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Jake2 README
============
Jake2 is a port of the GPL'd Quake2 engine from id Software to Java. Jake2 is
distributed under the terms of the GPL (see LICENSE).
The port was done completely in Java. No native libraries are used for the
game functionality. We use the jogl Java OpenGL bindings for graphics rendering
and Java OpenAL (joal) for sound.
Jake2 is still under development. Send bug reports and feedback to
jake2@bytonic.de.
Currently Jake2 supports Linux and Windows2000/XP. We have feedback that it
works on OS X too with the right native jogl libraries.
requirements:
400 MHz CPU
Geforce2 MX or better graphics accelerator
JRE 1.4 or higher
Installation
------------
from binary distribution:
- run the installer with "java -jar Jake2-Install.jar"
- follow the instructions
- change to the installation directory
- run the game with Jake2.sh or Jake2.bat
build from source:
- unpack jake2src-version.tar.gz or jake2-version.zip
- set JAVA_HOME environment variable to Your J2SDK1.4 installation
- run "build.sh bindist" or "build.bat bindist" to build the binary
distribution
installation of Quake2 data:
- if Jake2 does not detect the Quake2 files on startup you have the choice
to select a baseq2 directory of a Quake2 installation (demo or full version)
or to download and install the Quake2 demo files
If you want to have the latest experimental features you can grab the latest
Jake2 sources from CVS.
- "cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/jake2 login"
- when askesd for password simply press the Enter key
- "cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/jake2 co jake2"
- procced with the build from source instructions
3rd party components
--------------------
Jake2 uses:
jogl OpenGL bindings https://jogl.dev.java.net
joal OpenAL bindings https://joal.dev.java.net
openal Audio library http://www.openal.org
izpack Installer http://www.izforge.com/
the source distribution comes with:
ant build tool http://ant.apache.org
xerces XML library http://xml.apache.org
proguard obfuscator http://proguard.sourceforge.net
have fun!
bytonic Software
Holger Zickner <hoz@bytonic.de>
Carsten Weisse <cwei@bytonic.de>
Rene Stoeckel <rst@bytonic.de>
Use <jake2@bytonic.de> for bug reports and feedback.
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