RegisterSound(jake2.sound.sfx_t) */ private void initBuffer(byte[] samples, int bufferId, int freq) { ByteBuffer data = sfxDataBuffer.slice(); data.put(samples).flip(); AL10.alBufferData(buffers.get(bufferId), AL10.AL_FORMAT_MONO16, data, freq); } private void checkError() { Com.DPrintf("AL Error: " + alErrorString() +'\n'); } private String alErrorString(){ int error; String message = ""; if ((error = AL10.alGetError()) != AL10.AL_NO_ERROR) { switch(error) { case AL10.AL_INVALID_OPERATION: message = "invalid operation"; break; case AL10.AL_INVALID_VALUE: message = "invalid value"; break; case AL10.AL_INVALID_ENUM: message = "invalid enum"; break; case AL10.AL_INVALID_NAME: message = "invalid name"; break; default: message = "" + error; } } return message; } /* (non-Javadoc) * @see jake2.sound.SoundImpl#Shutdown() */ public void Shutdown() { StopAllSounds(); Channel.shutdown(); AL10.alDeleteBuffers(buffers); exitOpenAL(); Cmd.RemoveCommand("play"); Cmd.RemoveCommand("stopsound"); Cmd.RemoveCommand("soundlist"); Cmd.RemoveCommand("soundinfo"); // free all sounds for (int i = 0; i < num_sfx; i++) { if (known_sfx[i].name == null) continue; known_sfx[i].clear(); } num_sfx = 0; } /* (non-Javadoc) * @see jake2.sound.SoundImpl#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float) */ public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) { if (sfx == null) return; if (sfx.name.charAt(0) == '*') sfx = RegisterSexedSound(Globals.cl_entities[entnum].current, sfx.name); if (LoadSound(sfx) == null) return; // can't load sound if (attenuation != Defines.ATTN_STATIC) attenuation *= 0.5f; PlaySound.allocate(origin, entnum, entchannel, buffers.get(sfx.bufferId), fvol, attenuation, timeofs); } private FloatBuffer listenerOrigin = Lib.newFloatBuffer(3); private FloatBuffer listenerOrientation = Lib.newFloatBuffer(6); /* (non-Javadoc) * @see jake2.sound.SoundImpl#Update(float[], float[], float[], float[]) */ public void Update(float[] origin, float[] forward, float[] right, float[] up) { Channel.convertVector(origin, listenerOrigin); AL10.nalListenerfv(AL10.AL_POSITION, listenerOrigin, 0); Channel.convertOrientation(forward, up, listenerOrientation); AL10.nalListenerfv(AL10.AL_ORIENTATION, listenerOrientation, 0); // set the master volume AL10.alListenerf(AL10.AL_GAIN, s_volume.value); if (hasEAX){ if ((GameBase.gi.pointcontents.pointcontents(origin)& Defines.MASK_WATER)!= 0) { changeEnvironment(EAX20.EAX_ENVIRONMENT_UNDERWATER); } else { changeEnvironment(EAX20.EAX_ENVIRONMENT_GENERIC); } } Channel.addLoopSounds(); Channel.addPlaySounds(); Channel.playAllSounds(listenerOrigin); } private IntBuffer eaxEnv = Lib.newIntBuffer(1); private int currentEnv = EAX20.EAX_ENVIRONMENT_UNDERWATER; private void changeEnvironment(int env) { if (env == currentEnv) return; currentEnv = env; eaxEnv.put(0, currentEnv); EAX20.eaxSet(EAX20.LISTENER_GUID, EAXListenerProperties.EAXLISTENER_ENVIRONMENT | EAXListenerProperties.EAXLISTENER_DEFERRED, 0, eaxEnv, 4); } /* (non-Javadoc) * @see jake2.sound.SoundImpl#StopAllSounds() */ public void StopAllSounds() { // mute the listener (master) AL10.alListenerf(AL10.AL_GAIN, 0); PlaySound.reset(); Channel.reset(); } /* (non-Javadoc) * @see jake2.sound.Sound#getName() */ public String getName() { return "lwjgl"; } int s_registration_sequence; boolean s_registering; /* (non-Javadoc) * @see jake2.sound.Sound#BeginRegistration() */ public void BeginRegistration() { s_registration_sequence++; s_registering = true; } /* (non-Javadoc) * @see jake2.sound.Sound#RegisterSound(java.lang.String) */ public sfx_t RegisterSound(String name) { sfx_t sfx = FindName(name, true); sfx.registration_sequence = s_registration_sequence; if (!s_registering) LoadSound(sfx); return sfx; } /* (non-Javadoc) * @see jake2.sound.Sound#EndRegistration() */ public void EndRegistration() { int i; sfx_t sfx; int size; // free any sounds not from this registration sequence for (i = 0; i < num_sfx; i++) { sfx = known_sfx[i]; if (sfx.name == null) continue; if (sfx.registration_sequence != s_registration_sequence) { // don't need this sound sfx.clear(); } } // load everything in for (i = 0; i < num_sfx; i++) { sfx = known_sfx[i]; if (sfx.name == null) continue; LoadSound(sfx); } s_registering = false; } sfx_t RegisterSexedSound(entity_state_t ent, String base) { sfx_t sfx = null; // determine what model the client is using String model = null; int n = Globals.CS_PLAYERSKINS + ent.number - 1; if (Globals.cl.configstrings[n] != null) { int p = Globals.cl.configstrings[n].indexOf('\\'); if (p >= 0) { p++; model = Globals.cl.configstrings[n].substring(p); //strcpy(model, p); p = model.indexOf('/'); if (p > 