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/*
* Jake2.java
* Copyright (C) 2003
*
* $Id: Jake2.java,v 1.2 2004-07-08 15:58:46 hzi Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package jake2;
import java.io.IOException;
import java.util.logging.*;
import jake2.qcommon.*;
import jake2.sys.Sys;
/**
* Jake2 is the main class of Quake2 for Java.
*/
public final class Jake2 {
// R I S K Y C O D E D A T A B A S E
// -------------------------------------
// (m?gliche Fehlerursachen f?r sp?teres Debuggen)
// - sicherstellen, dass svs.clients richtig durchnummeriert wird (client_t.serverindex)
// - sicherstellen, dass SV_GAME.ge.edicts richtig durchnummeriert wird (ent.s.number der richtige index ?)
// - CM_DecompressVis() richtig portiert ?
// - NET.Net_Socket() sockarr_in.addr richtig ersetzt ?
//
/**
* for all other classes it should be:
* <code>
* private static Logger logger = Logger.getLogger(<CLASSNAME>.class.getName());
* </code>
*
*/
private static Logger logger;
/**
* main is used to start the game. Quake2 for Java supports the
* following command line arguments:
* @param args
*/
public static void main(String[] args) {
// init the global LogManager with the logging.properties file
try {
LogManager.getLogManager().readConfiguration(Jake2.class.getResourceAsStream("/jake2/logging.properties"));
}
catch (SecurityException secEx) {
secEx.printStackTrace();
}
catch (IOException ioEx) {
System.err.println("FATAL Error: can't load /jake2/logging.properties (classpath)");
ioEx.printStackTrace();
}
logger = Logger.getLogger(Jake2.class.getName());
logger.log(Level.INFO, "Start Jake2 :-)");
// in C the first arg is the filename
int argc = (args == null) ? 1 : args.length + 1;
String[] c_args = new String[argc];
c_args[0] = "Jake2";
if (argc > 1) {
System.arraycopy(args, 0, c_args, 1, argc - 1);
}
Qcommon.Init(c_args);
Globals.nostdout = Cvar.Get("nostdout", "0", 0);
int oldtime = Sys.Milliseconds();
int newtime;
int time;
while (true) {
// find time spending rendering last frame
newtime = Sys.Milliseconds();
time = newtime - oldtime;
if (time > 0)
Qcommon.Frame(time);
oldtime = newtime;
// save cpu resources
// try {
// Thread.sleep(1);
// }
// catch (InterruptedException e) {
// }
}
}
}
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