0) model = model.substring(0, p); } } // if we can't figure it out, they're male if (model == null || model.length() == 0) model = "male"; // see if we already know of the model specific sound String sexedFilename = "#players/" + model + "/" + base.substring(1); //Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1); sfx = FindName(sexedFilename, false); if (sfx != null) return sfx; // // fall back strategies // // not found , so see if it exists if (FS.FileLength(sexedFilename.substring(1)) > 0) { // yes, register it return RegisterSound(sexedFilename); } // try it with the female sound in the pak0.pak if (model.equalsIgnoreCase("female")) { String femaleFilename = "player/female/" + base.substring(1); if (FS.FileLength("sound/" + femaleFilename) > 0) return AliasName(sexedFilename, femaleFilename); } // no chance, revert to the male sound in the pak0.pak String maleFilename = "player/male/" + base.substring(1); return AliasName(sexedFilename, maleFilename); } static sfx_t[] known_sfx = new sfx_t[MAX_SFX]; static { for (int i = 0; i< known_sfx.length; i++) known_sfx[i] = new sfx_t(); } static int num_sfx; sfx_t FindName(String name, boolean create) { int i; sfx_t sfx = null; if (name == null) Com.Error(Defines.ERR_FATAL, "S_FindName: NULL\n"); if (name.length() == 0) Com.Error(Defines.ERR_FATAL, "S_FindName: empty name\n"); if (name.length() >= Defines.MAX_QPATH) Com.Error(Defines.ERR_FATAL, "Sound name too long: " + name); // see if already loaded for (i = 0; i < num_sfx; i++) if (name.equals(known_sfx[i].name)) { return known_sfx[i]; } if (!create) return null; // find a free sfx for (i = 0; i < num_sfx; i++) if (known_sfx[i].name == null) // registration_sequence < s_registration_sequence) break; if (i == num_sfx) { if (num_sfx == MAX_SFX) Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t"); num_sfx++; } sfx = known_sfx[i]; sfx.clear(); sfx.name = name; sfx.registration_sequence = s_registration_sequence; sfx.bufferId = i; return sfx; } /* ================== S_AliasName ================== */ sfx_t AliasName(String aliasname, String truename) { sfx_t sfx = null; String s; int i; s = new String(truename); // find a free sfx for (i=0 ; i < num_sfx ; i++) if (known_sfx[i].name == null) break; if (i == num_sfx) { if (num_sfx == MAX_SFX) Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t"); num_sfx++; } sfx = known_sfx[i]; sfx.clear(); sfx.name = new String(aliasname); sfx.registration_sequence = s_registration_sequence; sfx.truename = s; // set the AL bufferId sfx.bufferId = i; return sfx; } /* ============== S_LoadSound ============== */ public sfxcache_t LoadSound(sfx_t s) { if (s.isCached) return s.cache; sfxcache_t sc = WaveLoader.LoadSound(s); if (sc != null) { initBuffer(sc.data, s.bufferId, sc.speed); s.isCached = true; // free samples for GC s.cache.data = null; } return sc; } /* (non-Javadoc) * @see jake2.sound.Sound#StartLocalSound(java.lang.String) */ public void StartLocalSound(String sound) { sfx_t sfx; sfx = RegisterSound(sound); if (sfx == null) { Com.Printf("S_StartLocalSound: can't cache " + sound + "\n"); return; } StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1, 1, 0); } /* (non-Javadoc) * @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[]) */ public void RawSamples(int samples, int rate, int width, int channels, byte[] data) { // TODO implement RawSamples } /* =============================================================================== console functions =============================================================================== */ void Play() { int i; String name; sfx_t sfx; i = 1; while (i < Cmd.Argc()) { name = new String(Cmd.Argv(i)); if (name.indexOf('.') == -1) name += ".wav"; sfx = RegisterSound(name); StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1.0f, 1.0f, 0.0f); i++; } } void SoundList() { int i; sfx_t sfx; sfxcache_t sc; int size, total; total = 0; for (i = 0; i < num_sfx; i++) { sfx = known_sfx[i]; if (sfx.registration_sequence == 0) continue; sc = sfx.cache; if (sc != null) { size = sc.length * sc.width * (sc.stereo + 1); total += size; if (sc.loopstart >= 0) Com.Printf("L"); else Com.Printf(" "); Com.Printf("(%2db) %6i : %s\n", new Vargs(3).add(sc.width * 8).add(size).add(sfx.name)); } else { if (sfx.name.charAt(0) == '*') Com.Printf(" placeholder : " + sfx.name + "\n"); else Com.Printf(" not loaded : " + sfx.name + "\n"); } } Com.Printf("Total resident: " + total + "\n"); } void SoundInfo_f() { Com.Printf("%5d stereo\n", new Vargs(1).add(1)); Com.Printf("%5d samples\n", new Vargs(1).add(22050)); Com.Printf("%5d samplebits\n", new Vargs(1).add(16)); Com.Printf("%5d speed\n", new Vargs(1).add(44100)); } }